Meow Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (2, 21, D:1) a +0 short sword (3, -21, D:1) a bat corpse (skeletalised by now) (3, 20, D:1) a bat corpse (skeletalised by now) (7, 13, D:1) a +0 dagger (14, 12, D:1) a +0 robe (15, 18, D:1) a rat skeleton (15, 33, D:1) a kobold corpse (skeletalised by now) (16, 33, D:1) a bat corpse (skeletalised by now) (20, 16, D:1) a +0 kite shield (21, 19, D:1) a rat skeleton (26, 21, D:1) a ball python corpse (skeletalised by now) (30, -14, D:1) a hobgoblin skeleton (30, 29, D:1) a +0 robe (31, -16, D:1) a bat skeleton (38, -8, D:1) a ball python skeleton (39, 22, D:1) a +0 club Level 2 of the Dungeon [Shop] Umpeqydoish's General Store a parchment of Confusing Touch (105 gold) a +0 hand axe (36 gold) a parchment of Freeze (48 gold) a parchment of Hoarfrost Cannonade (220 gold) a potion of heal wounds (96 gold) the +7 hand cannon "Mule" {flame, backblast, rF+} (1171 gold) rF+: It protects you from fire. It cannot be enchanted further. a +0 robe (10 gold) a +0 leather armour (24 gold) a +0 war axe of freezing (99 gold) a scroll of enchant armour (unknown) (90 gold) (0, 0, D:2) a +0 dagger (8, 31, D:2) a +0 dagger (16, 3, D:2) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (17, 22, D:2) a +0 spear (19, 51, D:2) a +0 club 2 stones a kobold corpse (skeletalised by now) (40, 8, D:2) a +0 dagger (41, 10, D:2) the +0 ring mail "Tokinlen" {Str+2 Int+2} Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). It cannot be enchanted further. (50, 40, D:2) a quokka skeleton (55, 14, D:2) a +0 whip (57, 53, D:2) a +0 leather armour (61, 3, D:2) a ball python skeleton (68, 9, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Jeinian's Distillery a potion of magic (104 gold) a potion of haste (130 gold) a potion of might (52 gold) a potion of heal wounds (104 gold) a potion of resistance (unknown) (130 gold) a potion of lignification (39 gold) a potion of heal wounds (104 gold) a potion of attraction (39 gold) (0, 0, D:3) a hobgoblin corpse (skeletalised by now) (24, 13, D:3) a +0 club (25, 3, D:3) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (26, -32, D:3) a +0 short sword (27, 9, D:3) a +0 dagger (28, 4, D:3) a +0 mace (28, 18, D:3) a +0 leather armour a +0 whip an orc skeleton (29, -13, D:3) a +0 ring mail (29, -11, D:3) a +0 club a goblin corpse (skeletalised by now) (32, 6, D:3) a +0 leather armour (33, 16, D:3) a +0 leather armour (37, 5, D:3) a hobgoblin skeleton (43, -18, D:3) a hobgoblin corpse (skeletalised by now) (44, -1, D:3) a +0 ring mail a +0 club an orc skeleton (52, -6, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (1, -1, D:4) a hound skeleton (2, -2, D:4) an iguana skeleton (7, -31, D:4) a hound skeleton (13, -19, D:4) a +0 club a goblin skeleton (14, -15, D:4) a +0 whip of flaming a +0 robe (17, -14, D:4) a +0 ring mail (32, 2, D:4) a scarf of harm (39, -17, D:4) a +0 club a goblin corpse (skeletalised by now) (43, -28, D:4) a +1 dagger of venom a +0 sling Level 5 of the Dungeon (14, -18, D:5) the human skeleton of Prince Ribbit (15, -36, D:5) a +0 leather armour (23, -41, D:5) a +0 leather armour (24, -19, D:5) a +0 giant