Dungeon Crawl Stone Soup version 0.34-b1-46-g4715434a6a (webtiles) character file. Game seed: 16101321218757990587 6 Meow the Conjurer (level 1, 7/14 HPs) Began as a Revenant Conjurer on Feb 22, 2026. Quit the game on level 3 of the Dungeon. The game lasted 00:01:45 (1111 turns). Meow the Conjurer (Revenant Conjurer) Turns: 1111, Time: 00:01:45 Health: 7/14 AC: 2 Str: 10 XL: 1 Next: 75% Magic: 4/4 EV: 10 Int: 17 God: Gold: 43 SH: 0 Dex: 7 Spells: 3/4 levels left rFire . . . (100%) a - +0 dagger rCold + + . (33%) (no offhand) rNeg + + + (0%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... c - amulet of magic regeneration Stlth + d - ring of protection from cold HPRegen 0.22/turn (no ring) MPRegen 0.49/turn %: no passive effects @: confused A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, spellclaws, accursed a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 43 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Jewellery c - an amulet of magic regeneration (worn) d - a ring of protection from cold (worn) Scrolls c - a scroll of enchant weapon {unknown} e - a scroll of teleportation {unknown} h - a scroll of noise {unknown} Potions g - a potion of magic d - a potion of brilliance {unknown} Skills: - Level 1.7 Dodging - Level 2.1 Stealth + Level 2.2 Spellcasting + Level 3.7 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 28% 2d5 6% 2 Blink Tloc 2% N/A 28% 2 Jinxbite Hex 2% 2d2 28% 2 Inner Flame Hex/Fire 1% N/A 50% 3 Fulminant Prism Conj/Alch 4% 3d5 65% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 65% 4 Animate Dead Necr 1% N/A 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You perform a melee attack whenever you cast damage-dealing spells. You recover more slowly from Doom and Banes. Message History a +0 dagger; a goblin corpse You now have 43 gold pieces (gained 7). You encounter Sigmund the Dreaded. He is wielding a +0 scythe. Sigmund shouts! Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Something hits you. You are confused. You bump into the rock wall. You bump into the rock wall. Unknown command. You bump into the rock wall. Something hits you. * * * LOW HITPOINT WARNING * * * You hear some strange, mumbled words. You are more confused. Things that are here: a +0 dagger; a goblin corpse You bump into the rock wall. You hear some strange, mumbled words. Something tries to affect you, but you resist. Unknown command. Something tries to affect you, but you resist. You bump into the rock wall. You bump into the rock wall. Something hits you. * * * LOW HITPOINT WARNING * * * You bump into the rock wall. You feel less confused. Reactivating autopickup. Sigmund appears from thin air! Sigmund attacks as he pursues you! Sigmund barely misses you. Sigmund attacks as he pursues you! Sigmund barely misses you. Found an escape hatch in the floor. Sigmund casts a spell at you. You are confused. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #+# ..# #.#####..# #.....@..# #.#####...# ......# ...##.# ..## . ..# #.# .# There were no monsters in sight! Vanquished Creatures An endoplasm (D:2) 2 goblins 3 kobolds (D:1) 2 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Meow the Revenant Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 1076 | D:2 | Encountered Sigmund 1111 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_fire, layout_basic, serial_aquarium, aquarium_bridge_square [aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_balcony], aquarium_window_fake, aquarium_window_1, aquarium_view_2c, aquarium_view_2d, aquarium_balcony_double_4, aquarium_pool_corner D:2: layout_rooms, uniq_sigmund, uniq_robin D:3: layout_loops_corners, hangedman_decor_clover_reticule, serial_bayou_ford_a, uniq_ijyb, uniq_natasha, uniq_jessica, uniq_terence Action || total ---------------------------++------- Cast: Magic Dart || 10 Armour: Robe || 3 Dodge: Dodged || 2