MercyWheel Level 1 of the Dungeon (0, 0, D:1) a +0 buckler (10, -3, D:1) 2 stones (10, -2, D:1) a stone (10, -1, D:1) a stone (13, -4, D:1) a +0 club a +0 dagger (14, -4, D:1) a stone (16, -9, D:1) a +0 dagger (18, -4, D:1) a cursed -2 club (27, 9, D:1) a +0 whip (30, 11, D:1) a +0 dagger (31, -21, D:1) a +0 whip (35, -19, D:1) a stone (37, -19, D:1) a +0 dagger (46, -19, D:1) a +0 leather armour (51, 11, D:1) 20 stones (52, 16, D:1) a +0 short sword Level 2 of the Dungeon (22, 20, D:2) a +0 hunting sling (24, 26, D:2) 29 stones (26, 11, D:2) 15 stones a +0 hunting sling (26, 21, D:2) 3 stones a +0 short sword (27, 12, D:2) a +0 dagger (27, 13, D:2) a +0 club a +0 dagger a +0 club (27, 29, D:2) a +0 ring mail (28, 12, D:2) a +0 dagger a +0 dagger a cursed +0 animal skin a +2 helmet (28, 25, D:2) a +0 club (29, 13, D:2) a +0 dagger (29, 14, D:2) a +0 dagger (31, 15, D:2) 2 stones (32, 26, D:2) 2 stones a +0 dagger a +0 robe (33, 16, D:2) 2 stones Level 3 of the Dungeon (0, 0, D:3) a +0 robe (8, 11, D:3) a +0 long sword (13, 24, D:3) a +0 club a +0 spear (13, 25, D:3) 20 stones (14, 24, D:3) a +0 spear (15, 24, D:3) a stone (17, -29, D:3) 17 bolts (18, -12, D:3) a stone (19, -25, D:3) a +0 scale mail (20, -12, D:3) a stone (20, 0, D:3) a +0 whip a +0 whip a +0 leather armour a +0 hand axe (22, -6, D:3) 14 poisoned needles (22, 3, D:3) a +0 halberd (24, -7, D:3) a +0 dagger (35, -12, D:3) a +0 war axe Level 4 of the Dungeon [Shop] Yxtuthri's Antique Weapon Emporium a +5 giant club (774 gold) a +3 shortbow of velocity (580 gold) a +1 arbalest of freezing (407 gold) a +0 rapier (108 gold) a +0 long sword (94 gold) a +0 hand axe (81 gold) a +0 dagger (54 gold) (0, 0, D:4) a +0 short sword (4, 23, D:4) a +0 ring mail (12, 3, D:4) a +0 leather armour a +2 trident of venom (16, 11, D:4) a +0 broad axe (22, -13, D:4) a +0 short sword (23, -13, D:4) a +0 dagger a +0 robe (24, -13, D:4) a +0 club (24, -11, D:4) a +0 dagger a +0 robe (25, 13, D:4) a +0 ring mail (26, 9, D:4) 24 stones (26, 13, D:4) a +0 war axe (27, 12, D:4) a +0 robe a +0 dagger (30, -6, D:4) 8 javelins (32, 18, D:4) a +0 robe (38, 12, D:4) a +0 spear (44, -8, D:4) a +0 short sword a +0 short sword a +0 hand axe a +0 flail a +0 leather armour a +3 mace of crushing a cursed +0 ring mail Level 5 of the Dungeon (4, 41, D:5) 3 tomahawks (8, 18, D:5) a +0 robe (8, 31, D:5) a cursed -2 club (9, 14, D:5) a +0 club a +0 club (9, 15, D:5) a +0 club 2 tomahawks (10, 16, D:5) a tomahawk (10, 18, D:5) a cursed +0 club (10, 23, D:5) a +0 club (10, 24, D:5) 6 stones (10, 27, D:5) a +0 dagger (11, 30, D:5) a +0 club a +0 club (14, 7, D:5) a +0 club (14, 22, D:5) a +0 club (15, 7, D:5) a +0 flail (15, 8, D:5) a +0 leather armour (15, 9, D:5) a +0 dagger (15, 17, D:5) a +0 club (15, 30, D:5) a cursed -3 club (16, 8, D:5) a tomahawk (16, 17, D:5) a +0 whip (16, 24, D:5) a +0 club a +0 dagger (18, 6, D:5) 2 tomahawks (18, 20, D:5) a +0 dagger of venom (19, 16, D:5) a +0 club (19, 24, D:5) a +0 flail (20, 