spiked club (30, 2, D:5) a +0 club a +0 ring mail (31, -34, D:5) a +0 mace a +0 ring mail an orc skeleton (33, -3, D:5) a +0 leather armour (34, -14, D:5) a black bear skeleton (35, -13, D:5) a +0 flail (36, -13, D:5) a +0 leather armour a +0 flail (36, -12, D:5) a +0 leather armour a +0 flail an orc skeleton (38, -6, D:5) the +3 ring mail of Gehenna {rElec rC+ Int-5 SInv} rElec: It insulates you from electricity. rC+: It protects you from cold. Int-5: It affects your intelligence (-5). SInv: It lets you see invisible. It cannot be enchanted further. Level 6 of the Dungeon (5, -7, D:6) a +0 war axe (18, 10, D:6) a +0 club (19, -9, D:6) a +0 trident (20, 8, D:6) a +0 dagger (33, -19, D:6) a +0 giant club a +0 giant club a two-headed ogre skeleton (33, -18, D:6) a +0 dagger a +0 dagger a kobold skeleton a kobold skeleton (33, -17, D:6) an adder corpse (skeletalised by now) (33, -16, D:6) a +0 dagger 4 stones a +0 club a kobold skeleton a kobold skeleton (33, -15, D:6) a +0 short sword a stone a bullfrog corpse (skeletalised by now) (41, -12, D:6) a +0 club (45, 23, D:6) a +0 mace (47, 18, D:6) a +0 flail Level 7 of the Dungeon (3, -29, D:7) a +0 dire flail a +0 robe (5, -4, D:7) a +0 leather armour a +0 club an orc skeleton (7, -22, D:7) a +4 spear a bullfrog skeleton (7, 7, D:7) a +0 trident a +0 robe a +0 mace a +0 robe a +0 halberd a +0 robe (8, 3, D:7) a +0 robe a +3 mace (8, 6, D:7) a +2 mace a +0 robe (9, -22, D:7) a +0 robe a +0 hand axe (10, -24, D:7) a +0 robe a +2 falchion (12, -24, D:7) a +0 robe a +0 war axe (13, -15, D:7) a +0 orcbow a centaur skeleton (13, -4, D:7) a +2 leather armour of poison resistance a +0 hand axe (15, -4, D:7) a +0 dagger a +0 robe an orc skeleton (19, -5, D:7) a +0 dagger a +0 robe (19, 12, D:7) a +0 leather armour (20, -16, D:7) a +0 longbow (22, -15, D:7) a +0 falchion (28, 13, D:7) a +0 whip (28, 15, D:7) a +0 trident a +0 ring mail a +0 halberd a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (29, -8, D:7) a +2 dagger of venom (29, 12, D:7) a +0 flail a gnoll corpse (skeletalised by now) (37, -31, D:7) a +0 chain mail (60, -20, D:7) a +0 dagger 2 darts of disjunction a +0 robe a kobold corpse (skeletalised by now) (64, 3, D:7) a +0 trident Level 8 of the Dungeon (0, 33, D:8) a +0 hand axe (1, 31, D:8) a +2 cloak a +0 dagger (1, 32, D:8) a +0 hand axe (1, 34, D:8) a +0 hand axe (2, 33, D:8) a +0 hand axe (3, 28, D:8) a +0 robe a +0 dagger a +0 dagger (3, 30, D:8) a +0 chain mail a +0 mace (4, 29, D:8) a +0 hand axe (4, 30, D:8) a +1 antimagic short sword (9, 8, D:8) a +0 robe a +3 long sword (9, 9, D:8) a +1 robe of willpower a +5 great sword of freezing (10, 10, D:8) a +0 robe a +2 falchion of freezing a +0 animal skin a -1 spear (11, 35, D:8) 3 curare-tipped darts (12, 2, D:8) a +2 dagger of venom (20, 43, D:8) a +0 helmet a +0 robe the +3 leather armour of Exclusion {rPois rC+ Dex+3} rPois: It protects you from poison. rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (22, 28, D:8) a +0 ring mail (27, -9, D:8) a +0 spear (28, 46, D:8) a +0 scale mail (34, 1, D:8) a +0 ring mail a +0 long sword a human skeleton (34, 2, D:8) a +0 ring mail a +0 long