Meow Level 1 of the Dungeon [Shop] Vuorghis's Vocational Training a manual of Invocations (960 gold) a manual of Evocations (960 gold) (0, 0, D:1) a rat corpse (skeletalised by now) (14, 25, D:1) a +0 club a goblin corpse (skeletalised by now) (18, -20, D:1) a +0 robe (24, 20, D:1) 4 stones a +0 dagger a kobold corpse (skeletalised by now) (32, 32, D:1) a +0 leather armour (35, 9, D:1) a quokka skeleton (36, -7, D:1) a rat corpse (skeletalised by now) (36, 31, D:1) a jackal corpse (skeletalised by now) (39, 29, D:1) a frilled lizard skeleton (43, 5, D:1) a frilled lizard corpse (skeletalised by now) (47, 2, D:1) a hobgoblin corpse (skeletalised by now) (52, 5, D:1) a bat corpse (skeletalised by now) (52, 23, D:1) a +0 dagger a goblin corpse (skeletalised by now) (54, 6, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a jackal corpse (skeletalised by now) (0, 3, D:2) a quokka corpse (skeletalised by now) (19, 11, D:2) a +0 trident (21, -5, D:2) a +0 short sword (21, 11, D:2) a parchment of Sublimation of Blood (22, -4, D:2) a ring of see invisible (23, -3, D:2) a rat corpse (skeletalised by now) (24, -4, D:2) a potion of attraction (26, 13, D:2) a +0 dagger a kobold corpse (skeletalised by now) (26, 30, D:2) a scroll of identify (27, 8, D:2) a +0 spear (still there?) a +0 animal skin (still there?) the +0 helmet of Grot {Rampage rElec rN+ Int-5} (still there?) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Int-5: It affects your intelligence (-5). It cannot be enchanted further. a +0 club (still there?) the hobgoblin corpse of Robin (still there?) (28, 31, D:2) a hobgoblin corpse (29, 9, D:2) a +1 vampiric dagger (29, 28, D:2) a +0 club a +0 club a goblin corpse a hobgoblin corpse (29, 30, D:2) a +0 club a goblin corpse (32, -5, D:2) a +0 whip a gnoll corpse (skeletalised by now) (32, -2, D:2) a +0 spear a gnoll corpse (skeletalised by now) (32, 2, D:2) a +0 whip (37, 5, D:2) a ball python skeleton (39, 5, D:2) 5 stones a +0 whip a kobold skeleton (39, 10, D:2) a +0 club (42, 11, D:2) 5 stones a +0 short sword (46, 29, D:2) a +0 sling (49, 29, D:2) an inkwell talisman