Dungeon Crawl Stone Soup version 0.32.0 (webtiles) character file. Game seed: 12096270914406435490 65 Meow the Conjurer (level 4, 36/36 HPs) Began as a Naga Conjurer on Aug 31, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:04:48 (1601 turns). Meow the Conjurer (Naga Conjurer) Turns: 1601, Time: 00:04:49 Health: 36/36 AC: 3 Str: 10 XL: 4 Next: 14% Magic: 3/7 EV: 8 Int: 20 God: Gold: 130 SH: 0 Dex: 9 Spells: 4/7 levels left rFire . . . a - +1 short sword (holy) rCold . . . (no shield) rNeg . . . d - +0 robe rPois + i - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv + (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.10/turn %: no passive effects @: short of breath, very slow A: AC +1, large, see invisible, deformed body, poison resistance, slowness 2, spit poison 1, naga tail 1 a: Spit Poison You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 130 gold pieces. Inventory: Hand Weapons a - a +1 short sword of holy wrath (weapon) Missiles e - 32 stones f - 3 poisoned darts Armour d - a +0 robe (worn) i - a +0 helmet (worn) Scrolls g - a scroll of noise {unknown} h - a scroll of amnesia {unknown} k - a scroll of identify {unknown} l - a scroll of blinking {unknown} Potions b - a potion of magic c - a potion of heal wounds {unknown} j - a potion of curing {unknown} m - a potion of attraction {unknown} Skills: - Level 1.5 Dodging - Level 3.0 Stealth + Level 2.3 Spellcasting + Level 5.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 52% 1d6 4% 1 Apportation Tloc 4% N/A 16% 1 Soul Splinter Necr 8% N/A 16% 1 Summon Small Mammal Summ 8% N/A 16% 1 Ensorcelled Hibernation Hex/Ice 4% N/A 22% 2 Passwall Erth 2% N/A 41% 3 Swiftness Air 2% N/A 41% 3 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your serpentine skin is tough. (AC +1) You have supernaturally acute vision. (SInv) Armour fits poorly on your strangely shaped body. Your system is resistant to poisons. (rPois) You cover ground very slowly. You can spit poison. You have a snake-like lower body. Message History Magic restored. Found a leather armour. Found a stone staircase leading up. A bat comes into view. A bat is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (asleep, 100% to hit) The magic dart hits the bat. You kill the bat! You start resting. Magic restored. You now have 116 gold pieces (gained 12). You now have 130 gold pieces (gained 14). You pick up a book of Cantrips and begin reading... You add the spells Sting, Soul Splinter, Summon Small Mammal and Apportation to your library. You see here a bat corpse. An adder comes into view. Aiming: Spit Poison (2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (asleep, 100% to hit) The splash of poison hits the adder. The adder is poisoned. The adder is moderately wounded. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, poisoned, 63% to hit) The searing ray hits the adder. The adder is severely wounded. (Press . to maintain the ray.) Unknown command. The searing ray hits the adder. You kill the adder! You have reached level 4! You feel stronger. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.......#### .. ## #........... ...## .####......<.... ...#. .#..........##.. ##....##.. #..........# ### .......... #........##. ... #..# ..##. #........##. .##.##..###.##.##.......###. ........#..@.#...........##. ##........####.....^.....##. ..#.....#.#.### #...........##. ...#........#######.......÷..#.. #......#..#..................... #.....#......#......[÷÷.....##. ##......#.#.#...##...........### #.....#.....#...............)##. ##.#....#......####.............. There were no monsters in sight! Vanquished Creatures 3 adders (D:2) A dart slug (D:2) 2 endoplasms (D:1) 2 goblins 4 hobgoblins 5 kobolds 2 quokkas (D:1) 6 ball pythons 5 bats 4 frilled lizards A rat (D:2) 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Meow the Naga Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 205 | D:1 | Reached XP level 2. HP: 22/22 MP: 1/5 208 | D:1 | Learned a level 2 spell: Searing Ray 381 | D:1 | Found a faded altar of an unknown god. 1156 | D:2 | Reached XP level 3. HP: 28/28 MP: 6/6 1278 | D:2 | Reached skill level 5 in Conjurations 1601 | D:2 | Reached XP level 4. HP: 36/36 MP: 3/7 1601 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_los_fun, layout_basic, shapermc_ecumenical_altar_mp_ritualfount, chequers_serial_rivers_micro_e D:2: layout_rooms, minmay_pentomino_z2 Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.3 Dodging | | 1.5 Stealth | | 3.0 Spellcasting | | 2.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 39 | || 39 Searing Ray | 2 | || 2 Ability: Spit Poison | 23 | || 23 Armour: Robe | 4 | || 4 Dodge: Dodged | 2 | || 2