Dungeon Crawl Stone Soup version 0.32.0 (webtiles) character file. Game seed: 114061450545276030 62 Meow the Conjurer (level 4, 36/36 HPs) Began as a Naga Conjurer on Sept 3, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:03:30 (1506 turns). Meow the Conjurer (Naga Conjurer) Turns: 1506, Time: 00:03:30 Health: 36/36 AC: 2 Str: 10 XL: 4 Next: 8% Magic: 5/8 EV: 8 Int: 20 God: Gold: 40 SH: 0 Dex: 9 Spells: 3/9 levels left rFire . . . a - +1 whip (elec) rCold . . . (no shield) rNeg . . . c - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.11/turn %: no passive effects @: very slow A: AC +1, large, see invisible, deformed body, poison resistance, slowness 2, spit poison 1, naga tail 1 a: Spit Poison You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons a - a +1 whip of electrocution (weapon) m - a +3 quarterstaff Missiles i - 2 poisoned darts (quivered) Armour c - a +0 robe (worn) Scrolls d - a scroll of enchant armour {unknown} f - a scroll of amnesia j - a scroll of teleportation l - a scroll of poison {unknown} n - a scroll of noise {unknown} Potions b - 2 potions of magic e - 3 potions of curing {unknown} g - a potion of mutation {unknown} h - 2 potions of heal wounds {unknown} k - a potion of degeneration {unknown} Skills: - Level 1.5 Dodging - Level 3.0 Stealth + Level 3.1 Spellcasting + Level 4.8 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 c - Mephitic Cloud Conj/Alch/Air 9% N/A 22% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 6% N/A 22% 2 Call Imp Summ 6% N/A 22% 2 Dazzling Flash Hex/Fire 6% N/A 38% 3 Fulminant Prism Conj/Alch 6% 3d6 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Silence Hex/Air 1% N/A 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your serpentine skin is tough. (AC +1) You have supernaturally acute vision. (SInv) Armour fits poorly on your strangely shaped body. Your system is resistant to poisons. (rPois) You cover ground very slowly. You can spit poison. You have a snake-like lower body. Message History Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (asleep, 100% to hit) The magic dart hits the adder! The adder is severely wounded. The adder hisses angrily. A frilled lizard comes into view. The ball python hisses angrily. An adder comes into view. Aiming: Spit Poison (2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, 37% to hit) The splash of poison hits the adder! The adder is poisoned. You kill the adder! Your Spellcasting skill increases to level 3! Unknown command. You have got your breath back. The adder hisses angrily. Aiming: Spit Poison (2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (37% to hit) The splash of poison hits the adder. The adder is poisoned. The adder is heavily wounded. Unknown command. You have got your breath back. The adder barely misses you. The adder looks more healthy. The adder bites you. The adder closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead, 63% to hit) The searing ray hits the adder. You kill the adder! The searing ray hits the ball python. You kill the ball python! (Press . to maintain the ray.) You have reached level 4! You feel stronger. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) l.......♣.♣ #.##....##....# ....####P.P #.##....##....# .†........♣♣#.......####### # #.#...♣.....####...# #.#.....♣♣♣P♣.......## #..$..$......######## #..........# #.........########## #...........†.@....# #.........#.###≈≈≈.# #........≈.#.# .≈#.# #........≈~##.##....# ##########≈~### ..#. #.≈# #.. # ##.# .## ## .# There were no monsters in sight! Vanquished Creatures 3 adders (D:2) 2 dart slugs 3 bats 4 endoplasms 2 giant cockroaches (D:1) 2 goblins 2 hobgoblins A quokka (D:1) A ball python (D:2) 3 frilled lizards 3 kobolds 5 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Meow the Naga Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 161 | D:1 | Reached XP level 2. HP: 21/22 MP: 3/5 171 | D:1 | Learned a level 2 spell: Searing Ray 651 | D:1 | Found a faded altar of an unknown god. 907 | D:2 | Reached XP level 3. HP: 28/28 MP: 2/6 950 | D:2 | Learned a level 3 spell: Mephitic Cloud 1506 | D:2 | Reached XP level 4. HP: 36/36 MP: 5/8 1506 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_prison, layout_basic, basic_ecumenical_altar D:2: layout_basic, serial_forest, infiniplex_forest_clump_double, infiniplex_forest_straight_2, infiniplex_forest_lined_3_way, infiniplex_forest_straight_2, infiniplex_forest_corner_1, infiniplex_forest_straight_4, infiniplex_forest_clump_small, infiniplex_forest_fountain, serial_park_tiny_pond, minmay_strange_pillars, st_stairs_4, chequers_serial_rivers_small_b Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.1 Dodging | | 1.5 Stealth | | 3.0 Conjurations | | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Whip | 1 | || 1 Cast: Magic Dart | 21 | || 21 Searing Ray | 5 | || 5 Ability: Spit Poison | 24 | || 24 Use: Scroll | 2 | || 2 Armour: Robe | 4 | || 4 Dodge: Dodged | 4 | || 4