Dungeon Crawl Stone Soup version 0.32.0 (webtiles) character file. Game seed: 913943106386785669 65 Meow the Conjurer (level 4, 36/36 HPs) Began as a Naga Conjurer on Aug 31, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:02:50 (1285 turns). Meow the Conjurer (Naga Conjurer) Turns: 1285, Time: 00:02:50 Health: 36/36 AC: 2 Str: 10 XL: 4 Next: 13% Magic: 0/7 EV: 8 Int: 20 God: Gold: 93 SH: 0 Dex: 9 Spells: 4/7 levels left rFire . . . a - +0 falchion rCold . . . (no shield) rNeg . . . c - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.10/turn %: no passive effects @: very slightly contaminated, very slow A: AC +1, large, see invisible, deformed body, poison resistance, slowness 2, spit poison 1, naga tail 1 a: Spit Poison You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 93 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) g - a +0 dagger Missiles f - a throwing net Armour c - a +0 robe (worn) Scrolls d - a scroll of enchant weapon {unknown} e - a scroll of identify {unknown} Potions b - a potion of magic Skills: - Level 1.5 Dodging - Level 3.0 Stealth + Level 2.3 Spellcasting + Level 5.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 52% 1d6 4% 1 Sandblast Erth 4% 2d4 16% 1 Stone Arrow Conj/Erth 26% 3d8 16% 3 Passwall Erth 2% N/A 41% 3 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 45% 4 Olgreb's Toxic Radiance Alch 2% N/A 83% 4 Ozocubu's Refrigeration Ice 1% 4d7 100% 7 Discord Hex 1% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your serpentine skin is tough. (AC +1) You have supernaturally acute vision. (SInv) Armour fits poorly on your strangely shaped body. Your system is resistant to poisons. (rPois) You cover ground very slowly. You can spit poison. You have a snake-like lower body. Message History You have got your breath back. You see here 5 poisoned darts. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jelly Aim: a jelly (wandering, hasn't noticed you, 100% to hit) The magic dart hits the jelly. The jelly is moderately wounded. The jelly quivers. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jelly Aim: a jelly (moderately wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jelly Aim: a jelly (moderately wounded, 100% to hit) The magic dart hits the jelly. The jelly is heavily wounded. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jelly Aim: a jelly (heavily wounded, 100% to hit) The searing ray hits the jelly! The jelly is almost dead. (Press . to maintain the ray.) Unknown command. The searing ray hits the jelly! You kill the jelly! You have reached level 4! You feel stronger. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) . ... .#.#### .....K# #....##### #.. ###.#...@..# #.# ......###.# #.# #.###.# #.# #.# #.###.###.###.# #...........#.# #.#####.###.#.### ########.###...........# <..................#.### ########.##..###......# There were no monsters in sight! Vanquished Creatures A jelly (D:2) 2 dart slugs (D:1) An orc (D:2) 4 endoplasms 2 giant cockroaches (D:1) 3 goblins (D:1) 4 hobgoblins (D:1) 2 jackals (D:1) 2 kobolds 2 ball pythons 2 frilled lizards (D:1) A rat (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Meow the Naga Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 263 | D:1 | Reached XP level 2. HP: 22/22 MP: 5/5 266 | D:1 | Learned a level 2 spell: Searing Ray 625 | D:1 | Found a faded altar of an unknown god. 633 | D:1 | Got Plato's Incunabulum of Power 674 | D:1 | Reached XP level 3. HP: 24/28 MP: 3/6 1192 | D:2 | Reached skill level 5 in Conjurations 1285 | D:2 | Reached XP level 4. HP: 36/36 MP: 0/7 1285 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: zaba_arrival_water, layout_loops_corners, shapermc_ecumenical_altar_rom_forum, minmay_bisected D:2: layout_basic, minmay_hexomino_r4 Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.3 Dodging | | 1.5 Stealth | | 3.0 Spellcasting | | 2.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 21 | || 21 Searing Ray | 6 | || 6 Ability: Spit Poison | 18 | || 18 Armour: Robe | 5 | || 5 Dodge: Dodged | 3 | || 3