sword a human skeleton (35, -1, D:8) a +0 robe (35, 3, D:8) a +0 mace an orc skeleton (35, 6, D:8) a +0 robe a +0 dagger (36, 3, D:8) a +0 hand axe (39, 8, D:8) a +2 vampiric whip Level 9 of the Dungeon (10, 6, D:9) a +0 club a +0 leather armour a +0 club (12, 6, D:9) a +2 spear of freezing (13, 6, D:9) a +0 club (14, 10, D:9) a +0 buckler (14, 12, D:9) a +0 orcbow (14, 16, D:9) a staff of cold (14, 17, D:9) a +5 falchion of flaming (14, 40, D:9) a +0 long sword (15, 16, D:9) a +2 shortbow of flaming (15, 17, D:9) a ring of positive energy (15, 35, D:9) a +0 club (15, 36, D:9) a +0 flail (17, 35, D:9) a +0 robe a +0 dagger of venom (18, 34, D:9) a +0 scale mail a +0 dagger (18, 35, D:9) a +0 leather armour a +0 dagger (18, 36, D:9) a +0 club a +0 plate armour a +0 war axe (21, 6, D:9) a +0 robe (26, 8, D:9) a +0 arbalest (29, 16, D:9) a +0 dagger (32, 17, D:9) a +0 dagger a +0 robe a +0 hand axe a +0 chain mail (33, 18, D:9) a +0 club (35, 17, D:9) a +1 helmet (37, 43, D:9) a +0 whip (43, -3, D:9) a +2 dagger of draining a +0 robe (44, -2, D:9) a +0 flail a +0 chain mail (44, 2, D:9) a +0 quarterstaff (44, 13, D:9) a +0 quarterstaff (45, -3, D:9) a +2 flail of holy wrath a +0 ring mail (48, 46, D:9) a +0 robe (59, 34, D:9) 5 large rocks Level 10 of the Dungeon (17, 4, D:10) a +0 morningstar (23, -28, D:10) 4 large rocks (25, 3, D:10) an amulet of chemistry (51, -4, D:10) a +0 dagger the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 halberd of pain +0 steam dragon scales (9, 25, Lair:1) a +0 club a +0 leather armour (24, 22, Lair:1) a +0 long sword (29, 14, Lair:1) a +0 falchion (35, 12, Lair:1) the +2 helmet of the Guild-Master {Light, Int+2} Int+2: It affects your intelligence (+2). It cannot be enchanted further. (66, -22, Lair:1) a staff of alchemy Level 2 of the Lair of Beasts (0, 0, Lair:2) 19 gold pieces (3, 10, Lair:2) a potion of enlightenment (5, 0, Lair:2) a scroll of noise (7, 1, Lair:2) 35 gold pieces (7, 2, Lair:2) 22 gold pieces (8, 0, Lair:2) 15 gold pieces (8, 1, Lair:2) 22 gold pieces (8, 2, Lair:2) 46 gold pieces (9, 1, Lair:2) 44 gold pieces (9, 2, Lair:2) 16 gold pieces (21, -8, Lair:2) 23 gold pieces (26, -2, Lair:2) 6 gold pieces (30, 32, Lair:2) 20 gold pieces (36, 31, Lair:2) 5 gold pieces (37, 34, Lair:2) 7 gold pieces (42, 29, Lair:2) 5 gold pieces (43, 30, Lair:2) 6 gold pieces (44, 28, Lair:2) 23 gold pieces (44, 29, Lair:2) 7 gold pieces (45, 36, Lair:2) 7 gold pieces (46, 27, Lair:2) 19 gold pieces (46, 31, Lair:2) 8 gold pieces (48, 30, Lair:2) 6 gold pieces (51, 9, Lair:2) a scarab talisman (51, 32, Lair:2) a scroll of enchant weapon (54, 42, Lair:2) 5 gold pieces (58, 18, Lair:2) the +3 plate armour "Dimawybb" {rPois rCorr} rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. an orb of attunement the +0 pair of gloves "Coufi" {Rampage rN++ Slay-5 Stlth+} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rN++: It greatly protects you from negative energy. Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). Stlth+: It makes you more stealthy. It cannot be enchanted further. (59, 42, Lair:2) a potion of resistance (60, 24, Lair:2) a scroll of poison