Dungeon Crawl Stone Soup version 0.35-a0-871-g3c6322780f (webtiles) character file. Game seed: 3533914267674006364 143 Meow the Conjurer (level 5, 30/38 HPs) Began as a Revenant Conjurer on Aug 23, 2026. Quit the game on level 3 of the Dungeon. The game lasted 00:07:39 (2809 turns). Meow the Conjurer (Revenant Conjurer) Turns: 2809, Time: 00:07:39 Health: 30/38 AC: 2 Str: 11 XL: 5 Next: 4% Magic: 1/9 EV: 10 Int: 19 God: Gold: 95 SH: 0 Dex: 7 Spells: 7/11 levels left rFire . . . (100%) - Claws rCold + . . (50%) (no offhand) rNeg + + + (0%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, mnemnophage, spellclaws, accursed a: Enkindle (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 95 gold pieces. Inventory: Hand Weapons d - a +0 dagger of pain Missiles b - 16 poisoned darts c - 2 javelins Armour a - a +0 robe (worn) Scrolls c - a scroll of revelation {unknown} e - a scroll of teleportation {unknown} h - a scroll of blinking {unknown} j - a scroll of poison {unknown} Potions g - a potion of magic w - a potion of heal wounds f - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 2.1 Stealth + Level 3.7 Spellcasting + Level 4.8 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Foxfire Conj/Fire 48% 2x1d6 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 6% N/A 22% 2 Fugue of the Fallen Necr 3% N/A 38% 3 Maxwell's Portable Pile Tloc 3% (3-9)d2 38% 3 Teleport Other Tloc 3% N/A 38% 3 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Cause Fear Hex 1% N/A 80% 4 Diamond Sawblades Frge 1% 4d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 ( D:3 ( Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can enhance your damage-dealing spells by burning harvested memories. You perform a melee attack whenever you cast damage-dealing spells. You recover more slowly from Doom and Banes. Message History The puff of flame hits you! * * * LOW HITPOINT WARNING * * * You are confused. You bump into the rock wall. Okay, then. It was a potion of heal wounds. You feel much better. d -> w - a potion of heal wounds You hear some strange, mumbled words. You are more confused. You bump into the rock wall. You bump into the rock wall. Something hits you. You feel less confused. Something hits you but does no damage. Something hits you but does no damage. You hear some strange, mumbled words. Something tries to affect you, but you resist. There is an open door here. A magic dart appears from out of thin air! The magic dart hits you. You see here a rat skeleton. You close the door. An orc wizard opens the door. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (82% to hit) You focus your ray upon the orc wizard. The searing ray hits the orc wizard. The orc wizard is heavily wounded. (Press . to maintain the ray.) Unknown command. The searing ray misses the orc wizard. The searing ray hits the orc wizard! You kill the orc wizard! You have reached level 5! You feel stronger. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ##### #...# #...# #)..# #...####### ##########)........# #......@)')..:.....+ #>....).##.........# ####.##.####.......# #....# #.......# ###..# #.......# #..## #.......# #...###.......# #.#.........### #...........# There were no monsters in sight! Vanquished Creatures 2 orc wizards (D:3) 2 adders (D:2) A ribbon worm (D:2) 3 adder zombies (D:2) 10 orcs (D:3) 11 endoplasms 4 hobgoblins A jackal (D:2) 2 quokkas (D:1) 2 ball pythons (D:2) 2 ball python zombies (D:2) 5 bats 2 bat zombies (D:2) 2 frilled lizards (D:1) 7 goblins 9 kobolds 9 rats 74 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Meow the Revenant Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 267 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 270 | D:1 | Learned a level 2 spell: Searing Ray 844 | D:1 | Reached skill level 4 in Conjurations 951 | D:1 | Found Pehilywn's Weapon Boutique. 1208 | D:2 | Found a faded altar of an unknown god. 1339 | D:2 | Learned a level 1 spell: Foxfire 1339 | D:2 | Gained mutation: You can enhance your damage-dealing spells | by burning harvested memories. [Revenant growth] 1339 | D:2 | Reached XP level 3. HP: 26/26 MP: 0/6 2090 | D:2 | Reached XP level 4. HP: 33/33 MP: 0/8 2636 | D:3 | Found Saidwol's Antique Weapon Shop. 2809 | D:3 | Reached XP level 5. HP: 30/38 MP: 1/9 2809 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_a, layout_basic, serial_shops, shop, serial_bayou_lagoon_a D:2: layout_basic, basic_ecumenical_altar, serial_undead, serial_undead_d, serial_undead_f, serial_undead_f, serial_undead_b, serial_undead_c, serial_undead_b, serial_undead_a, bh_walls_and_bars, minmay_pentomino_r4 D:3: layout_basic, serial_shops, nicolae_shop_bimaterial_pillars Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 4 | 4.8 Spellcasting | 3 | 3.7 Dodging | | 1.7 Stealth | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 28 | 17 || 45 Spellclaws | 5 | 4 || 9 Melee: Unarmed | 33 | 21 || 54 Cast: Magic Dart | 96 | 21 || 117 Searing Ray | 3 | 5 || 8 Ability: Enkindle | 1 | || 1 Drink: Heal wounds | | 1 || 1 Armour: Robe | 15 | 27 || 42 Dodge: Dodged | 20 | 9 || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2826 | 2794 | 32 | 1170 | 1187 | 3 | 942.0 | Dungeon | 2826 | 2794 | 32 | 1170 | 1187 | 3 | 942.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1245 daAuts D:1: 1204 daAuts D:3: 377 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+