Dungeon Crawl Stone Soup version 0.34-b1-46-g4715434a6a (webtiles) character file. Game seed: 8917873014052593765 72 Meow the Conjurer (level 4, -3/33 HPs) Began as a Revenant Conjurer on Feb 21, 2026. Slain by a hobgoblin ... wielding a +0 club ... led by Robin (4 damage) ... on level 2 of the Dungeon. The game lasted 00:05:57 (1957 turns). Meow the Conjurer (Revenant Conjurer) Turns: 1957, Time: 00:05:58 Health: -3/33 AC: 3 Str: 10 XL: 4 Next: 7% Magic: 0/7 EV: 10 Int: 19 God: Gold: 1957 SH: 0 Dex: 7 Spells: 4/8 levels left rFire . . . (100%) a - staff of alchemy rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . d - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, mnemnophage, spellclaws, accursed a: Enkindle (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 1957 gold pieces. Inventory: Hand Weapons c - a +0 short sword Missiles e - 3 javelins Armour b - a +0 robe (worn) d - a +0 pair of boots (worn) Magical Staves a - a staff of alchemy (weapon) Scrolls e - a scroll of identify {unknown} c - a scroll of brand weapon {unknown} h - a scroll of noise {unknown} l - a scroll of teleportation {unknown} Potions g - a potion of magic f - a potion of attraction {unknown} d - a potion of resistance {unknown} j - a potion of haste {unknown} k - a potion of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 2.1 Stealth + Level 2.9 Spellcasting + Level 4.2 Conjurations * Level 1.7 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 c - Shock Conj/Air 40% 1d5 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 36% 1d5 8% 1 Hailstorm Conj/Ice 14% 3d6 13% 3 Slow Hex 8% N/A 16% 1 Frozen Ramparts Ice 18% 1d3 22% 3 Fulminant Prism Conj/Alch 8% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can enhance your damage-dealing spells by burning harvested memories. You perform a melee attack whenever you cast damage-dealing spells. You recover more slowly from Doom and Banes. Message History Robin hits you with a +0 short sword. Unknown command. You barely miss Robin. Robin is almost dead. Robin roars a battlecry! The hobgoblin goes into a battle-frenzy! Robin hits you with a +0 short sword. Unknown command. You closely miss Robin. Robin is almost dead. Robin closely misses you. Unknown command. You barely miss Robin. Robin is almost dead. Robin throws the hobgoblin at you! The hobgoblin misses you. Unknown command. You hit Robin but do no damage. Robin is almost dead. Robin hits you with a +0 short sword. The hobgoblin hits you with a +0 club! Unknown command. You hit Robin. You kill Robin! The hobgoblin closely misses you. You have reached level 4! Items here: ) [[ †. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin, wielding a +0 club (strong, 100% to hit) The magic dart hits the hobgoblin but does no damage. You hit the hobgoblin but do no damage. The hobgoblin hits you with a +0 club! * * * LOW HITPOINT WARNING * * * Unknown command. You barely miss the hobgoblin. The hobgoblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin but do no damage. The hobgoblin no longer looks unusually strong. The hobgoblin closely misses you. The hobgoblin hits you with a +0 club. You die... ....#.........## #............# # ....#########..# #............# # ##### ##.###............### #.................'.. #### #...##............### ...# #.#..#............# ...# #####.##)#............# ...######.......g#............# ................@<............# ..............).#.............# ...........##.###....########## #..........##.# ####....## #..........##.# ####..# ###### #..........##.##### ##.###....# #.................# ###........# ###########.......# #..........# #.......# #.....#....# You could see a hobgoblin. Vanquished Creatures Robin (D:2) A gnoll (D:1) 2 adders (D:2) A ribbon worm (D:2) 5 endoplasms 5 hobgoblins (D:2) A quokka (D:1) 4 ball pythons A bat (D:1) A frilled lizard (D:1) 12 goblins 3 kobolds (D:1) 3 rats (D:1) 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Meow the Revenant Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 569 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 572 | D:1 | Learned a level 2 spell: Searing Ray 933 | D:1 | Reached skill level 4 in Conjurations 965 | D:1 | Identified 2 scrolls of acquirement 965 | D:1 | Acquired 1048 gold pieces 967 | D:1 | Acquired 787 gold pieces 1191 | D:2 | Learned a level 1 spell: Shock 1191 | D:2 | Gained mutation: You can enhance your damage-dealing spells | by burning harvested memories. [Revenant growth] 1191 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/6 1602 | D:2 | Reached skill level 1 in Ice Magic 1841 | D:2 | Encountered Robin 1951 | D:2 | Killed Robin 1952 | D:2 | Reached XP level 4. HP: 12/33 MP: 0/7 1956 | D:2 | HP: 1/33 [hobgoblin/+0 club[Robin] (4)] 1957 | D:2 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_twist, layout_loops_ring D:2: layout_basic, hellmonk_ecumenical_altar_pennies_from_heaven, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 4 | 4.2 Ice Magic | 1 | 1.7 Dodging | | 1.7 Stealth | | 2.1 Spellcasting | | 2.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 10 | 2 || 12 Spellclaws | 1 | 1 || 2 Melee: Staff | 11 | 3 || 14 Cast: Magic Dart | 53 | 1 || 54 Searing Ray | 11 | || 11 Read: Acquirement | 2 | || 2 Armour: Robe | 13 | 3 || 16 Dodge: Dodged | 17 | 1 || 18