Dungeon Crawl Stone Soup version 0.33-a0-218-g443864507a (webtiles) character file. Game seed: 15570697817511651845 9 Meow the Conjurer (level 2, 22/22 HPs) Began as a Naga Conjurer on Nov 4, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:01:01 (252 turns). Meow the Conjurer (Naga Conjurer) Turns: 252, Time: 00:01:02 Health: 22/22 AC: 1 Str: 9 XL: 2 Next: 12% Magic: 4/5 EV: 8 Int: 18 God: Gold: 0 SH: 0 Dex: 9 Spells: 4/5 levels left rFire . . . a - +1 hand axe (flame) rCold . . . (no shield) rNeg . . . c - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: short of breath, very slow A: AC +0, large, see invisible, deformed body, poison resistance, slowness 2, spit poison 1, naga tail 1 a: Spit Poison You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 hand axe of flaming (weapon) d - a +2 dagger of venom Armour c - a +0 robe (worn) Potions b - a potion of magic Skills: - Level 1.5 Dodging - Level 3.0 Stealth + Level 2.3 Spellcasting + Level 4.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your serpentine skin is tough. (AC +0) You have supernaturally acute vision. (SInv) Armour fits poorly on your strangely shaped body. Your system is resistant to poisons. (rPois) You cover ground very slowly. You can spit poison. You have a snake-like lower body. Message History The goblin hits you with a +2 dagger of venom. You hit the goblin. You burn the goblin. You kill the goblin! You have got your breath back. You have reached level 2! You see here a +2 dagger of venom. d - a +2 dagger of venom You start resting. HP restored. You start resting. Magic restored. As you open the door, it creaks loudly! You open the door. A rat comes into view. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (asleep, 100% to hit) The magic dart hits the rat. You kill the rat! There is an open door here. A goblin comes into view. It is wielding a +0 club. Okay, then. Aiming: Spit Poison (2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (asleep, 100% to hit) The splash of poison hits the goblin. The goblin is poisoned. The goblin is moderately wounded. Unknown command. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (heavily wounded, poisoned, 100% to hit) The magic dart hits the goblin. The goblin is severely wounded. You kill the goblin! Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### ## ..# #..#### #.# #....@# #.# #...#.###.#### #...)##........##### #...........#......# #.#.#########..###.# ..~~≈≈≈≈~~.# #..###.# ...~~≈≈~P~.#+## #....#.# .PP≈≈≈P.......## #.##.#.# .P~≈~~.........## #......# There were no monsters in sight! Vanquished Creatures A bat (D:1) 3 goblins (D:1) A hobgoblin (D:1) A quokka (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Meow the Naga Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 143 | D:1 | Reached XP level 2. HP: 21/22 MP: 0/5 252 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: zelgadis_glass_arrival_small, layout_loops_corners, serial_shops, shop, chequers_big_river, chequers_serial_rivers_small_a Action || total ---------------------------++------- Melee: Hand axe || 2 Cast: Magic Dart || 9 Ability: Spit Poison || 5 Armour: Robe || 2 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 307 | 307 | 0 | 90 | 172 | 1 | 307.0 | Dungeon | 307 | 307 | 0 | 90 | 172 | 1 | 307.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 307 daAuts