Dungeon Crawl Stone Soup version 0.34-b1-46-g4715434a6a (webtiles) character file. Game seed: 10700534768975710329 159 Meow the Conjurer (level 5, 38/38 HPs) Began as a Revenant Conjurer on Feb 23, 2026. Quit the game on level 3 of the Dungeon. The game lasted 00:05:05 (2440 turns). Meow the Conjurer (Revenant Conjurer) Turns: 2440, Time: 00:05:06 Health: 38/38 AC: 3 Str: 11 XL: 5 Next: 17% Magic: 18/18 EV: 10 Int: 19 God: Gold: 117 SH: 0 Dex: 7 Spells: 3/11 levels left rFire . . . (100%) a - +4 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) e - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . g - +0 pair of boots Will ..... (no amulet) Stlth ++ d - ring of magical power HPRegen 0.26/turn (no ring) MPRegen 0.16/turn %: no passive effects @: studying Shields A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, mnemnophage, spellclaws, accursed a: Enkindle (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 117 gold pieces. Inventory: Hand Weapons a - a +4 dagger (weapon) b - a +0 quarterstaff Missiles f - 2 throwing nets Armour e - a +0 robe (worn) g - a +0 pair of boots (worn) Magical Staves h - a staff of conjuration Jewellery c - a ring of flight d - a ring of magical power (worn) Wands p - a wand of polymorph (9) Scrolls c - a scroll of silence {unknown} N - a scroll of noise r - 2 scrolls of revelation k - a scroll of vulnerability {unknown} e - a scroll of blinking {unknown} h - a scroll of amnesia {unknown} Potions g - a potion of magic d - a potion of attraction {unknown} f - a potion of lignification {unknown} j - a potion of enlightenment {unknown} Skills: - Level 1.7 Dodging - Level 2.1 Stealth + Level 3.7 Spellcasting + Level 4.9 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 2% 2 c - Sandblast Erth 6% 2d5 14% 1 B - Iskenderun's Mystic Conj/Tloc 12% 2d5 (+2d2 45% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 ?? D:3 ! Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can enhance your damage-dealing spells by burning harvested memories. You perform a melee attack whenever you cast damage-dealing spells. You recover more slowly from Doom and Banes. Message History You kill the adder! You start resting. You stop channelling your searing ray. h - a scroll labelled XAILUF BUARANA You encounter a goblin. It is wielding a +0 club. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (100% to hit) The magic dart hits the goblin. You kill the goblin! You start resting. Magic restored. You encounter a scorpion. Found a stone staircase leading down. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (asleep, 100% to hit) You focus your ray upon the scorpion. The searing ray hits the scorpion. The scorpion is moderately wounded. (Press . to maintain the ray.) The searing ray hits the scorpion! The scorpion is severely wounded. The searing ray hits the scorpion. The scorpion is almost dead. The scorpion stings you! The searing ray hits the scorpion. You kill the scorpion! You devour the vestiges of the scorpion's existence in your flames. You finish channelling your searing ray. You have reached level 5! You feel stronger. You start resting. HP restored. You start resting. Magic restored. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ........#..##..... ..............#.# ...........####.# ........##.####.# ........##......## .................# ......##.......# ....# #.......# .#.. ........@# ###.............. #.........##.## .)...##.#..# ####. .##..# # ## ..# ... .##> There were no monsters in sight! Vanquished Creatures A scorpion (D:3) 3 gnolls 3 adders A ribbon worm (D:2) 5 endoplasms 5 hobgoblins 3 jackals (D:3) A quokka (D:2) 6 ball pythons 5 bats 3 frilled lizards (D:1) 8 goblins 7 kobolds 8 rats 59 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Meow the Revenant Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 495 | D:1 | Found Noroigg's Magic Scroll Shop. 502 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/5 502 | D:1 | Found Saddamn's Magic Scroll Emporium. 777 | D:1 | Reached skill level 4 in Conjurations 1334 | D:2 | Learned a level 1 spell: Sandblast 1334 | D:2 | Gained mutation: You can enhance your damage-dealing spells | by burning harvested memories. [Revenant growth] 1334 | D:2 | Reached XP level 3. HP: 23/26 MP: 6/6 1337 | D:2 | Learned a level 2 spell: Searing Ray 1986 | D:2 | Reached XP level 4. HP: 33/33 MP: 8/8 2001 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 2111 | D:3 | Found Amnich's Distillery. 2406 | D:3 | Reached XP level 5. HP: 31/38 MP: 9/9 2440 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_flooded_fountain, layout_basic, serial_shops, nicolae_shop_statue_plus, nicolae_shop_crystal D:2: layout_basic, minmay_tetromino_s4 D:3: layout_loops_cross, mainiacjoe_overflow_alcove_4, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], minmay_crystal_room, minmay_misc_feat_tiny Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 4 | 4.9 Spellcasting | 3 | 3.7 Dodging | | 1.7 Stealth | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Spellclaws | 5 | 1 || 6 Melee: Staff | 5 | 1 || 6 Cast: Magic Dart | 83 | 13 || 96 Sandblast | 3 | || 3 Searing Ray | 2 | 6 || 8 Read: Identify | | 2 || 2 Armour: Robe | 5 | 3 || 8 Dodge: Dodged | 10 | 3 || 13