Dungeon Crawl Stone Soup version 0.34-b1-46-g4715434a6a (webtiles) character file. Game seed: 10334130157468876704 293 Meow the Conjurer (level 6, 45/45 HPs) Began as a Revenant Conjurer on Feb 22, 2026. Quit the game on level 3 of the Dungeon. The game lasted 00:06:19 (3431 turns). Meow the Conjurer (Revenant Conjurer) Turns: 3431, Time: 00:06:20 Health: 45/45 AC: 2 Str: 10 XL: 6 Next: 11% Magic: 11/11 EV: 10 Int: 20 God: Gold: 168 SH: 0 Dex: 7 Spells: 9/13 levels left rFire . . . (100%) a - +1 dagger (protect) rCold + . . (50%) e - orb {Energy} rNeg + + + (0%) c - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.12/turn %: channel magic (15%) @: no status effects A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, mnemnophage, spellclaws, accursed a: Enkindle (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 168 gold pieces. Inventory: Hand Weapons a - a +1 dagger of protection (weapon) b - a +0 sling d - a +0 quarterstaff Armour c - a +0 robe (worn) e - an orb of energy (worn) Wands a - a wand of flame (19) Scrolls c - 2 scrolls of silence {unknown} t - 2 scrolls of teleportation h - a scroll of poison {unknown} j - a scroll of vulnerability {unknown} m - 2 scrolls of immolation {unknown} e - 5 scrolls of identify {unknown} o - a scroll of enchant armour {unknown} q - 3 scrolls of blinking {unknown} u - a scroll of revelation {unknown} v - a scroll of fear {unknown} Potions g - a potion of magic d - a potion of might {unknown} f - a potion of curing {unknown} k - a potion of lignification {unknown} l - 2 potions of haste {unknown} n - 2 potions of brilliance {unknown} p - 2 potions of moonshine {unknown} Skills: - Level 1.7 Dodging - Level 2.1 Stealth + Level 4.4 Spellcasting + Level 5.4 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 6% 1 b - Searing Ray Conj 52% 2d6 8% 2 A - Foxfire Conj/Fire 60% 2x1d7 13% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 16% N/A 28% 1 Call Imp Summ 8% N/A 38% 2 Construct Spike Launche Frge 8% 2d3 38% 2 Fulminant Prism Conj/Alch 7% 3d7 61% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 61% 4 Summon Horrible Things Summ 2% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Vehumet Yredelemnul Annotations: D:4 Pikel Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can enhance your damage-dealing spells by burning harvested memories. You perform a melee attack whenever you cast damage-dealing spells. You recover more slowly from Doom and Banes. Message History The hound bites you. You hit the hound. Your weapon exudes an aura of protection. You kill the hound! You devour the vestiges of the hound's existence in your flames. You stop channelling your searing ray. You have reached level 6! You start resting. Your magical contamination has completely faded away. You start resting. HP restored. Okay, then. Unknown command. You start resting. Magic restored. Okay, then. Unknown command. You open the door. There is an open door here. You open the door. There is an open door here. There is an open door here. There is an open door here. You encounter an endoplasm. Casting: Searing Ray (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (asleep, 100% to hit) The magic dart hits the endoplasm but does no damage. Magical energy flows into your mind! Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm is almost dead. Magical energy flows into your mind! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ......#.##...........##....# #. ##....#.....♣..>.÷♣........###. #....####...........##........ #... ##..#####..#####.#.### ##.#.#.#)## #.#.#.. #'#.#.#'# #.#.... #...#.#.######.###.# ##..#..............# ##@##########.##### ....J...# #...... ######### ####### ######### #.......# #.#####.# #.# #.# #.# #.# #<# #.# You could see an endoplasm. Vanquished Creatures A weeping skull (D:3) A hound (D:3) An orc priest (D:4) Natasha (D:2) 8 adders 2 ufetubi (D:4) A ribbon worm (D:2) 4 orcs 6 endoplasms 7 hobgoblins 5 quokkas 6 ball pythons 3 bats 3 frilled lizards 8 goblins 9 kobolds 4 rats 70 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Meow the Revenant Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 428 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 431 | D:1 | Learned a level 2 spell: Searing Ray 985 | D:1 | Reached skill level 4 in Conjurations 1173 | D:2 | Learned a level 1 spell: Foxfire 1173 | D:2 | Gained mutation: You can enhance your damage-dealing spells | by burning harvested memories. [Revenant growth] 1173 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/6 1593 | D:2 | Reached XP level 4. HP: 33/33 MP: 2/7 1760 | D:2 | Encountered Natasha 1763 | D:2 | Killed Natasha 2184 | D:2 | You fall into a shaft and drop 2 floors! 2335 | D:4 | Reached XP level 5. HP: 17/38 MP: 0/9 2422 | D:4 | Found a radiant altar of Vehumet. 2769 | D:4 | Encountered Pikel 2788 | D:3 | Reached skill level 5 in Conjurations 2966 | D:3 | Found a basalt altar of Yredelemnul. 3320 | D:3 | Reached XP level 6. HP: 36/45 MP: 3/11 3431 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: noname_arrival_rooms_in_the_neighbourhood, layout_basic, corexii_leaking_fountain D:2: layout_loops_ring, uniq_natasha D:3: layout_basic, yredelemnul_forgotten_temple_becter, grunt_ministairs_15 D:4: layout_gridville, vehumet_altar_wand_db, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], minmay_misc_feat_doors, uniq_pikel Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 4 5 | 5.4 Spellcasting | 3 4 | 4.4 Dodging | | 1.7 Stealth | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Spellclaws | 1 | 6 || 7 Normal | 19 | 17 || 36 Melee: Quarterstaff | 3 | || 3 Dagger | 17 | 23 || 40 Cast: Magic Dart | 52 | 43 || 95 Searing Ray | 8 | 16 || 24 Read: Teleportation | 1 | || 1 Armour: Robe | 11 | 25 || 36 Dodge: Dodged | 13 | 11 || 24