Dungeon Crawl Stone Soup version 0.33-a0-35-g516f9d4 (webtiles) character file. Game seed: 12095876257219336201 63 Meow the Conjurer (level 3, -3/26 HPs) Began as a Mountain Dwarf Conjurer on Aug 28, 2024. Slain by a gnoll ... wielding a +0 flail (9 damage) ... on level 2 of the Dungeon. The game lasted 00:03:45 (1886 turns). Meow the Conjurer (Mountain Dwarf Conjurer) Turns: 1886, Time: 00:03:46 Health: -3/26 AC: 2 Str: 9 XL: 3 Next: 87% Magic: 5/7 EV: 10 Int: 20 God: Gold: 83 SH: 0 Dex: 8 Spells: 4/7 levels left rFire . . . a - +0 club rCold . . . (no shield) rNeg . . . d - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: very slightly contaminated A: runic magic, artefact enchanting a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 83 gold pieces. Inventory: Hand Weapons a - a +0 club (weapon) Missiles c - 5 darts of dispersal g - 6 poisoned darts Armour d - a +0 robe (worn) Scrolls e - a scroll of poison {unknown} j - 2 scrolls of revelation {unknown} k - a scroll of teleportation {unknown} Potions b - a potion of magic f - 2 potions of cancellation {unknown} h - a potion of heal wounds {unknown} i - a potion of haste {unknown} Skills: - Level 1.3 Dodging - Level 1.4 Stealth + Level 2.8 Spellcasting + Level 4.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 2% N/A 41% 3 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Anguish Hex/Necr 1% N/A 82% 4 Cause Fear Hex 1% N/A 82% 4 Enfeeble Hex 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History The gnoll shouts! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (81% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (81% to hit) The searing ray misses the gnoll. (Press . to maintain the ray.) Unknown command. The searing ray hits the gnoll! The gnoll is heavily wounded. The gnoll barely misses you. The searing ray hits the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. Without enough magic to sustain it, your searing ray dissipates. The gnoll hits you with a +0 flail! Okay, then. Magic courses through your body. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (heavily wounded, 81% to hit) The searing ray hits the gnoll. The gnoll is severely wounded. The searing ray misses the gnoll. (Press . to maintain the ray.) The gnoll hits you with a +0 flail! You die... #$..########.####.#.##.... ####...#................†..# ........g##..#..###.# #.......g@..........# ##.###....#.##.†##### # ...#.##<##.....#.##..#######.# .....†......................)# ####.##.##................##### # ...###...#.###).####.....w ##..# ##.........####.##### #..# #..............# #..#####.#.####.####.# You could see 2 gnolls. Vanquished Creatures A gnoll (D:2) An adder (D:2) 2 dart slugs A ribbon worm (D:2) An endoplasm (D:2) A giant cockroach (D:2) 4 goblins 5 hobgoblins 4 jackals (D:2) 4 kobolds 2 quokkas (D:2) 3 ball pythons (D:1) 3 bats 2 rats (D:1) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Meow the Mountain Dwarf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 363 | D:1 | Reached XP level 2. HP: 19/20 MP: 0/5 366 | D:1 | Learned a level 2 spell: Searing Ray 1160 | D:2 | Reached skill level 4 in Conjurations 1309 | D:2 | Reached XP level 3. HP: 26/26 MP: 0/6 1886 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_infinity_welcomes_careful_drivers, layout_loops_ring, minmay_misc_feat_four_crosses D:2: layout_loops_ring, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.8 Conjurations | 4 | 4.3 Dodging | | 1.3 Stealth | | 1.4 Action || total ---------------------------++------- Melee: Club || 19 Cast: Magic Dart || 20 Searing Ray || 21 Use: Potion || 1 Armour: Robe || 25 Dodge: Dodged || 35 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1891 | 1839 | 52 | 705 | 857 | 2 | 945.5 | Dungeon | 1891 | 1839 | 52 | 705 | 857 | 2 | 945.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1221 daAuts D:2: 669 daAuts