Dungeon Crawl Stone Soup version 0.33-a0-838-ga4bcbd7fdb (webtiles) character file. Game seed: 12357553266853873218 85 Meow the Conjurer (level 4, 14/36 HPs) Began as a Naga Conjurer on Feb 6, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:03:15 (1376 turns). Meow the Conjurer (Naga Conjurer) Turns: 1376, Time: 00:03:16 Health: 14/36 AC: 2 Str: 10 XL: 4 Next: 48% Magic: 0/8 EV: 8 Int: 20 God: Gold: 67 SH: 0 Dex: 9 Spells: 6/9 levels left rFire . . . a - +2 dagger (venom) rCold . . . (no offhand) rNeg . . . c - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.11/turn %: no passive effects @: short of breath, very slightly contaminated, very slow A: AC +1, large, see invisible, deformed body, poison resistance, slowness 2, spit poison 1, naga tail 1 a: Spit Poison You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 67 gold pieces. Inventory: Hand Weapons a - a +2 dagger of venom (weapon) Armour c - a +0 robe (worn) Scrolls e - 2 scrolls of identify {unknown} Potions b - 2 potions of magic d - a potion of curing {unknown} Skills: - Level 1.5 Dodging - Level 3.0 Stealth + Level 3.3 Spellcasting + Level 5.0 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 6% N/A 22% 2 Fugue of the Fallen Necr 3% N/A 38% 3 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 45% 4 Anguish Hex/Necr 1% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your serpentine skin is tough. (AC +1) You have supernaturally acute vision. (SInv) Armour fits poorly on your strangely shaped body. Your system is resistant to poisons. (rPois) You cover ground very slowly. You can spit poison. You have a snake-like lower body. Message History Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (81% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll hits you from afar with a +0 spear. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (81% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is moderately wounded. The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray hits the gnoll. The gnoll is heavily wounded. (Press . to maintain the ray.) The gnoll hits you from afar with a +0 spear. The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll. The gnoll is almost dead. You have reached level 4! You feel stronger. The searing ray misses the gnoll. The searing ray hits the gnoll. The gnoll is almost dead. You finish channelling your searing ray. The gnoll hits you from afar with a +0 spear! Aiming: Spit Poison (1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (almost dead, 65% to hit) The splash of poison hits the gnoll. The gnoll is poisoned. You kill the gnoll! Your Conjurations skill increases to level 5! Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #. ..#. #.## .# #...##... #..# .##.##.# .........##..##........ #...##.......... ..#.# #.............# #.#.# #....#.# #)# #.#.# #....#>#####)######.#.# #####....#....##.##.......# ......# #...#.##@##.###.####.### .####.# #...#.##.##.##.......... #.###...#<##.##.#...####.### #.....##........รท.<.# #............####...# ###....#...#.# ##.## ##.#.##.##.# #.####.# #....#....# #.....# ###..####.# #.####.#.# There were no monsters in sight! Vanquished Creatures 4 gnolls (D:2) 2 adders (D:2) A ribbon worm (D:2) 4 ball pythons (D:1) An endoplasm (D:1) 3 giant cockroaches 2 goblins (D:1) 3 hobgoblins 2 jackals (D:1) A quokka (D:1) 2 bats (D:1) 2 frilled lizards A rat (D:2) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Meow the Naga Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 154 | D:1 | Reached XP level 2. HP: 22/22 MP: 5/5 157 | D:1 | Learned a level 2 spell: Searing Ray 1128 | D:2 | Reached XP level 3. HP: 28/28 MP: 0/6 1373 | D:2 | Reached XP level 4. HP: 21/36 MP: 2/8 1376 | D:2 | Reached skill level 5 in Conjurations 1376 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: orjb1_clovarrival, layout_loops_ring, minmay_close_crescents D:2: layout_loops_ring Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 | 3.3 Conjurations | 5 | 5.0 Dodging | | 1.5 Stealth | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 26 | || 26 Searing Ray | 4 | || 4 Ability: Spit Poison | 17 | 1 || 18 Armour: Robe | 11 | 1 || 12 Dodge: Dodged | 5 | || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1739 | 1626 | 113 | 365 | 1060 | 2 | 869.5 | Dungeon | 1739 | 1626 | 113 | 365 | 1060 | 2 | 869.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1437 daAuts D:2: 302 daAuts