Dungeon Crawl Stone Soup version 0.34-b1-46-g4715434a6a (webtiles) character file. Game seed: 6588160994293823575 5 Meow the Conjurer (level 1, 14/14 HPs) Began as a Revenant Conjurer on Feb 22, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:47 (238 turns). Meow the Conjurer (Revenant Conjurer) Turns: 238, Time: 00:00:47 Health: 14/14 AC: 2 Str: 10 XL: 1 Next: 66% Magic: 3/3 EV: 10 Int: 17 God: Gold: 5 SH: 0 Dex: 7 Spells: 3/4 levels left rFire . . . (100%) a - +0 short sword rCold + . . (50%) (no offhand) rNeg + + + (0%) c - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, spellclaws, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour c - a +0 robe (worn) Jewellery b - a +4 ring of slaying Scrolls c - a scroll of identify {unknown} Potions g - a potion of magic Skills: - Level 1.7 Dodging - Level 2.1 Stealth + Level 2.2 Spellcasting + Level 3.7 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 28% 2d5 6% 2 Fulminant Prism Conj/Alch 4% 3d5 65% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 65% 4 Passage of Golubria Tloc 1% N/A 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You perform a melee attack whenever you cast damage-dealing spells. You recover more slowly from Doom and Banes. Message History The kobold shouts! There is an open door here. There is an open door here. You closely miss the quokka. The quokka is lightly wounded. The quokka barely misses you. You barely miss the quokka. The quokka is lightly wounded. The quokka bites you. You hit the quokka. The quokka is moderately wounded. The quokka bites you. The quokka barely misses you. You barely miss the quokka. The quokka is moderately wounded. The quokka closely misses you. You barely miss the quokka. The quokka is moderately wounded. The quokka barely misses you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (moderately wounded, 100% to hit) The magic dart hits the quokka but does no damage. The quokka is moderately wounded. You miss the quokka. The quokka is moderately wounded. The quokka bites you. You hit the quokka. The quokka is almost dead. The quokka closely misses you. You hit the quokka. You kill the quokka! You hit the kobold. You kill the kobold! You start resting. HP restored. You start resting. Magic restored. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ##.........# ##..........# ............################ #......................?.# #...###'################.. #.. ##.#..............## #K ##.'.############.## .. ##.#)#..........#.## .$ ##.#@#.########.#.## . ##.#.#.#......#.#.## ##.#.#.#.####.#.#.## ##.#.#.#.#<.#.#.#.## ##.#.#.#....#.#.#.## ##.#.'.#.##.#.#.#.## ##.#.#.#....#.#.#.## ##.#.#.######.#.'.## ##.#†#........#.#.## There were no monsters in sight! Vanquished Creatures A hobgoblin (D:1) A quokka (D:1) 2 bats (D:1) A frilled lizard (D:1) A kobold (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Meow the Revenant Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 238 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: zelgadis_glass_arrival_large, layout_basic, wander_ebering_terrifying_dragon_lair Action || total ---------------------------++------- Attack: Normal || 16 Spellclaws || 2 Melee: Short sword || 18 Cast: Magic Dart || 10 Armour: Robe || 9 Dodge: Dodged || 9