16, D:5) a +0 scale mail a +0 club (20, 25, D:5) a cursed +0 club (23, 19, D:5) a +0 halberd (24, 22, D:5) a +0 club 5 stones (24, 28, D:5) a +0 club (24, 31, D:5) a +0 hand axe (24, 37, D:5) a +0 quarterstaff (25, 28, D:5) a stone a cursed +0 dagger (25, 29, D:5) a +0 dagger a +0 club (25, 30, D:5) a +0 club a +0 hunting sling 14 stones (26, 24, D:5) a +0 flail (30, 17, D:5) 8 tomahawks (40, 55, D:5) a +0 leather armour (47, 50, D:5) a +0 animal skin (49, 5, D:5) a +0 war axe (49, 29, D:5) a +0 shortbow Level 6 of the Dungeon (0, 0, D:6) 19 stones (7, 3, D:6) a +0 dagger a +0 robe (16, 21, D:6) a +0 ring mail (23, 11, D:6) a cursed +0 ring mail (26, 46, D:6) a +0 club (30, 44, D:6) a +1 whip of freezing a +0 robe (33, 28, D:6) a cursed -2 giant club (33, 43, D:6) a +0 chain mail a +0 short sword (33, 53, D:6) a +0 animal skin (34, 17, D:6) a +0 shortbow (34, 44, D:6) a cursed +0 ring mail a +0 flail (34, 52, D:6) a +0 animal skin (34, 53, D:6) a +0 dagger (35, 36, D:6) 13 stones (38, 16, D:6) 25 sling bullets (45, 33, D:6) a +0 long sword (46, 12, D:6) a +0 shortbow (56, 37, D:6) a +0 mace (66, 28, D:6) a +0 whip Level 7 of the Dungeon [Shop] Sadu's Distillery a potion of agility (48 gold) a potion of resistance (120 gold) a potion of agility (48 gold) a potion of flight (36 gold) 2 potions of flight (72 gold) a potion of curing (36 gold) a potion of cancellation (96 gold) a potion of degeneration (12 gold) a potion of curing (36 gold) a potion of haste (120 gold) a potion of haste (120 gold) a potion of brilliance (48 gold) a potion of cancellation (96 gold) a potion of curing (36 gold) a potion of haste (120 gold) (0, 0, D:7) a +0 giant club (5, -4, D:7) a +0 scale mail (14, 10, D:7) 22 stones (17, 7, D:7) a +0 club (18, -6, D:7) a +0 hunting sling (18, 18, D:7) a +0 hand axe a +0 ring mail (18, 19, D:7) a +0 dagger a +0 robe (19, 18, D:7) 4 stones (19, 19, D:7) a +0 leather armour (23, 1, D:7) a +0 giant club (30, 7, D:7) a +0 dagger a +0 robe (30, 8, D:7) a +0 flail a cursed +0 dagger a +0 robe a cursed -2 trident 8 tomahawks a +0 chain mail (30, 9, D:7) 2 tomahawks a +0 leather armour (34, -10, D:7) 12 stones (37, -24, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 club a +0 scale mail (37, -23, D:7) a +0 ring mail (47, -23, D:7) a +0 hand axe a +0 scale mail (47, -22, D:7) a +0 hand axe (47, -21, D:7) a +2 mace of draining a +0 ring mail (48, 14, D:7) a +0 chain mail (50, 17, D:7) a +0 robe (51, 6, D:7) a +0 dagger (60, 11, D:7) a +0 scimitar of flaming a +0 robe a +0 dagger a cursed +0 robe (60, 19, D:7) a +0 dagger a +0 robe a +1 chain mail of positive energy a +0 scimitar Level 8 of the Dungeon (0, 0, D:8) a +0 war axe (18, 21, D:8) 11 stones (20, -2, D:8) a +0 flail (32, 32, D:8) a +0 shortbow (36, 29, D:8) a +0 animal skin a -1 halberd (38, 18, D:8) 10 bolts (38, 24, D:8) a +0 giant club (41, 7, D:8) a cursed +0 chain mail (43, 31, D:8) a +0 club (52, 33, D:8) 9 stones (56, 33, D:8) a +0 short sword Level 9 of the Dungeon [Shop] Weleple's Jewellery Boutique an uncursed ring of poison resistance (300 gold) a cursed ring of attention (67 gold) an uncursed ring of flight (262 gold) a cursed ring of teleportation (67 gold) a ring of the Octopus King {rC+ AC+1 EV+1 Str+1 Int+1 Dex+1} (700 gold) [ring of protection from cold] It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). It protects you from cold. a cursed -2 ring of intelligence (30 gold) an uncursed ring of poison resistance (300 gold) an uncursed ring of ice (375 gold) a cursed amulet of inaccuracy (30 gold) a +2 ring of strength (112 gold) an uncursed ring of positive energy (300 gold) an uncursed amulet of faith (600 gold) an uncursed amulet of guardian spirit (450 gold) (0, 0, D:9) a +0 mace (0, 37, D:9) a ration (1, 37, D:9) a +2 chain mail of magic resistance (2, 37, D:9) 20 gold pieces (8, 21, D:9) a +0 morningstar (17, 39, D:9) a +0 dagger a +0 animal skin (18, 36, D:9) a +0 rapier a +0 shortbow (22, 6, D:9) a +0 dagger (24, 20, D:9) a +0 flail (27, 26, D:9) a +0 flail (30, 27, D:9) a +0 robe a +4 scimitar (31, 5, D:9) 13 bolts (31, 27, D:9) a +0 robe a cursed +1 long sword (37, 12, D:9) a +0 club (38, 10, D:9) a cursed amulet of inaccuracy (39, 24, D:9) a +0 ring mail (42, 23, D:9) a cursed +0 mace a +0 robe (43, 28, D:9) a +3 dagger a +0 robe (45, 25, D:9) 24 bolts Level 10 of the Dungeon (0, 0, D:10) 18 sling bullets (3, 8, D:10) a stone (5, 8, D:10) a stone (7, 4, D:10) a +0 broad axe a cursed +0 leather armour (7, 6, D:10) a cursed -2 dagger (8, 0, D:10) a stone (8, 1, D:10) a stone (8, 2, D:10) a +0 club a +0 short sword a +0 dagger 3 stones a +0 whip a cursed -1 short sword a cursed -1 shortbow a cursed -2 club (8, 3, D:10) 4 stones (8, 4, D:10) a stone (8, 6, D:10) a +0 flail (9, 3, D:10) a +0 plate armour a +0 mace (9, 4, D:10) a stone (10, 3, D:10) a +0 dagger a +0 club a +2 plate armour the +8 hand axe "Kuzxadac" {chop, rN+ MR+ Int-5} It inflicts extra damage upon your enemies. It affects your intelligence (-5). It protects you from negative energy. It affects your resistance to hostile enchantments. a cursed +0 plate armour a +0 long sword (11, 4, D:10) a +0 ring mail a +0 whip a +0 whip (15, 5, D:10) a +0 short sword a cursed -1 plate armour (17, 12, D:10) a +1 hat (18, 3, D:10) a +0 broad axe (34, 9, D:10) a +0 shortbow (37, 20, D:10) a +0 club a +0 scale mail (41, 28, D:10) a +2 robe of magic resistance a +4 giant club (42, 26, D:10) a +0 trident (unseen) (42, 27, D:10) a +0 chain mail (unseen) (42, 28, D:10) a +0 plate armour a +0 war axe (49, 19, D:10) a +0 leather armour (50, 21, D:10) 5 large rocks (51, 24, D:10) a +2 flail of crushing (51, 25, D:10) a +3 short sword (51, 28, D:10) a +0 hand axe (52, 23, D:10) a +0 trident (52, 24, D:10) a +0 mace a +0 plate armour (52, 25, D:10) a +0 club a +0 mace (52, 26, D:10) 2 tomahawks a +1 dagger of venom a +0 robe (53, 18, D:10) a +0 flail (53, 22, D:10) the +7 long sword "Tegeac" {drain, rC+ MR- Str+4 