Dungeon Crawl Stone Soup version 0.34-b1-46-g4715434a6a (webtiles) character file. Game seed: 5298031170985001174 1035 Meow the Conjurer (level 8, 0/57 HPs) Began as a Revenant Conjurer on Mar 1, 2026. Slain by a vampire bat (2 damage) ... manifested out of Blorkula the orcula ... on level 6 of the Dungeon. The game lasted 00:14:24 (5557 turns). Meow the Conjurer (Revenant Conjurer) Turns: 5557, Time: 00:14:25 Health: 0/57 AC: 3 Str: 11 XL: 8 Next: 3% Magic: 10/15 EV: 11 Int: 19 God: Gold: 66 SH: 0 Dex: 10 Spells: 7/19 levels left rFire . . . (100%) a - +7 long sword of the People {holy, rElec rC- rN+ Dex+3} rCold . . . (100%) c - orb {Mesmerism} rNeg + + + (0%) e - +0 robe rPois ∞ (0%) (no helmet) rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . d - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.29/turn (no ring) MPRegen 0.14/turn %: no passive effects @: on mesmerism cooldown, studying Staves A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, mnemnophage, spellclaws, accursed a: Enkindle (0%) You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 261 gold pieces. You spent 195 gold pieces at shops. Inventory: Hand Weapons a - the +7 long sword of the People (weapon) {holy, rElec rC- rN+ Dex+3} (You found it on level 3 of the Dungeon) rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. f - a +0 falchion Missiles b - a throwing net h - 4 poisoned darts Armour c - an orb of mesmerism (worn) d - a +0 pair of boots (worn) e - a +0 robe (worn) Magical Staves g - a staff of necromancy Wands b - a wand of acid (1) Scrolls I - a scroll of immolation g - 2 scrolls of fog c - a scroll of brand weapon {unknown} V - 2 scrolls of vulnerability e - a scroll of torment {unknown} h - a scroll of revelation {unknown} t - 2 scrolls of teleportation p - 2 scrolls of poison f - 4 scrolls of fear Potions g - a potion of magic f - a potion of brilliance {unknown} j - a potion of attraction {unknown} k - 5 potions of curing {unknown} l - 3 potions of berserk rage {unknown} Skills: - Level 1.7 Dodging - Level 2.1 Stealth + Level 6.3 Spellcasting + Level 7.1 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 A - Shock Conj/Air 76% 1d7 2% 1 B - Iskenderun's Mystic Conj/Tloc 19% 2d6 (+2d2 26% 4 F - Fulminant Prism Conj/Alch 9% 3d7 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 12% 2d2 16% 2 Frozen Ramparts Ice 12% 1d2 32% 3 Ozocubu's Armour Ice 6% N/A 32% 3 Dimensional Bullseye Hex/Tloc 3% N/A 71% 4 Curse of Agony Necr 6% N/A 96% 5 Metabolic Englaciation Hex/Ice 3% N/A 96% 5 Yara's Violent Unravell Hex/Alch 3% 3d4 96% 5 Sculpt Simulacrum Ice/Alch 3% N/A 100% 6 Enfeeble Hex 3% N/A 100% 7 Sphinx Sisters Hex/Summ 3% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Shops: D:3 : D:4 [( D:5 ? D:6 ( Annotations: D:1 1 transporter D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can enhance your damage-dealing spells by burning harvested memories. You perform a melee attack whenever you cast damage-dealing spells. You recover more slowly from Doom and Banes. Message History Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits Blorkula the orcula. Blorkula the orcula is severely damaged. The zap hits Blorkula the orcula. Blorkula the orcula is almost destroyed. You hit Blorkula the orcula. Blorkula the orcula avoids the killing blow by scattering into a rainbow of bats! Unknown command. Okay, then. Unknown command. Okay, then. Unknown command. You open the door. The vampire bat misses you. The vampire bat bites you. * * * LOW HITPOINT WARNING * * * The vampire bat bites you but does no damage. The vampire bat barely misses you. The vampire bat bites you. * * * LOW HITPOINT WARNING * * * The vampire bat bites you. * * * LOW HITPOINT WARNING * * * The vampire bat bites you but does no damage. The vampire bat barely misses you. Unknown command. You miss the vampire bat. The vampire bat barely misses you. The vampire bat bites you. * * * LOW HITPOINT WARNING * * * The vampire bat bites you. * * * LOW HITPOINT WARNING * * * The vampire bat bites you. * * * LOW HITPOINT WARNING * * * The vampire bat closely misses you. The vampire bat barely misses you. The vampire bat closely misses you. You hit the vampire bat. The vampire bat is moderately damaged. The vampire bat barely misses you. The vampire bat closely misses you. The vampire bat bites you but does no damage. The vampire bat barely misses you. The vampire bat bites you but does no damage. The vampire bat bites you. You die... . ######. # ........ #. #o.....## # #. #....... .. #.. #......## ... #..#+###.......!... #..bbb<..........# #..#@####....#...# #..bb# #......# #....####....#.# #....<.......# # #....####....# #....###...#.# #........#.#.# #....#####.#.# #.>..# #.#.# You could see 5 vampire bats. Vanquished Creatures A water moccasin (D:6) An orc warrior (D:5) An ogre (D:5) A centaur (D:6) A phantom (D:5) 2 scorpions (D:5) 2 bombardier beetles A hound (D:3) A jelly (D:4) 4 orc priests (D:5) A gnoll bouda (D:5) 2 sleepcaps (D:5) A clockroach (D:4) An iguana (D:5) 3 adders A shadow imp (D:4) 2 ufetubi (D:4) 2 ribbon worms 3 dart slugs 7 orcs 3 endoplasms 7 hobgoblins 5 jackals (D:1) 2 quokkas 7 ball pythons 5 bats 4 goblins 5 kobolds 8 rats 84 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Meow the Revenant Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 363 | D:1 | Reached XP level 2. HP: 20/20 MP: 2/5 366 | D:1 | Learned a level 2 spell: Searing Ray 650 | D:1 | Reached skill level 4 in Conjurations 999 | D:1 | Found a faded altar of an unknown god. 1174 | D:2 | Encountered Terence 1297 | D:2 | Learned a level 1 spell: Shock 1297 | D:2 | Gained mutation: You can enhance your damage-dealing spells | by burning harvested memories. [Revenant growth] 1297 | D:2 | Reached XP level 3. HP: 26/26 MP: 2/6 1699 | D:3 | Reached XP level 4. HP: 33/33 MP: 1/8 2206 | D:3 | Identified the +7 long sword of the People {holy, rElec rC- | rN+ Dex+3} 2401 | D:3 | Found Zothrahidd's Book Boutique. 2834 | D:4 | Found Daxotz's Antique Weapon Emporium. 2975 | D:4 | Reached XP level 5. HP: 38/38 MP: 5/9 3028 | D:4 | Found Jiuriomu's Armour Boutique. 3333 | D:4 | Reached skill level 5 in Conjurations 3644 | D:5 | Entered Level 5 of the Dungeon 3706 | D:5 | Reached XP level 6. HP: 45/45 MP: 6/11 3815 | D:5 | Identified the +1 dagger of the Sixty-Six Suns {drain, rC+} 4083 | D:5 | Reached skill level 5 in Spellcasting 4330 | D:5 | Reached skill level 6 in Conjurations 4337 | D:5 | Reached XP level 7. HP: 50/50 MP: 1/12 4616 | D:5 | Encountered a gargoyle 4646 | D:5 | Learned a level 4 spell: Iskenderun's Mystic Blast 4651 | D:5 | Learned a level 4 spell: Fulminant Prism 5024 | D:6 | Encountered Blorkula the orcula 5210 | D:5 | Found Qitoiz's Magic Scroll Shop. 5227 | D:5 | Reached skill level 7 in Conjurations 5227 | D:5 | Reached XP level 8. HP: 47/57 MP: 9/14 5299 | D:5 | Bought a scroll of poison for 52 gold pieces 5299 | D:5 | Bought a scroll of fear for 52 gold pieces 5299 | D:5 | Bought a scroll of teleportation for 39 gold pieces 5299 | D:5 | Bought a scroll of fear for 52 gold pieces 5544 | D:6 | Found Lurocuat's Antique Weapon Shoppe. 5556 | D:6 | HP: 2/57 [vampire bat[manifested out of Blorkula the | orcula] (5)] 5557 | D:6 | Slain by a vampire bat Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_risky_transporter, layout_loops_cross, hellmonk_ecumenical_altar_crossroads D:2: layout_basic, grunt_ministairs_13, uniq_terence D:3: layout_basic, serial_shops, shop D:4: layout_gridville, serial_shops, shop, shop D:5: layout_gridville, serial_shops, shop, minivault_11, roderic_three_in_a_row, minmay_manual_monstrance D:6: kennysheep_kobold_camp, layout_basic, mainiacjoe_overflow_brackets, lemuel_temple_firewalk_b, serial_shops, nicolae_shop_behind_doors, patterned_corridor, uniq_blorkula_the_orcula, uniq_pikel Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 4 5 6 7 | 7.1 Spellcasting | 3 4 5 6 | 6.3 Dodging | | 1.7 Stealth | | 2.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 18 | 21 | 4 || 43 Spellclaws | 6 | 3 | 14 || 23 Melee: Dagger | 18 | | || 18 Rapier | 3 | | || 3 Falchion | 3 | 1 | || 4 Long sword | | 23 | 18 || 41 Cast: Magic Dart | 53 | 47 | 11 || 111 Searing Ray | 9 | 17 | 11 || 37 Shock | | | 11 || 11 Read: Identify | 1 | 2 | || 3 Stab: Sleeping | 1 | 1 | || 2 Armour: Robe | 10 | 25 | 32 || 67 Dodge: Dodged | 20 | 34 | 25 || 79