Dungeon Crawl Stone Soup version 0.34-b1-46-g4715434a6a (webtiles) character file. Game seed: 4842106118811115306 141 Meow the Conjurer (level 5, 38/38 HPs) Began as a Revenant Conjurer on Feb 22, 2026. Quit the game on level 4 of the Dungeon. The game lasted 00:07:31 (3363 turns). Meow the Conjurer (Revenant Conjurer) Turns: 3363, Time: 00:07:32 Health: 38/38 AC: 2 Str: 11 XL: 5 Next: 3% Magic: 0/9 EV: 10 Int: 19 God: Gold: 202 SH: 0 Dex: 7 Spells: 7/11 levels left rFire . . . (100%) a - +0 mace rCold + . . (50%) (no offhand) rNeg + + + (0%) c - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, mnemnophage, spellclaws, accursed a: Enkindle (0%) You were on level 4 of the Dungeon. You visited 2 branches of the dungeon, and saw 5 of its levels. You collected 202 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) b - a +0 sling d - a +0 hand axe Missiles e - 3 curare-tipped darts Armour c - a +0 robe (worn) Scrolls p - a scroll of poison c - 3 scrolls of teleportation {unknown} x - a scroll of amnesia d - a scroll of noise {unknown} e - a scroll of fear {unknown} i - 2 scrolls of identify h - 3 scrolls of revelation {unknown} m - 3 scrolls of vulnerability {unknown} Potions g - a potion of magic A - 3 potions of attraction B - a potion of berserk rage j - a potion of curing {unknown} f - a potion of enlightenment {unknown} k - a potion of brilliance {unknown} l - a potion of haste {unknown} Skills: - Level 1.7 Dodging - Level 2.1 Stealth + Level 3.7 Spellcasting + Level 4.8 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Freeze Ice 12% 1d3 14% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 6% N/A 14% 1 Call Imp Summ 6% N/A 22% 2 Maxwell's Portable Pile Tloc 3% (3-9)d2 38% 3 Fulminant Prism Conj/Alch 6% 3d6 45% 4 Iskenderun's Battlesphe Conj/Frge 12% 2d8 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Freezing Cloud Conj/Ice/Air 4% 6-21 90% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (1/1) D:4 The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Cheibriados Fedhas Kikubaaqudgha Makhleb Nemelex Xobeh Qazlal Ru Sif Muna Trog Wu Jian Shops: D:4 [ Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can enhance your damage-dealing spells by burning harvested memories. You perform a melee attack whenever you cast damage-dealing spells. You recover more slowly from Doom and Banes. Message History You encounter a gnoll. It is wielding a +0 club. Press: ? - help, v - describe, . - travel The floor. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip and quivering 2 throwing nets (moderately wounded, 81% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is severely wounded. (Press . to maintain the ray.) The gnoll throws a throwing net. The throwing net barely misses you. Unknown command. The searing ray hits the gnoll. You kill the gnoll! The searing ray hits the gnoll! The gnoll is severely wounded. The gnoll shouts! The searing ray hits the gnoll. You kill the gnoll! You devour the vestiges of the gnoll's existence in your flames. The searing ray hits the gnoll. The gnoll is moderately wounded. You finish channelling your searing ray. There is a fountain of clear blue water here. The fountain briefly ripples from your approaching presence. There is a staircase to the Ecumenical Temple here. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (moderately wounded, 81% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll! The gnoll is almost dead. (Press . to maintain the ray.) The searing ray hits the gnoll! You kill the gnoll! You have reached level 5! You feel stronger. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #####...##......##....# #.....####.###...##∩⌠## #.###.####.########### #...........# #...#...#...# #..ß#.⌠.#...# #### #.###...###.# .... #### ######........%..##.#.#.# ...# #.......⌠..@.)⌠.....#.#... ##.# #.####...........#(..).... ##.###.###..###...###[...#.###. .......##.....#.⌠.#ß..##.#.###. ##.######.#...#...#............ ...# ##.#...............## #### #..#####.##.####...###### ########..# #.##.# #.........# #<........#####....####...#####.. There were no monsters in sight! Vanquished Creatures Natasha (twice) (D:2) 3 gnolls (D:4) 2 adders A dart slug (D:3) 2 ribbon worms 7 endoplasms 3 hobgoblins (D:1) 3 orcs (D:4) 2 quokkas 7 ball pythons 2 bats 2 frilled lizards 6 goblins 3 kobolds (D:1) 3 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Meow the Revenant Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 382 | D:1 | Reached XP level 2. HP: 20/20 MP: 2/5 385 | D:1 | Learned a level 2 spell: Searing Ray 1105 | D:1 | Reached skill level 4 in Conjurations 1192 | D:1 | Found a faded altar of an unknown god. 1393 | D:2 | Found an ancient bone altar of Kikubaaqudgha. 1497 | D:2 | Learned a level 1 spell: Freeze 1497 | D:2 | Gained mutation: You can enhance your damage-dealing spells | by burning harvested memories. [Revenant growth] 1497 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/6 1832 | D:2 | Encountered Natasha 1837 | D:2 | Killed Natasha 1980 | D:2 | Encountered Natasha 2308 | D:2 | Killed Natasha 2309 | D:2 | Reached XP level 4. HP: 26/33 MP: 1/8 2920 | D:3 | Encountered Ijyb 3084 | D:4 | Found a statue of an orb of fire. 3093 | D:4 | Found a staircase to the Ecumenical Temple. 3101 | Temple | Entered the Ecumenical Temple 3206 | D:4 | Found a statue of an orb of fire. 3261 | D:4 | Found El's Dragon-Slaying Spoils. 3363 | D:4 | Reached XP level 5. HP: 38/38 MP: 0/9 3363 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_isolated_outpost, layout_basic, hellmonk_ecumenical_altar_run_dry, chequers_serial_rivers_room_b, hangedman_decor_slide_cut, minmay_misc_feat_chi, hex_intersection D:2: layout_basic, basic_altar, kennysheep_another_room, uniq_natasha D:3: cheibrodos_old_hovel, layout_loops_ring, nicolae_hepliaklqana_antique_land, chequers_serial_rivers_micro_d, uniq_ijyb D:4: layout_loops_cross, mainiacjoe_overflow_cross_hatched, minmay_temple_entry_junction_2, item_on_display_a_b, nicolae_shop_dragon_depot Temple: hellmonk_temple_flake Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 4 | 4.8 Spellcasting | 3 | 3.7 Dodging | | 1.7 Stealth | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 2 | 2 || 4 Spellclaws | | 2 || 2 Melee: Club | 1 | || 1 Mace | 1 | 4 || 5 Cast: Magic Dart | 54 | 9 || 63 Searing Ray | 5 | 10 || 15 Read: Identify | 4 | || 4 Poison | | 1 || 1 Armour: Robe | 9 | 9 || 18 Dodge: Dodged | 3 | 4 || 7