Dungeon Crawl Stone Soup version 0.34-b1-46-g4715434a6a (webtiles) character file. Game seed: 15498945372616654522 189 Meow the Conjurer (level 5, 38/38 HPs) Began as a Revenant Conjurer on Feb 23, 2026. Quit the game on level 3 of the Dungeon. The game lasted 00:06:52 (2935 turns). Meow the Conjurer (Revenant Conjurer) Turns: 2935, Time: 00:06:53 Health: 38/38 AC: 2 Str: 11 XL: 5 Next: 40% Magic: 9/9 EV: 10 Int: 19 God: Gold: 126 SH: 0 Dex: 7 Spells: 7/11 levels left rFire . . . (100%) a - +2 dagger (drain) rCold + . . (50%) (no offhand) rNeg + + + (0%) c - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, mnemnophage, spellclaws, accursed a: Enkindle (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 126 gold pieces. Inventory: Hand Weapons a - a +2 dagger of draining (weapon) b - a +0 broad axe Armour c - a +0 robe (worn) Wands e - a wand of charming (8) Scrolls c - a scroll of vulnerability {unknown} d - a scroll of teleportation {unknown} e - a scroll of poison {unknown} h - a scroll of blinking {unknown} k - a scroll of amnesia {unknown} Potions g - 2 potions of magic f - a potion of moonshine {unknown} j - 2 potions of attraction {unknown} Skills: - Level 1.7 Dodging - Level 2.1 Stealth + Level 3.9 Spellcasting + Level 5.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 A - Foxfire Conj/Fire 52% 2x1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 26% 3-5/arc 8% 2 Sandblast Erth 6% 2d5 14% 1 Hailstorm Conj/Ice 13% 3d6 14% 3 Inner Flame Hex/Fire 3% N/A 38% 3 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Manifold Assault Tloc 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:2 1 runed translucent door, Crazy Yiuf, Sigmund D:4 Pikel Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can enhance your damage-dealing spells by burning harvested memories. You perform a melee attack whenever you cast damage-dealing spells. You recover more slowly from Doom and Banes. Message History You conjure some foxfire! The foxfire burns the goblin. The goblin is heavily wounded. The goblin shouts! The foxfire burns the goblin. You kill the goblin! Your foxfire dissipates. Your foxfire dissipates. h - a scroll labelled UDOAC LEXYMAJ You now have 126 gold pieces (gained 5). k - a scroll labelled NADGHE ACOQ You see here a +0 sling. You see here a +0 dagger. You encounter a goblin. It is wielding a +2 dagger of draining. The goblin shouts! Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates! The foxfire burns the goblin. You kill the goblin! Things that are here: a +2 dagger of draining; a goblin corpse Magic restored. Done exploring. Okay, then. Search for what [? for help]? dag Things that are here: a +2 dagger of draining; a goblin corpse c - a +2 dagger of draining You sense an unholy aura. c - a +2 dagger of draining (weapon) Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? c - a +2 dagger of draining (weapon) Adjust to which letter? (? for menu, Esc to quit) a - a +2 dagger of draining (weapon); c - a +0 robe (worn) Done exploring. There is a stone staircase leading down here. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.........# #.#######.# .......##.## #.####.#...####### ######### .#.###...........# #...†.... ###.####...#####.##### #.####### .###.#...............####.# #... ###.##.##.................# #.## .#........######@###.###### #.# .......##.# #.# #.# ##.## .......##.# #.# #.# #####...# ..........# #.# #.# #.......# .......#### ##.# #.# #.###...# .......# #..# #.# #.# ##### .....#.########.####.####.# .##..#.##...............#.# ÷##..#.##.#####.#####.#.#.####### There were no monsters in sight! Vanquished Creatures A bombardier beetle (D:3) An orc wizard (D:3) A gnoll (D:1) 5 adders 4 dart slugs 7 orcs 7 endoplasms 7 hobgoblins 3 jackals (D:1) 9 ball pythons 11 bats 2 frilled lizards 6 goblins 11 kobolds 3 rats 78 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Meow the Revenant Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 213 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 216 | D:1 | Learned a level 2 spell: Searing Ray 455 | D:1 | Reached skill level 4 in Conjurations 735 | D:1 | Learned a level 1 spell: Foxfire 735 | D:1 | Gained mutation: You can enhance your damage-dealing spells | by burning harvested memories. [Revenant growth] 735 | D:1 | Reached XP level 3. HP: 19/26 MP: 0/6 1128 | D:2 | Encountered Sigmund 1513 | D:2 | Reached XP level 4. HP: 33/33 MP: 1/8 1776 | D:2 | Encountered Crazy Yiuf 1979 | D:3 | You fall into a shaft and drop 1 floor! 1985 | D:4 | Encountered Pikel 1985 | D:4 | Encountered a lemure 1985 | D:4 | Encountered a lemure 2312 | D:3 | Reached XP level 5. HP: 38/38 MP: 6/9 2599 | D:3 | Reached skill level 5 in Conjurations 2935 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: ms813_arrival_square_statues, layout_basic D:2: layout_loops_ring, uniq_crazy_yiuf_cottage, uniq_sigmund D:3: layout_loops_ring, nrook_campfire D:4: layout_basic, lemuel_temple_firewalk_b, wad_orctagon, uniq_edmund, uniq_natasha, uniq_pikel Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 4 5 | 5.0 Spellcasting | 3 | 3.9 Dodging | | 1.7 Stealth | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 49 | 14 || 63 Spellclaws | 6 | 4 || 10 Melee: Unarmed | 55 | 18 || 73 Cast: Magic Dart | 47 | 8 || 55 Searing Ray | 2 | 1 || 3 Foxfire | 24 | 42 || 66 Stab: Sleeping | 1 | 1 || 2 Armour: Robe | 28 | 18 || 46 Dodge: Dodged | 43 | 17 || 60