Dungeon Crawl Stone Soup version 0.33-a0-838-ga4bcbd7fdb (webtiles) character file. Game seed: 2461749216638713480 101 Meow the Conjurer (level 4, 0/36 HPs) Began as a Naga Conjurer on Feb 15, 2025. Slain by a crocodile (12 damage) ... in a sewer. The game lasted 00:07:51 (1980 turns). Meow the Conjurer (Naga Conjurer) Turns: 1980, Time: 00:07:51 Health: 0/36 AC: 2 Str: 9 XL: 4 Next: 75% Magic: 2/9 EV: 8 Int: 21 God: Gold: 125 SH: 0 Dex: 9 Spells: 2/9 levels left rFire . . . a - +3 sling rCold . . . (no offhand) rNeg . . . e - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.11/turn %: no passive effects @: short of breath, very slow A: AC +1, large, see invisible, deformed body, poison resistance, slowness 2, spit poison 1, naga tail 1 a: Spit Poison You were in a sewer. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 125 gold pieces. Inventory: Hand Weapons a - a +3 sling (weapon) b - a +0 scimitar c - a +0 dagger of protection Missiles i - 4 javelins Armour e - a +0 robe (worn) o - the +0 robe of the Grinning Gods {rPois rN+ Str+3} (You found it on level 3 of the Dungeon) rPois: It protects you from poison. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Jewellery l - a ring of resist corrosion Scrolls d - a scroll of immolation {unknown} f - a scroll of teleportation {unknown} g - a scroll of vulnerability {unknown} n - a scroll of identify {unknown} Potions h - a potion of magic j - a potion of heal wounds {unknown} k - a potion of cancellation {unknown} m - a potion of might {unknown} Skills: - Level 1.5 Dodging - Level 3.0 Stealth + Level 3.4 Spellcasting + Level 5.0 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 B - Iskenderun's Mystic Conj/Tloc 14% 2d5 (+2d2 41% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (1/1) Temple: D:4-7 Altars: Ashenzari Zin Annotations: D:4 Grinder Innate Abilities, Weirdness & Mutations Your serpentine skin is tough. (AC +1) You have supernaturally acute vision. (SInv) Armour fits poorly on your strangely shaped body. Your system is resistant to poisons. (rPois) You cover ground very slowly. You can spit poison. You have a snake-like lower body. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a crocodile (moderately wounded, poisoned, 74% to hit) You focus your ray upon the crocodile. The searing ray misses the crocodile. (Press . to maintain the ray.) Unknown command. The searing ray hits the crocodile. The crocodile is heavily wounded. You have got your breath back. The crocodile bites you! The crocodile drags you backwards! You stop channelling your searing ray. Okay, then. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a crocodile (heavily wounded, poisoned, 74% to hit) You focus your ray upon the crocodile. The searing ray hits the crocodile! The crocodile is severely wounded. (Press . to maintain the ray.) The crocodile bites you! The crocodile drags you backwards! You stop channelling your searing ray. Found 5 stones. Aiming: Spit Poison (1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a crocodile (severely wounded, poisoned, 50% to hit) The splash of poison misses the crocodile. The crocodile bites you. Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a crocodile (almost dead, poisoned, 74% to hit) You focus your ray upon the crocodile. The searing ray hits the crocodile. The crocodile is almost dead. (Press . to maintain the ray.) The crocodile bites you! You die... ## ## #$[#. (~#.# #.~~ ##~~.## #...~l# #.~~.@## #...#~..# #. ##..## #...# ##..# #. #~.# #.. #~.# #.~# ##~.# #... #.~.# You could see a crocodile (poisoned). Vanquished Creatures A bombardier beetle (D:3) 4 adders 2 ribbon worms 3 bats A giant cockroach (D:4) 5 goblins A hobgoblin (D:1) 3 jackals (Sewer) A quokka (D:3) 4 ball pythons 2 frilled lizards (D:2) 4 kobolds 4 rats 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Meow the Naga Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 795 | D:1 | Reached XP level 2. HP: 22/22 MP: 3/5 798 | D:1 | Learned a level 2 spell: Searing Ray 1315 | D:2 | Reached XP level 3. HP: 23/28 MP: 6/6 1350 | D:2 | You fall into a shaft and drop 2 floors! 1367 | D:4 | Noticed Grinder 1367 | D:4 | Noticed a bullfrog 1382 | D:4 | Noticed an ogre 1563 | D:3 | Reached XP level 4. HP: 28/36 MP: 3/8 1642 | D:3 | Found a glowing silver altar of Zin. 1777 | D:3 | Reached skill level 5 in Conjurations 1802 | D:3 | Found a broken altar of Ashenzari. 1821 | D:3 | Identified the +0 robe of the Grinning Gods {rPois rN+ | Str+3} 1825 | D:3 | Found a glowing drain. 1840 | Sewer | Entered a sewer 1893 | Sewer | Learned a level 4 spell: Iskenderun's Mystic Blast 1973 | Sewer | Noticed a crocodile 1980 | Sewer | Slain by a crocodile Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_solitary_statue, layout_basic, chequers_serial_rivers_large_a, kennysheep_doodads D:2: layout_loops_corners, minmay_hexomino_f4, uniq_sigmund D:3: layout_loops_ring, mainiacjoe_overflow_24_doors, cheibrodos_ashenzari_chains, nicolae_ru_the_path_less_chosen, lemuel_doored_altar, gammafunk_ghost_smash, cheibrodos_sewer_entry_drain, minmay_bisected D:4: layout_loops_ring, nicolae_uskayaw_dance_hall, minmay_misc_feat_nine_boxes, uniq_grinder Sewer: sewer_the_crocodile Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 | 3.4 Conjurations | 5 | 5.0 Dodging | | 1.5 Stealth | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 2 | || 2 Scimitar | | 6 || 6 Fire: Sling | 4 | 2 || 6 Cast: Magic Dart | 8 | 13 || 21 Searing Ray | 4 | 7 || 11 Ability: Spit Poison | 17 | 10 || 27 Armour: Robe | 7 | 14 || 21 Dodge: Dodged | 3 | 6 || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2598 | 2579 | 19 | 277 | 1526 | 5 | 519.6 | Dungeon | 2442 | 2423 | 19 | 199 | 1487 | 4 | 610.5 | Sewer | 156 | 156 | 0 | 78 | 39 | 1 | 156.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1362 daAuts D:2: 426 daAuts D:3: 404 daAuts D:4: 248 daAuts Sewer: 156 daAuts