Dex+4} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+4). It affects your dexterity (+4). It protects you from cold. It affects your resistance to hostile enchantments. (53, 24, D:10) a +0 whip (56, 20, D:10) a tomahawk Level 11 of the Dungeon (0, 0, D:11) a +0 giant spiked club a +0 dire flail (3, -14, D:11) a +0 hand axe (13, 12, D:11) a +0 leather armour a +0 club (13, 13, D:11) a +0 dagger (13, 14, D:11) a +0 club a +0 robe a +0 dagger (14, -20, D:11) 22 bolts (16, -12, D:11) 17 stones (20, 1, D:11) 24 sling bullets (22, -23, D:11) a +0 trident (23, 0, D:11) a +0 shortbow (24, -2, D:11) a +2 trident of venom a +0 plate armour (24, 0, D:11) a +0 dagger (24, 12, D:11) a +0 giant club a +0 giant club (25, -2, D:11) a cursed +0 mace (25, -1, D:11) a +0 dagger a +0 robe (26, -7, D:11) a scroll of vulnerability (27, 1, D:11) 16 stones (28, -16, D:11) a +0 giant club a +0 giant spiked club (29, 9, D:11) a +0 glaive (31, -9, D:11) a +0 short sword (34, -12, D:11) a +0 trident of distortion a +0 plate armour (35, -22, D:11) a +0 leather armour (46, 21, D:11) a +0 dagger (52, -13, D:11) 27 stones Level 12 of the Dungeon [Shop] Vovin's Antique Weapon Emporium a +0 trident (112 gold) a +6 blowgun (1104 gold) a +0 war axe (112 gold) a +0 long sword (112 gold) a +4 blowgun (784 gold) a +0 trident (112 gold) a +0 rapier (128 gold) the +8 lajatang of Peril {slice, rF+ rN+} (2582 gold) It inflicts extra damage upon your enemies. It protects you from fire. It protects you from negative energy. a +4 halberd (832 gold) (0, 0, D:12) a +0 leather armour (1, 3, D:12) a +0 rapier of electrocution a +0 chain mail (2, -15, D:12) 18 bolts (3, 6, D:12) 18 sling bullets (8, -15, D:12) a +0 chain mail (10, -13, D:12) a +0 hand crossbow (10, 13, D:12) a +3 great sword a cursed +0 robe a +0 dire flail a +0 robe (10, 14, D:12) a +0 scimitar a +0 robe a +0 short sword a +0 robe (12, 5, D:12) a +0 plate armour (12, 19, D:12) a +0 ring mail (15, -9, D:12) a +0 chain mail (17, -2, D:12) 23 stones (24, -9, D:12) a +0 dagger a +0 shortbow (33, 3, D:12) a +0 giant club (33, 12, D:12) a +0 leather armour (35, 4, D:12) a +0 robe (43, 9, D:12) a +0 long sword (45, 9, D:12) an uncursed ring of wizardry (45, 10, D:12) 12 gold pieces (51, -12, D:12) a +0 flail Level 13 of the Dungeon (0, 0, D:13) a +0 leather armour (5, 13, D:13) 7 tomahawks (12, -27, D:13) a +0 shortbow (13, -27, D:13) a +0 long sword a +0 chain mail (13, -20, D:13) a +0 scimitar (30, 16, D:13) a +0 chain mail (31, -18, D:13) a +0 great mace a +0 plate armour (31, -17, D:13) a +0 shortbow (32, 12, D:13) 3 large rocks (36, -17, D:13) a +0 dagger a +0 robe (38, -19, D:13) a +0 long sword of holy wrath a +0 chain mail a +0 large shield (39, -22, D:13) 32 stones (44, 12, D:13) 24 bolts (56, 11, D:13) a +0 shortbow (57, 12, D:13) a +0 shortbow (58, 12, D:13) a +0 shortbow (61, 3, D:13) a +2 dagger of venom (61, 13, D:13) a +0 flail the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a cursed +0 ring mail a +0 trident (0, 1, Orc:1) a +0 dagger (still there?) a +0 dire flail (still there?) a +0 chain mail (still there?) a +0 mace (still there?) a +0 club (still there?) a +0 scale mail (still there?) a +0 club (still there?) a +0 giant spiked club (still there?) (0, 3, Orc:1) a +0 plate armour (unseen) (1, 2, Orc:1) a +0 robe a +1 dagger of electrocution (1, 3, Orc:1) a +0 leather armour a +0 falchion (2, 2, Orc:1) a +0 robe a +0 dagger a +0 leather armour a +0 club (2, 3, Orc:1) a +0 leather armour a +0 mace (4, 0, Orc:1) a +2 dire flail of protection (unseen) (5, 0, Orc:1) a +0 short sword (unseen) (23, 17, Orc:1) a +0 glaive (unseen) (26, 20, Orc:1) a cursed +0 plate armour a +0 battleaxe Level 2 of the Orcish Mines [Shop] Waofuo's General Store a wand of paralysis (15) (255 gold) a potion of heal wounds (75 gold) 25 bolts (75 gold) a potion of flight (45 gold) the cursed +0 plate armour of the Zebra {MR+ Regen+ Slay-4 Stlth+} (300 gold) It affects your accuracy and damage with ranged weapons and melee attacks (-4). It affects your resistance to hostile enchantments. It increases your rate of regeneration. It makes you more stealthy. It has a curse placed upon it. a +0 short sword (45 gold) a ration (75 gold) a ration (75 gold) a book of Changes (375 gold) a potion of invisibility (120 gold) a +2 cloak (247 gold) [Shop] Qiezirub's Book Shop a book of Battle (440 gold) a Young Poisoner's Handbook (440 gold) a book of Debilitation (440 gold) a book of Maledictions (275 gold) a book of Spatial Translocations (715 gold) a book of Party Tricks (550 gold) a book of Clouds (495 gold) a book of Frost (385 gold) a book of Dreams (825 gold) a book of Beasts (605 gold) a book of Party Tricks (550 gold) [Shop] Ucsuheank's Antique Weapon Boutique a +0 morningstar of crushing (232 gold) a cursed +0 hand axe (2 gold) a +3 arbalest (623 gold) a +1 trident of venom (324 gold) a +0 morningstar (116 gold) the +7 trident of Usuych {vamp, Int+7} (1948 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+7). a +0 club (29 gold) a +0 trident (101 gold) a +2 spear of venom (452 gold) a +0 rapier (116 gold) a +0 halberd (116 gold) a +1 battleaxe of freezing (542 gold) (0, 0, Orc:2) a +0 mace (2, -1, Orc:2) a +0 plate armour a +4 halberd a +0 trident a +0 leather armour (3, 1, Orc:2) a +0 hand axe (4, 1, Orc:2) a +0 chain mail a +1 flail of crushing (5, 3, Orc:2) a +0 robe a +0 dagger (6, 3, Orc:2) a +0 hand axe (6, 4, Orc:2) a large rock (6, 5, Orc:2) a +0 ring mail a cursed -1 robe a +0 dagger a +0 plate armour a +0 war axe (6, 6, Orc:2) a +0 club (6, 7, Orc:2) a javelin (6, 8, Orc:2) a +0 plate armour a +1 scimitar of protection (7, 5, Orc:2) a javelin a +0 robe a +0 dagger a +0 plate armour a +0 great mace (7, 7, Orc:2) a +0 robe a +0 dagger (7, 8, Orc:2) a +0 robe a +2 dagger of speed a cursed -1 giant club (7, 9, Orc:2) 2 javelins a +0 robe a +0 dagger a +0 flail (7, 12, Orc:2) a +0 ring mail a javelin a +3 scimitar of slicing (8, 6, Orc:2) a +0 leather armour a +0 trident (8, 9, Orc:2) a +0 leather armour a +0 whip a cursed -3 short sword (8, 15, Orc:2) a +1 leather armour of cold resistance a +0 hand axe a +0 hand axe (8, 16, Orc:2) a +0 dagger (9, 4, Orc:2) a large rock (9, 9, Orc:2) a +0 club (9, 12, Orc:2) a +0 trident (9, 14, Orc:2) a +0 chain mail a +0 hand axe (10, 2, Orc:2) a +0 dagger (10, 8, Orc:2) a +0 chain mail 8 tomahawks of returning a +0 hand axe a +0 chain mail a +0 long sword (11, 9, Orc:2) a +0 club (11, 16, Orc:2) a +0 plate armour a +0 mace (12, 5, Orc:2) a large rock (12, 11, Orc:2) a +0 plate armour a +2 battleaxe of flaming (12, 13, Orc:2) a tomahawk (12, 18, Orc:2) a +0 mace (13, 11, Orc:2) a +0 robe a +0 dagger a +0 robe a cursed -3 dagger (13, 13, Orc:2) a tomahawk (13, 14, Orc:2) 2 tomahawks (13, 17, Orc:2) a +0 war axe (14, 15, Orc:2) a tomahawk (14, 16, Orc:2) a +0 giant club (14, 18, Orc:2) a +0 chain mail a +0 trident (15, 18, Orc:2) a +0 scale mail (15, 21, Orc:2) a +0 robe a +0 dagger (16, -3, Orc:2) a cursed +0 scale mail a cursed -1 club (16, -2, Orc:2) a +0 robe a cursed -3 dagger (16, -1, Orc:2) a +0 robe a +0 dagger (16, 17, Orc:2) a tomahawk (16, 21, Orc:2) a +0 robe a +0 dagger (17, -2, Orc:2) a +0 chain mail a +0 hand axe (17, 16, Orc:2) a +2 scimitar of holy wrath (17, 17, Orc:2) a +2 short sword of flaming a +0 shortbow a +1 short sword of draining a cursed +0 long sword (17, 23, Orc:2) a +0 robe a +0 dagger (18, 19, Orc:2) a tomahawk (18, 25, Orc:2) a +0 mace (18, 28, Orc:2) a +0 short sword of flaming a cursed +0 robe (19, 24, Orc:2) a +0 robe a +1 dagger of protection (19, 25, Orc:2) a +0 chain mail a +0 long sword (20, 21, Orc:2) a tomahawk a +0 chain mail a +0 dire flail (20, 25, Orc:2) a cursed +0 robe a +0 dagger a +0 plate armour a +0 long sword (20, 28, Orc:2) a +0 leather armour a +0 flail (21, 25, Orc:2) a +0 chain mail a +0 long sword (21, 26, Orc:2) a +0 cloak a +0 dagger a +0 chain mail a +2 bardiche a +0 club a +0 hand axe (21, 27, Orc:2) a +0 chain mail a +0 trident a +0 short sword a +0 chain mail a +0 short sword (22, 27, Orc:2) a +0 plate armour a +0 hand axe a +0 robe a cursed +0 dagger a +0 robe a +0 dagger (22, 28, Orc:2) a +0 plate armour a +0 battleaxe (23, 27, Orc:2) a +1 robe of resistance a +0 dagger (24, 27, Orc:2) a +0 club (25, 26, Orc:2) a +0 ring mail (36, 2, Orc:2) a +2 robe of cold resistance a +0 dagger (46, -4, Orc:2) a +0 falchion (46, -3, Orc:2) a +0 flail a +0 chain mail a +4 trident of piercing (47, -5, Orc:2) a +1 trident of piercing (47, -2, Orc:2) a +0 leather armour a +0 short sword Level 1 of the Elven Halls (0, 0, Elf:1) a +0 scale mail (3, -19, Elf:1) a +0 short sword a +0 longbow a +0 leather armour (3, -2, Elf:1) 5 large rocks (5, -27, Elf:1) a +0 long sword a +0 ring mail a +0 buckler (5, -2, Elf:1) 21 stones (6, 1, Elf:1) 13 stones (10, -20, Elf:1) a +0 dagger a +0 ring mail (15, -22, Elf:1) a +0 cloak (17, -18, Elf:1) a +1 short sword of venom (17, -12, Elf:1) a +0 whip (18, -16, Elf:1) a +0 dagger (21, -21, Elf:1) a +0 scale