Dungeon Crawl Stone Soup version 0.35-a0-1241-g07a7fc663f (webtiles) character file. Game seed: 1728359559883666958 375 Meow the Conjurer (level 6, -1/45 HPs) Began as a Revenant Conjurer on Sept 27, 2026. Killed from afar by an orc wizard (6 damage) ... with a puff of flame ... on level 3 of the Dungeon on Oct 7, 2026. The game lasted 00:11:31 (3555 turns). Meow the Conjurer (Revenant Conjurer) Turns: 3555, Time: 00:11:31 Health: -1/45 AC: 6 Str: 11 XL: 6 Next: 44% Magic: 1/11 EV: 10 Int: 19 God: Gold: 140 SH: 0 Dex: 7 Spells: 6/14 levels left rFire . . . (100%) a - +8 storm bow {elec, penet} rCold + . . (50%) [offhand occupied] rNeg + + + (0%) h - +0 robe rPois ∞ (0%) g - +2 hat {Will+} rElec . (100%) (no cloak) rCorr . (100%) c - +1 pair of gloves SInv . (no boots) Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: undead, claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, mnemnophage, spellclaws, accursed a: Enkindle (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 140 gold pieces. Inventory: Hand Weapons a - the +8 storm bow (weapon) {elec, penet} (You found it on level 4 of the Dungeon) It cannot be enchanted further. Missiles e - 2 javelins Armour b - a +0 helmet c - a +1 pair of gloves (worn) d - an orb of guile g - a +2 hat of willpower (worn) h - a +0 robe (worn) Jewellery f - a ring of flight Scrolls c - a scroll of vulnerability {unknown} e - a scroll of enchant armour {unknown} w - 2 scrolls of enchant weapon j - a scroll of identify {unknown} l - a scroll of immolation {unknown} m - a scroll of brand weapon {unknown} h - a scroll of noise {unknown} Potions g - a potion of magic d - 3 potions of resistance {unknown} f - 2 potions of curing {unknown} k - 3 potions of heal wounds {unknown} n - 2 potions of enlightenment {unknown} p - 3 potions of invisibility {unknown} q - a potion of mutation {unknown} s - a potion of might {unknown} u - 2 potions of cancellation {unknown} v - a potion of haste {unknown} Skills: - Level 1.7 Dodging - Level 2.1 Stealth + Level 4.7 Spellcasting + Level 5.6 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 1% 2 c - Shock Conj/Air 60% 1d6 4% 1 B - Iskenderun's Mystic Conj/Tloc 15% 2d5 (+2d2 36% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 60% 2d10 4% 1 Mercury Arrow Conj/Alch 30% 2d7 6% 2 Poisonous Vapours Alch/Air 16% 1d1 13% 1 Summon Small Mammal Summ 16% N/A 13% 1 Fugue of the Fallen Necr 4% N/A 36% 3 Fulminant Prism Conj/Alch 7% 3d7 36% 4 Cause Fear Hex 2% N/A 77% 4 Olgreb's Toxic Radiance Alch 4% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (visited) Temple: D:4-7 Altars: Qazlal Ru Annotations: D:1 1 transporter Innate Abilities, Weirdness & Mutations You are undead, granting you many immunities and vulnerabilities. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can enhance your damage-dealing spells by burning harvested memories. You perform a melee attack whenever you cast damage-dealing spells. You recover more slowly from Doom and Banes. Message History The orc wizard hits you with a +1 devious dagger. The searing ray misses the orc wizard. The orc wizard hits you with a +1 devious dagger! * * * LOW HITPOINT WARNING * * * Okay, then. The searing ray misses the orc wizard. The orc wizard hits you but does no damage. The searing ray hits the orc wizard. The orc wizard is moderately wounded. You finish channelling your searing ray. The orc wizard casts a spell. The orc wizard flickers and vanishes! