Dungeon Crawl Stone Soup version 0.34-b1-46-g4715434a6a (webtiles) character file. Game seed: 13271497301668812962 8 Meow the Conjurer (level 2, 14/20 HPs) Began as a Revenant Conjurer on Feb 22, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:50 (323 turns). Meow the Conjurer (Revenant Conjurer) Turns: 323, Time: 00:00:51 Health: 14/20 AC: 2 Str: 10 XL: 2 Next: 0% Magic: 1/5 EV: 10 Int: 17 God: Gold: 25 SH: 0 Dex: 7 Spells: 4/5 levels left rFire . . . (100%) a - +0 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, spellclaws, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 25 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of revelation {unknown} d - a scroll of immolation {unknown} e - a scroll of identify {unknown} Potions g - a potion of magic f - a potion of ambrosia {unknown} Skills: - Level 1.7 Dodging - Level 2.1 Stealth + Level 2.3 Spellcasting + Level 3.8 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 30% 2d5 6% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 32% 3 Fulminant Prism Conj/Alch 4% 3d5 63% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 63% 4 Nazja's Percussive Temp Frge 0% 4d4 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You perform a melee attack whenever you cast damage-dealing spells. You recover more slowly from Doom and Banes. Message History The jackal attacks as it pursues you! The jackal barely misses you. There is an open door here. The jackal attacks as it pursues you! The jackal misses you. The jackal bites you. The jackal attacks as it pursues you! The jackal bites you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is almost dead. You barely miss the jackal. The jackal is almost dead. The jackal bites you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (almost dead, 100% to hit) The magic dart hits the jackal but does no damage. The jackal is almost dead. You hit the jackal. You kill the jackal! You have reached level 2! You hit the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is heavily wounded. You completely miss the jackal. The jackal is heavily wounded. The jackal closely misses you. The jackal bites you but does no damage. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ...####.#...........# ...# #.#...........# ... ..............# ..............# ...........## ...........# #..........# #..........# ########@### #h# ###h####### #.......... #.......... #.......... #.......... #.......... ##....>#### You could see 2 jackals. Vanquished Creatures 2 hobgoblins (D:1) A jackal (D:1) 2 frilled lizards (D:1) A goblin (D:1) 3 rats (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Meow the Revenant Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 321 | D:1 | Reached XP level 2. HP: 13/20 MP: 1/5 323 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: roadster_arrival_rocket_large, layout_basic, minmay_fountain_box, st_stairs_10, chequers_arboretum, minmay_tromino_v4_a Action || total ---------------------------++------- Attack: Normal || 7 Spellclaws || 3 Melee: Dagger || 10 Cast: Magic Dart || 16 Armour: Robe || 8 Dodge: Dodged || 7