mail (21, -14, Elf:1) a +2 short sword of flaming (23, -9, Elf:1) a +0 rapier (24, -9, Elf:1) a +1 glaive of chopping (25, -10, Elf:1) a +1 short sword of freezing a +0 long sword (25, -9, Elf:1) a +0 leather armour a +0 short sword (26, -10, Elf:1) a +0 dagger (27, -9, Elf:1) a +0 rapier a +0 chain mail (27, -8, Elf:1) a +4 flail of protection a +0 leather armour a +0 long sword (28, -7, Elf:1) a +0 long sword (29, -6, Elf:1) a +2 short sword of protection (31, -4, Elf:1) a +1 short sword of protection a +0 war axe a +0 long sword a +0 chain mail (31, -1, Elf:1) a +5 long sword of slicing a +0 ring mail (32, -3, Elf:1) a +4 vampiric long sword a +0 blowgun 18 curare-tipped needles a +2 morningstar of protection 30 arrows a +0 long sword a +0 leather armour (33, -37, Elf:1) 14 poisoned needles (34, -30, Elf:1) 16 stones (35, -1, Elf:1) a +0 long sword a +0 leather armour a +0 buckler (36, 0, Elf:1) a +0 rapier a +0 ring mail (38, -33, Elf:1) 20 stones (38, -1, Elf:1) a +0 dagger (39, -2, Elf:1) a +0 short sword (40, -3, Elf:1) a +0 leather armour a +0 short sword (40, -2, Elf:1) a cursed -2 short sword (51, 3, Elf:1) a +0 rapier (51, 9, Elf:1) a +0 dagger a +0 ring mail a +0 long sword (51, 11, Elf:1) a +0 dagger (51, 16, Elf:1) a +0 dagger Level 2 of the Elven Halls [Shop] Ciextaw's Gadget Shoppe a wand of clouds (5) (378 gold) a crystal ball of energy (280 gold) a wand of enslavement (16) (252 gold) a wand of iceblast (5) (126 gold) a crystal ball of energy (280 gold) a wand of paralysis (14) (224 gold) a lightning rod (4/4) (560 gold) a wand of disintegration (10) (196 gold) a phantom mirror (420 gold) a wand of iceblast (9) (182 gold) a phial of floods (560 gold) a wand of disintegration (9) (182 gold) (0, 0, Elf:2) a +0 mace (3, -3, Elf:2) a +0 rapier (12, -12, Elf:2) a +0 falchion (13, -15, Elf:2) a +0 mace of venom (16, -19, Elf:2) a +0 dagger a +0 leather armour (21, -10, Elf:2) a +0 dagger (24, -31, Elf:2) 14 bolts (24, -26, Elf:2) a +0 shortbow (26, -10, Elf:2) a +0 scimitar (26, -6, Elf:2) a +1 battleaxe of venom (33, -41, Elf:2) a +0 spear the Desolation of Salt (0, 0, Desolation) a +0 long sword a +0 robe (23, 11, Desolation) a box of beasts (23, 16, Desolation) the +12 great sword of Haguklia {speed, +Rage Str+2} Attacks with this weapon are significantly faster. It affects your strength (+2). It lets you go berserk. (24, 13, Desolation) the ring of Tas Usuv {-Tele rElec rF+ rC+} [ring of protection from cold] It protects you from fire. It protects you from cold. It insulates you from electricity. It prevents most forms of teleportation. (24, 14, Desolation) the Papyrus of Confrontation Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Searing Ray Conjuration 2 c - Venom Bolt Conjuration/Poison 5 d - Fireball Conjuration/Fire 5 e - Freezing Cloud Conjuration/Ice/Air 6 (25, 15, Desolation) the +3 executioner's axe of Glory {chaos, SInv} Each time it hits an enemy it has a different, random effect. It lets you see invisible.