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an invisible orc wizard (remembered, no longer here, 83% to hit) (Press . to maintain the ray.) A magic dart appears from out of thin air! The magic dart hits you. * * * LOW HITPOINT WARNING * * * Fire: a) +8 storm bow {elec, penet} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an invisible orc wizard (remembered, no longer here, 31% to hit) You shoot an arrow. You stop channelling your searing ray. Something hits you. * * * LOW HITPOINT WARNING * * * Fire: a) +8 storm bow {elec, penet} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an invisible orc wizard (remembered, no longer here, 31% to hit) You shoot an arrow. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you. You die... ....# #.##.##.#.###.#....####.... ###.# #.##.##..........########## #.###<............##.....###### #..............#####.####...... #.#.#######.#..#####.# #...... #.#.........#....[...# #...... #.......###.##)>.[...####...... #######.###.##o###.#......##### #.....##@###.######.# #.######)....## #.# #.##..........#####.# ##......#.####.......# #.........# #.#####.# #.###.###.# #.# ### #.# #.# ### ### #.###.# #.....# You were aware of an invisible orc wizard. Vanquished Creatures A bombardier beetle (D:3) 4 jellies (Sewer) A clockroach (D:3) 2 iguanas 5 adders 3 river rats (Sewer) 2 ufetubi (D:4) 4 dart slugs 4 ribbon worms 5 orcs (D:3) 4 hobgoblins 2 jackals (D:1) 9 ball pythons 6 bats 11 endoplasms 5 frilled lizards 7 goblins 6 kobolds 9 rats 90 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Meow the Revenant Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 0 | D:1 | Upgraded the game from 0.35-a0-1088-gdfda6708a4 to | 0.35-a0-1241-g07a7fc663f 431 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 434 | D:1 | Learned a level 2 spell: Searing Ray 687 | D:1 | Reached skill level 4 in Conjurations 1106 | D:2 | Learned a level 1 spell: Shock 1106 | D:2 | Gained mutation: You can enhance your damage-dealing spells | by burning harvested memories. [Revenant growth] 1106 | D:2 | Reached XP level 3. HP: 22/26 MP: 0/6 1714 | D:3 | Found a stormy altar of Qazlal. 1842 | D:3 | Found a glowing drain. 1907 | Sewer | Entered a sewer 2186 | Sewer | Reached XP level 4. HP: 32/33 MP: 4/8 2356 | Sewer | Learned a level 4 spell: Iskenderun's Mystic Blast 2508 | Sewer | Reached XP level 5. HP: 38/38 MP: 1/9 2585 | Sewer | Reached skill level 5 in Conjurations 2722 | Sewer | Found a viscous altar of Jiyva. 2958 | D:3 | Reached XP level 6. HP: 45/45 MP: 2/11 3312 | D:4 | Found the +8 storm bow {elec, penet} 3385 | D:4 | Got the +8 storm bow {elec, penet} 3432 | D:4 | Found a sacrificial altar of Ru. 3440 | D:4 | Encountered a steam dragon 3555 | D:3 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_risky_transporter, layout_rooms D:2: layout_basic D:3: layout_basic, grunt_qazlal_sundering, cheibrodos_sewer_entry_sluice D:4: layout_rooms, nicolae_ru_awakened_eye, serial_shops, shop Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 4 5 | 5.6 Spellcasting | 3 4 | 4.7 Dodging | | 1.7 Stealth | | 2.1 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 4 5 6 | XLs as -------------+-------------------+--------- None | * * * * * * | 6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 34 | 2 || 36 Spellclaws | 3 | 1 || 4 Melee: Unarmed | 37 | 3 || 40 Punch | 1 | || 1 Fire: Longbow | | 17 || 17 Cast: Magic Dart | 64 | 37 || 101 Searing Ray | 16 | 19 || 35 Read: Enchant weapon | | 1 || 1 Armour: Robe | 29 | 31 || 60 Dodge: Dodged | 32 | 22 || 54 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3598 | 3457 | 141 | 1292 | 1295 | 5 | 719.6 | Dungeon | 2685 | 2544 | 141 | 757 | 1123 | 4 | 671.2 | Sewer | 913 | 913 | 0 | 535 | 172 | 1 | 913.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 997 daAuts Sewer: 913 daAuts D:3: 786 daAuts D:2: 704 daAuts D:4: 197 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+