Dungeon Crawl Stone Soup version 0.33-a0-218-g443864507a (webtiles) character file. Game seed: 17856385676287713271 58 Meow the Conjurer (level 4, 36/36 HPs) Began as a Naga Conjurer on Nov 4, 2024. Quit the game on level 3 of the Dungeon. The game lasted 00:03:59 (2006 turns). Meow the Conjurer (Naga Conjurer) Turns: 2006, Time: 00:04:00 Health: 36/36 AC: 2 Str: 9 XL: 4 Next: 1% Magic: 5/8 EV: 8 Int: 20 God: Gold: 159 SH: 0 Dex: 10 Spells: 6/9 levels left rFire . . . o - +0 quarterstaff (spect) rCold . . . (shield currently unavailable) rNeg . . . d - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.11/turn %: no passive effects @: short of breath, very slow A: AC +1, large, see invisible, deformed body, poison resistance, slowness 2, spit poison 1, naga tail 1 a: Spit Poison You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 159 gold pieces. Inventory: Hand Weapons a - a +0 sling b - a +0 dagger o - a +0 spectral quarterstaff (weapon) Missiles f - 8 poisoned darts (quivered) Armour d - a +0 robe (worn) Scrolls c - a scroll of enchant weapon {unknown} e - a scroll of immolation {unknown} h - a scroll of amnesia {unknown} j - 2 scrolls of revelation {unknown} k - a scroll of enchant armour {unknown} m - 2 scrolls of identify {unknown} Potions g - a potion of haste {unknown} i - a potion of magic l - a potion of brilliance {unknown} n - 2 potions of degeneration {unknown} Skills: - Level 1.5 Dodging - Level 3.0 Stealth + Level 3.1 Spellcasting + Level 4.7 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 24% 3d8 8% 2 Soul Splinter Necr 12% N/A 14% 1 Blink Tloc 6% N/A 22% 2 Lesser Beckoning Tloc 6% N/A 22% 2 Inner Flame Hex/Fire 3% N/A 38% 3 Vampiric Draining Necr 3% 2d6 38% 3 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Leda's Liquefaction Alch/Erth 1% N/A 80% 4 Martyr's Knell Necr/Summ 3% N/A 80% 4 Petrify Alch/Erth 3% N/A 80% 4 Irradiate Conj/Alch 6% 3d13 82% 5 Curse of Agony Necr 3% N/A 98% 5 Metabolic Englaciation Hex/Ice 1% N/A 98% 5 Ignition Fire 1% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your serpentine skin is tough. (AC +1) You have supernaturally acute vision. (SInv) Armour fits poorly on your strangely shaped body. Your system is resistant to poisons. (rPois) You cover ground very slowly. You can spit poison. You have a snake-like lower body. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Unknown command. The web tears apart. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (poisoned, catching its breath, 92% to hit) The searing ray hits the ribbon worm! The ribbon worm is heavily wounded. (Press . to maintain the ray.) Unknown command. The searing ray hits the ribbon worm. The ribbon worm is severely wounded. The searing ray hits the ribbon worm! You kill the ribbon worm! Your Spellcasting skill increases to level 3! You have got your breath back. You now have 159 gold pieces (gained 18). Found a stone staircase leading down. An adder comes into view. Aiming: Spit Poison (2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (asleep, 100% to hit) The splash of poison hits the adder! The adder is almost dead. The adder hisses angrily. Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead, 63% to hit) The searing ray hits the adder! You kill the adder! (Press . to maintain the ray.) You have reached level 4! You feel agile. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # #.....# ######...### ..# ......#### ..# ..###.# ...# ......# ..... .##...####.##### ##....# ...........#... ....... ####.#.#####.####....... .......##.......@....... ####.#....##...###...... ...#.##......#.# ..... #####.##..#.#...# .... .....>#.###.# ... ##.###.#.....# .. #.# #.####### . #.. #.# ### #.# There were no monsters in sight! Vanquished Creatures 2 adders (D:3) 2 dart slugs (D:1) A ribbon worm (D:3) 4 orcs (D:2) 4 ball pythons 3 endoplasms 2 hobgoblins A quokka (D:2) 2 bats (D:1) 2 frilled lizards (D:2) 3 goblins 2 kobolds (D:2) 3 rats (D:1) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Meow the Naga Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 456 | D:1 | Found a faded altar of an unknown god. 504 | D:1 | Reached XP level 2. HP: 22/22 MP: 5/5 507 | D:1 | Learned a level 2 spell: Searing Ray 1258 | D:2 | Reached XP level 3. HP: 28/28 MP: 2/6 2006 | D:3 | Reached XP level 4. HP: 36/36 MP: 5/8 2006 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_line_fractal, layout_basic, hellmonk_ecumenical_altar_run_dry D:2: layout_basic, kennysheep_decorative_pillar, wad_orctagon D:3: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.1 Dodging | | 1.5 Stealth | | 3.0 Conjurations | | 4.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Quarterstaff | 9 | || 9 Fire: Sling | 1 | || 1 Cast: Magic Dart | 21 | || 21 Searing Ray | 9 | || 9 Ability: Spit Poison | 18 | || 18 Armour: Robe | 20 | || 20 Dodge: Dodged | 11 | || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2557 | 2465 | 92 | 498 | 1727 | 3 | 852.3 | Dungeon | 2557 | 2465 | 92 | 498 | 1727 | 3 | 852.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1318 daAuts D:2: 991 daAuts D:3: 246 daAuts