Dungeon Crawl Stone Soup version 0.34-b1-46-g4715434a6a (webtiles) character file. Game seed: 15520940127844223102 151 Meow the Conjurer (level 5, 38/38 HPs) Began as a Revenant Conjurer on Mar 1, 2026. Quit the game on level 4 of the Dungeon. The game lasted 00:06:35 (2832 turns). Meow the Conjurer (Revenant Conjurer) Turns: 2832, Time: 00:06:36 Health: 38/38 AC: 5 Str: 14 XL: 5 Next: 10% Magic: 9/9 EV: 10 Int: 20 God: Gold: 122 SH: 0 Dex: 7 Spells: 3/11 levels left rFire . . . (100%) a - +1 dagger of the Thieving Sybil {holy, Str+4} rCold + . . (50%) (no offhand) rNeg + + + (0%) c - +0 robe rPois ∞ (0%) d - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) f - +0 pair of gloves SInv . e - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, mnemnophage, spellclaws, accursed a: Enkindle (0%) You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 122 gold pieces. Inventory: Hand Weapons a - the +1 dagger of the Thieving Sybil (weapon) {holy, Str+4} (You found it on level 3 of the Dungeon) Str+4: It affects your strength (+4). It cannot be enchanted further. b - a +0 vampiric spear i - a +0 sling Missiles j - 2 poisoned darts Armour c - a +0 robe (worn) d - a +0 helmet (worn) e - a +0 pair of boots (worn) f - a +0 pair of gloves (worn) k - a +0 pair of gloves of hurling Magical Staves g - a staff of fire Jewellery h - an amulet of magic regeneration Scrolls c - a scroll of vulnerability {unknown} f - 2 scrolls of fear N - a scroll of noise b - 2 scrolls of blinking h - a scroll of poison {unknown} Potions g - 3 potions of magic w - a potion of heal wounds f - a potion of brilliance {unknown} j - a potion of mutation {unknown} k - a potion of lignification {unknown} d - a potion of berserk rage {unknown} l - a potion of invisibility {unknown} Skills: - Level 1.7 Dodging - Level 2.1 Stealth + Level 3.7 Spellcasting + Level 4.9 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 c - Poisonous Vapours Alch/Air 12% 1d1 13% 1 B - Iskenderun's Mystic Conj/Tloc 13% 2d5 (+2d2 43% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 3% N/A 36% 3 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Airstrike Air 1% 2d(1-17) 78% 4 Fireball Conj/Fire 6% 3d5 80% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Trog Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can enhance your damage-dealing spells by burning harvested memories. You perform a melee attack whenever you cast damage-dealing spells. You recover more slowly from Doom and Banes. Message History You see here a bat skeleton. You see here a +0 pair of gloves of hurling. Done exploring. Done exploring. Search for what [Enter for "dag", or ? for help]? hurl You see here a bat skeleton. You see here a +0 pair of gloves of hurling. k - a +0 pair of gloves of hurling There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Things that are here: a +0 leather armour; a +0 dagger You see here a +0 dagger. You encounter a frilled lizard. A frilled lizard is nearby! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a frilled lizard (wandering, hasn't noticed you, 100% to hit) The magic dart hits the frilled lizard. You kill the frilled lizard! Magic restored. Done exploring. Done exploring. As you read the scroll labelled XOVVOTAFISCH, it crumbles to dust. Blink to where? Press: ? - help, Dir - move target Blink to where? Press: ? - help, Dir - move target It was a scroll of blinking. e -> b - 2 scrolls of blinking Okay, then. There is a stone staircase leading down here. You climb downwards. You hear the hiss of flowing sand. There is an entrance to an ossuary on this level. Hurry and find it before the portal is buried! There is a stone staircase leading up here. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ### ..# #.# #.# #@# #.# #.# ... ### There were no monsters in sight! Vanquished Creatures A bombardier beetle (D:3) 5 adders (D:3) 2 gnolls (D:2) A dart slug (D:3) 6 orcs (D:3) An endoplasm (D:1) 7 hobgoblins 4 jackals (D:1) 4 quokkas 2 ball pythons 7 bats 4 frilled lizards 6 goblins 4 kobolds 5 rats 59 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Meow the Revenant Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 440 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 540 | D:1 | Learned a level 2 spell: Searing Ray 729 | D:1 | Reached skill level 4 in Conjurations 1339 | D:2 | Learned a level 1 spell: Poisonous Vapours 1339 | D:2 | Gained mutation: You can enhance your damage-dealing spells | by burning harvested memories. [Revenant growth] 1339 | D:2 | Reached XP level 3. HP: 26/26 MP: 6/6 1617 | D:3 | Identified the +1 dagger of the Thieving Sybil {holy, | Str+4} 1787 | D:3 | Found a bloodstained altar of Trog. 1806 | D:3 | Reached XP level 4. HP: 31/33 MP: 2/8 2374 | D:3 | Reached XP level 5. HP: 38/38 MP: 1/9 2379 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2573 | D:2 | Found a faded altar of an unknown god. 2832 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_5, layout_loops_ring, corexii_hall_statues_deadend D:2: layout_loops_ring, shapermc_ecumenical_altar_mp_urbaneastern D:3: layout_rooms, nicolae_overflow_four_foyers_orthogonal, kennysheep_generic_room_9 D:4: layout_basic, serial_undead, serial_undead_f, serial_undead_f, serial_undead_c, serial_undead_f, serial_undead_d, serial_undead_e, serial_undead_a, nicolae_ossuary_entry_plus, hex_medium, nicolae_shop_fire_sale [nicolae_sub_dead_trees], uniq_edmund, uniq_duvessa Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 4 | 4.9 Spellcasting | 3 | 3.7 Dodging | | 1.7 Stealth | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 57 | || 57 Spellclaws | 11 | 1 || 12 Melee: Unarmed | 3 | || 3 Spear | 45 | || 45 Dagger | 20 | 1 || 21 Fire: Sling | 10 | || 10 Cast: Magic Dart | 64 | 13 || 77 Searing Ray | 4 | 9 || 13 Read: Identify | 3 | || 3 Blinking | | 1 || 1 Armour: Robe | 60 | 2 || 62 Dodge: Dodged | 34 | 2 || 36