Dungeon Crawl Stone Soup version 0.34-b1-46-g4715434a6a (webtiles) character file. Game seed: 10959343333874514835 49 Meow the Conjurer (level 3, 6/26 HPs) Began as a Revenant Conjurer on Feb 22, 2026. Quit the game on level 3 of the Dungeon. The game lasted 00:02:48 (1733 turns). Meow the Conjurer (Revenant Conjurer) Turns: 1733, Time: 00:02:49 Health: 6/26 AC: 4 Str: 10 XL: 3 Next: 53% Magic: 4/7 EV: 10 Int: 19 God: Gold: 83 SH: 0 Dex: 7 Spells: 4/8 levels left rFire . . . (100%) a - +0 short sword rCold + . . (50%) (no offhand) rNeg + + + (0%) c - +0 robe rPois ∞ (0%) b - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) e - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: mighty A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, mnemnophage, spellclaws, accursed a: Enkindle (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 83 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Missiles d - 5 boomerangs Armour b - a +0 helmet (worn) c - a +0 robe (worn) e - a +0 pair of gloves (worn) Scrolls c - a scroll of teleportation {unknown} e - a scroll of fog {unknown} h - a scroll of identify {unknown} j - a scroll of immolation {unknown} Skills: - Level 1.7 Dodging - Level 2.1 Stealth + Level 3.0 Spellcasting + Level 4.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 c - Shock Conj/Air 44% 1d5 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can enhance your damage-dealing spells by burning harvested memories. You perform a melee attack whenever you cast damage-dealing spells. You recover more slowly from Doom and Banes. Message History You encounter an orc. It is wielding a +3 dagger. You miss something. Something hits you. Unknown command. You barely miss something. Something hits you. Unknown command. Okay, then. Okay, then. You aren't carrying any items that you can evoke. Unknown command. It was a potion of cancellation. You feel magically purged. Something hits you but does no damage. It was a potion of might. You feel very mighty all of a sudden. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Magic courses through your body. Something hits you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +3 dagger (78% to hit) You focus your ray upon the orc. The searing ray hits something. Reactivating autopickup. You feel a bit more experienced. The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) Your Spellcasting skill increases to level 3! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 You remember electricity coursing through you. (You can now cast Shock.) Spell assigned to 'c'. Your flames flicker hungrily. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.####### #).))@..# ######)## #..# #.## #.# #.# #.# #.# #.# There were no monsters in sight! Vanquished Creatures An orc wizard (D:3) 3 orcs (D:3) 2 endoplasms (D:1) 5 hobgoblins 3 ball pythons (D:1) 2 bats (D:1) 2 frilled lizards (D:1) A goblin (D:3) 3 kobolds 3 rats 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Meow the Revenant Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 461 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 464 | D:1 | Learned a level 2 spell: Searing Ray 1525 | D:2 | Encountered Sigmund 1640 | D:2 | Reached skill level 4 in Conjurations 1733 | D:3 | Learned a level 1 spell: Shock 1733 | D:3 | Gained mutation: You can enhance your damage-dealing spells | by burning harvested memories. [Revenant growth] 1733 | D:3 | Reached XP level 3. HP: 6/26 MP: 4/7 1733 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_up_and_down, layout_basic D:2: layout_loops_ring, basic_altar, uniq_robin, uniq_sigmund D:3: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 4 | 4.2 Spellcasting | 3 | 3.0 Dodging | | 1.7 Stealth | | 2.1 Action || total ---------------------------++------- Attack: Normal || 6 Spellclaws || 1 Melee: Short sword || 5 Unarmed || 2 Cast: Magic Dart || 35 Searing Ray || 3 Drink: Might || 1 Cancellation || 1 Magic || 1 Armour: Robe || 9 Dodge: Dodged || 3