Dungeon Crawl Stone Soup version 0.33-a0-218-g443864507a (webtiles) character file. Game seed: 16757093103605006086 59 Meow the Conjurer (level 4, 36/36 HPs) Began as a Naga Conjurer on Oct 11, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:02:38 (1252 turns). Meow the Conjurer (Naga Conjurer) Turns: 1252, Time: 00:02:38 Health: 36/36 AC: 6 Str: 10 XL: 4 Next: 3% Magic: 3/8 EV: 8 Int: 20 God: Gold: 28 SH: 0 Dex: 9 Spells: 6/9 levels left rFire . . . a - +0 sling rCold . . . (no shield) rNeg . . . f - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no barding) Will ..... (no amulet) Stlth ++ e - +4 ring of protection HPRegen 0.26/turn (no ring) MPRegen 0.11/turn %: no passive effects @: short of breath, very slow A: AC +1, large, see invisible, deformed body, poison resistance, slowness 2, spit poison 1, naga tail 1 a: Spit Poison You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 28 gold pieces. Inventory: Hand Weapons a - a +0 sling (weapon) b - a +0 short sword Missiles d - a throwing net Armour f - a +0 robe (worn) Jewellery e - a +4 ring of protection (left hand) Scrolls g - 2 scrolls of blinking {unknown} i - a scroll of noise {unknown} Potions c - 3 potions of mutation {unknown} h - a potion of ambrosia {unknown} j - a potion of magic Skills: - Level 1.5 Dodging - Level 3.0 Stealth + Level 3.1 Spellcasting + Level 4.8 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 12% N/A 14% 1 Vampiric Draining Necr 3% 2d6 38% 3 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Martyr's Knell Necr/Summ 3% N/A 80% 4 Curse of Agony Necr 3% N/A 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your serpentine skin is tough. (AC +1) You have supernaturally acute vision. (SInv) Armour fits poorly on your strangely shaped body. Your system is resistant to poisons. (rPois) You cover ground very slowly. You can spit poison. You have a snake-like lower body. Message History Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (moderately wounded, 100% to hit) The magic dart hits the bat. You kill the bat! You see here a +0 sling. j - a +0 sling j - a +0 sling (weapon) Adjust (i)tems, (s)pells, or (a)bilities? j - a +0 sling (weapon) Adjust to which letter? (? for menu, Esc to quit) a - a +0 sling (weapon); j - a +0 short sword Adjust (i)tems, (s)pells, or (a)bilities? j - a +0 short sword Adjust to which letter? (? for menu, Esc to quit) b - a +0 short sword; j - a potion of magic Found a short sword. Found a stone staircase leading down and a stone staircase leading up. An adder comes into view. Found a pink potion. The adder hisses angrily. Aiming: Spit Poison (2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (37% to hit) The splash of poison hits the adder! The adder is poisoned. The adder is severely wounded. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, poisoned, 63% to hit) The searing ray misses the adder. (Press . to maintain the ray.) A giant cockroach comes into view. Unknown command. The searing ray hits the adder. You kill the adder! You have reached level 4! You feel stronger. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ...... ....<. ...... ###?.).>! #........ #........ ######....!... #.....@....... ##.####........ #####..# ......... ###.....## #.######## #.##...##### #.# #........# ####.#. #..#####.# ....... .. #.##....... # #..#..>...) There were no monsters in sight! Vanquished Creatures Natasha (D:2) An adder (D:2) 2 dart slugs (D:1) 3 bats 2 endoplasms (D:1) 2 giant cockroaches (D:1) A goblin (D:1) 2 hobgoblins (D:1) 4 ball pythons (D:1) 2 frilled lizards (D:1) A kobold (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Meow the Naga Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 334 | D:1 | Found a faded altar of an unknown god. 430 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/5 433 | D:1 | Learned a level 2 spell: Searing Ray 1108 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/6 1161 | D:2 | Noticed Natasha 1167 | D:2 | Killed Natasha 1252 | D:2 | Reached XP level 4. HP: 36/36 MP: 3/8 1252 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_seaside, layout_loops_ring, hellmonk_ecumenical_altar_crossroads D:2: layout_rooms, kennysheep_potato, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.1 Dodging | | 1.5 Stealth | | 3.0 Conjurations | | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 3 | || 3 Cast: Magic Dart | 28 | || 28 Searing Ray | 3 | || 3 Ability: Spit Poison | 12 | || 12 Armour: Robe | 6 | || 6 Dodge: Dodged | 8 | || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1585 | 1511 | 74 | 335 | 1041 | 2 | 792.5 | Dungeon | 1585 | 1511 | 74 | 335 | 1041 | 2 | 792.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1353 daAuts D:2: 231 daAuts