Dungeon Crawl Stone Soup version 0.34-a0-628-gb9eed9ed82 (webtiles) character file. Game seed: 1379311314762689518 12 Meow the Conjurer (level 2, 20/20 HPs) Began as a Revenant Conjurer on Aug 17, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:02:03 (558 turns). Meow the Conjurer (Revenant Conjurer) Turns: 558, Time: 00:02:04 Health: 20/20 AC: 2 Str: 10 XL: 2 Next: 20% Magic: 5/5 EV: 10 Int: 17 God: Gold: 19 SH: 0 Dex: 7 Spells: 4/5 levels left rFire . . . (100%) - Claws rCold + . . (50%) (no offhand) rNeg + + + (0%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, spellclaws, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 19 gold pieces. Inventory: Missiles b - 4 javelins Armour a - a +0 robe (worn) Potions g - a potion of magic d - a potion of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 2.1 Stealth + Level 2.4 Spellcasting + Level 3.9 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 30% 2d5 5% 2 Volatile Blastmotes Fire/Tloc 4% 2d10 50% 3 Fulminant Prism Conj/Alch 4% 3d5 63% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Annotations: D:1 2 transporters Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You perform a melee attack whenever you cast damage-dealing spells. You recover more slowly from Doom and Banes. Message History Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Unknown command. The dart slug bites you. You scratch the dart slug. You kill the dart slug! You see here a dart slug corpse. You start resting. HP restored. You start resting. Magic restored. A quokka comes into view. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (asleep, 100% to hit) The magic dart hits the quokka. The quokka is almost dead. Unknown command. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (almost dead, 100% to hit) The magic dart hits the quokka. You kill the quokka! Unknown command. You start resting. Magic restored. Found a club. A goblin comes into view. It is wielding a +0 club. The goblin shouts! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ..# #....#......... ..# #....#.....g.. ..# #....#.....?.. ..# #....#.....). ..# #....#..).... ..# #....#......# ..####....#......# ..'.............@#### ..#####.†.....###...# ##....+.......# #...# ##.####.......###...## ##.#........#.#.+....# ##.#.########.#.#....# ##.#).........†......# ##.##########.#.#....# ...#..........#.#....# You could see a goblin. Vanquished Creatures A dart slug (D:1) A giant cockroach (D:1) A hobgoblin (D:1) 2 quokkas (D:1) 2 bats (D:1) A frilled lizard (D:1) A goblin (D:1) A kobold (D:1) A rat (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Meow the Revenant Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 440 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 558 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_transporter_tutorial, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 7 Cast: Magic Dart || 24 Armour: Robe || 5 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 557 | 557 | 0 | 281 | 190 | 1 | 557.0 | Dungeon | 557 | 557 | 0 | 281 | 190 | 1 | 557.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 557 daAuts