Dungeon Crawl Stone Soup version 0.34-b1-46-g4715434a6a (webtiles) character file. Game seed: 13269384468787049174 219 Meow the Conjurer (level 5, 6/38 HPs) Began as a Revenant Conjurer on Feb 22, 2026. Quit the game on level 6 of the Dungeon. The game lasted 00:06:10 (3071 turns). Meow the Conjurer (Revenant Conjurer) Turns: 3071, Time: 00:06:11 Health: 6/38 AC: 10 Str: 13 XL: 5 Next: 63% Magic: 2/9 EV: 10 Int: 19 God: Gold: 166 SH: 0 Dex: 7 Spells: 8/12 levels left rFire + . . (50%) a - staff of fire rCold + . . (50%) (no offhand) rNeg + + + (0%) c - +0 robe rPois ∞ (0%) f - +0 helmet rElec . (100%) h - scarf "Xusidd" {Repulsion, Str+2} rCorr . (100%) e - +2 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ d - +4 ring of protection HPRegen 0.26/turn (no ring) MPRegen 0.11/turn %: repel missiles @: no status effects A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, mnemnophage, spellclaws, accursed a: Enkindle (0%) You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 166 gold pieces. Inventory: Hand Weapons g - a +0 hand axe Armour b - a +0 cloak c - a +0 robe (worn) e - a +2 pair of gloves (worn) f - a +0 helmet (worn) h - the scarf "Xusidd" (worn) {Repulsion, Str+2} (You found it on level 2 of the Dungeon) Str+2: It affects your strength (+2). Magical Staves a - a staff of fire (weapon) Jewellery d - a +4 ring of protection (worn) Scrolls c - a scroll of identify {unknown} e - a scroll of teleportation {unknown} h - a scroll of amnesia {unknown} j - a scroll of noise {unknown} a - a scroll of enchant armour m - a scroll of brand weapon {unknown} Potions g - 2 potions of magic d - 3 potions of curing {unknown} f - a potion of lignification {unknown} k - a potion of brilliance {unknown} n - a potion of haste {unknown} Skills: - Level 1.7 Dodging - Level 2.1 Stealth + Level 4.1 Spellcasting + Level 5.1 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 c - Kinetic Grapnel Frge 12% 1d4 14% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 3% N/A 38% 3 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Olgreb's Toxic Radiance Alch 3% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Ru Shops: D:1 (=[ Annotations: D:3 1 runed translucent door, Crazy Yiuf, Ijyb Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can enhance your damage-dealing spells by burning harvested memories. You perform a melee attack whenever you cast damage-dealing spells. You recover more slowly from Doom and Banes. Message History Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (moderately wounded, 100% to hit) The magic dart hits the ogre but does no damage. The ogre is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (moderately wounded, 92% to hit) You focus your ray upon the ogre. The searing ray misses the ogre. (Press . to maintain the ray.) Your flames quiet as the last of your memories are burnt away. The searing ray hits the ogre! The ogre is severely wounded. The searing ray hits the ogre! The ogre is almost dead. The searing ray hits the ogre. The ogre is almost dead. You finish channelling your searing ray. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (almost dead, 89% to hit) You focus your ray upon the ogre. The searing ray hits the ogre! You kill the ogre! (Press . to maintain the ray.) Your Spellcasting skill increases to level 4! Your Conjurations skill increases to level 5! You have reached level 5! You feel stronger. You stop channelling your searing ray. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ###########.# #<†......)..# ###########.# #.# #.# #.# #.# #.# #@# #.)...... ########. There were no monsters in sight! Vanquished Creatures An ogre (D:6) A scorpion (D:6) An orc wizard (D:4) A gnoll (D:3) An adder (D:4) 3 dart slugs A ribbon worm (D:2) 2 endoplasms (D:1) A hobgoblin (D:1) 3 jackals (D:2) A quokka (D:2) 4 ball pythons 3 bats 3 frilled lizards A goblin (D:4) 5 kobolds 6 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Meow the Revenant Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 61 | D:1 | Found Kodeabim's Antique Weapon Emporium. 402 | D:1 | Found Waras's Antique Armour Emporium. 445 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 448 | D:1 | Learned a level 2 spell: Searing Ray 660 | D:1 | Found Rynixo's Jewellery Shoppe. 1165 | D:2 | Identified the scarf "Xusidd" {Repulsion, Str+2} 1265 | D:2 | Reached skill level 4 in Conjurations 2214 | D:3 | Learned a level 1 spell: Kinetic Grapnel 2214 | D:3 | Gained mutation: You can enhance your damage-dealing spells | by burning harvested memories. [Revenant growth] 2214 | D:3 | Reached XP level 3. HP: 26/26 MP: 2/6 2430 | D:3 | Encountered Ijyb 2600 | D:3 | Encountered Crazy Yiuf 2715 | D:4 | Found a sacrificial altar of Ru. 2807 | D:4 | Reached XP level 4. HP: 33/33 MP: 3/8 2929 | D:4 | Encountered a black bear 2935 | D:5 | Entered Level 5 of the Dungeon 2935 | D:5 | Encountered a black bear 3048 | D:6 | Encountered an ogre 3069 | D:6 | Killed an ogre 3070 | D:6 | Reached skill level 5 in Conjurations 3070 | D:6 | Reached XP level 5. HP: 5/38 MP: 1/9 3071 | D:6 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_radial02, layout_basic, serial_shops, nicolae_shop_window_shopping, nicolae_shop_just_a_little_nook, nicolae_diamond_shop D:2: layout_loops_corners, minivault_24 D:3: layout_basic, columned_hall_lemuel, nicolae_shop_antique_consumables, chequers_hall_statues_corner_a, uniq_crazy_yiuf_cottage, uniq_ijyb, uniq_robin, uniq_grinder D:4: layout_loops_ring, nicolae_ru_great_annihilating_truth, dk_vineyard_3 D:5: layout_rooms, mainiacjoe_overflow_concentric_impassable, nicolae_underground_beach D:6: layout_basic, minmay_temple_entry_arrows, serial_shops, nicolae_shop_window_shopping, nicolae_shop_tiny_statue_garden, shop, nicolae_shop_back_alley_shop, shop, nicolae_zen_rock_garden Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 4 5 | 5.1 Spellcasting | 3 4 | 4.1 Dodging | | 1.7 Stealth | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 10 | || 10 Spellclaws | 3 | 2 || 5 Melee: Unarmed | 4 | || 4 Staff | 9 | 2 || 11 Cast: Magic Dart | 54 | 7 || 61 Searing Ray | 8 | 4 || 12 Ability: Enkindle | | 1 || 1 Read: Enchant armour | | 1 || 1 Armour: Robe | 17 | 12 || 29 Dodge: Dodged | 6 | 6 || 12 Repelled | 1 | || 1