Dungeon Crawl Stone Soup version 0.27.0-1-g7a08968 (webtiles) character file. Game seed: 16882430402772544829 417 MercyWheel the Skirmisher (level 7, -14/54 HPs) Began as a Djinni Hedge Wizard on Aug 3, 2021. Demolished by a wight (18 damage) ... on level 4 of the Dungeon. The game lasted 00:08:30 (3649 turns). MercyWheel the Skirmisher (Djinni Hedge Wizard) Turns: 3649, Time: 00:08:30 Health: -14/54 AC: 5 Str: 9 XL: 7 Next: 15% Gold: 188 EV: 13 Int: 18 God: SH: 0 Dex: 12 rFire + + . SeeInvis . m - +2 hunting sling (flame) rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . c - +0 hat rElec . Harm . k - +2 cloak rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.18/turn (no ring) MPRegen 0.00/turn (no ring) @: wereblooded (expiring), flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 188 gold pieces. Inventory: Hand Weapons a - a +0 dagger h - a +1 vampiric short sword m - a +2 hunting sling of flaming (weapon) Missiles n - 13 sling bullets (quivered ammo) Armour b - a +0 robe (worn) c - a +0 hat (worn) k - a +2 cloak (worn) Scrolls d - 2 scrolls of teleportation {unknown} e - a scroll of fear {unknown} g - a scroll of noise {unknown} l - a scroll of identify {unknown} o - a scroll of fog {unknown} p - a scroll of magic mapping {unknown} Potions f - 2 potions of flight {unknown} i - 3 potions of heal wounds {unknown} j - 5 potions of curing {unknown} q - a potion of mutation {unknown} r - a potion of degeneration {unknown} Skills: - Level 5.1 Fighting * Level 4.6 Dodging - Level 1.5 Stealth - Level 3.0 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 52% 1d5 4% 1 b - Blink Tloc N/A N/A 7% 2 c - Call Imp Summ 13% N/A 7% 2 d - Slow Hex 13% N/A 7% 2 e - Conjure Flame Conj/Fire 13% 6-21 14% 3 f - Mephitic Cloud Conj/Pois/Air 13% N/A 14% 3 g - Animate Skeleton Necr 26% N/A 4% 1 h - Wereblood Tmut 13% N/A 7% 2 i - Swiftness Air 13% N/A 14% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:4 1 exclusion Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History The sling bullet hits the wight but does no damage. The wight is severely damaged. The wight misses you. You shoot a sling bullet. The sling bullet hits the wight. The sling bullet burns the wight. You feel a bit better. You destroy the wight! You shoot a sling bullet. The sling bullet hits the gnoll! The sling bullet burns the gnoll. You feel a bit better. You kill the gnoll! You shoot a sling bullet. The sling bullet hits the wight but does no damage. You howl as the wereblood boils in your veins! The wight hits you with a +5 dire flail. You shoot a sling bullet. The sling bullet hits the wight. The sling bullet burns the wight. The wight is moderately damaged. The wight barely misses you. You shoot a sling bullet. The sling bullet barely misses the wight. The wight hits you with a +5 dire flail! The wight hits you with a +5 dire flail. You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: 14 sling bullets Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +5 dire flail and wearing a +0 robe (moderately damaged, 65% to hit) You shoot a sling bullet. The sling bullet closely misses the wight. The wight hits you with a +5 dire flail! * * * LOW HITPOINT WARNING * * * Your primal bloodlust is almost over. Casting: Wereblood (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Swiftness. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * You howl as the wereblood boils in your veins! The wight hits you with a +5 dire flail!! You die... ### ## .z####......# ..#... .z.(z...(.# ...... #(# .....O #(###(##( ...... ### #(((.(.(. ..#!..##.# #)#####++ #######..# ##.## #....##.# #.z.# #....##.# #.@.# #...###.# #"..# #.......######...# ###.#...###.......# .................## ###.......#......# #.......#####..# ###...### #..# #...# #.## You could see a wight. Vanquished Creatures 2 wights (D:4) A bullfrog zombie (D:4) 3 orc priests (D:4) 3 orc wizards (D:4) An adder (D:4) 4 gnolls (D:4) A worm (D:3) 4 dart slugs An orc (D:4) 7 bats 7 endoplasms 4 giant cockroaches 9 goblins 8 hobgoblins 4 jackals (D:4) 4 kobolds A quokka (D:3) 4 ball pythons (D:1) 2 frilled lizards 2 rats 72 creatures vanquished. Vanquished Creatures (collateral kills) Robin (D:2) A ball python (D:1) An endoplasm (D:1) A goblin (D:2) A kobold (D:1) 5 creatures vanquished. Vanquished Creatures (others) 12 toadstools (D:4) 12 creatures vanquished. Grand Total: 89 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MercyWheel the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 291 | D:1 | Reached skill level 1 in Fighting 406 | D:1 | Reached XP level 2. HP: 18/22 MP: 0/0 636 | D:1 | Reached skill level 2 in Fighting 890 | D:1 | Reached XP level 3. HP: 25/29 MP: 0/0 890 | D:1 | Learned a level 1 spell: Animate Skeleton 1572 | D:1 | Reached skill level 3 in Fighting 1724 | D:2 | Noticed Robin 1806 | D:2 | Reached XP level 4. HP: 25/35 MP: 0/0 1820 | D:2 | Killed Robin 3058 | D:4 | Reached XP level 5. HP: 27/41 MP: 0/0 3058 | D:4 | Learned a level 2 spell: Wereblood 3255 | D:4 | Reached skill level 4 in Fighting 3259 | D:4 | Reached XP level 6. HP: 46/49 MP: 0/0 3400 | D:4 | Reached skill level 5 in Fighting 3452 | D:4 | Noticed an ogre 3635 | D:4 | Reached XP level 7. HP: 49/54 MP: 0/0 3635 | D:4 | Learned a level 3 spell: Swiftness 3649 | D:4 | Demolished by a wight Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_orb_chamber, layout_rooms, minmay_misc_feat_nine_boxes, minmay_pentomino_v4 D:2: layout_loops_corners, minmay_distorted, uniq_robin, uniq_crazy_yiuf_cottage, uniq_terence D:3: layout_loops_corners, nicolae_sif_muna_little_library D:4: cheibrodos_fertilizer, layout_loops_cross, marbit_many_paths Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 1 2 3 4 5 | 5.1 Spellcasting | 3 | 3.0 Dodging | 4 | 4.6 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Dagger | 3 | | || 3 Short sword | 14 | 11 | || 25 Fire: Hunting sling | | 71 | 12 || 83 Cast: Magic Dart | 75 | 20 | || 95 Call Imp | 2 | 2 | || 4 Mephitic Cloud | 1 | 2 | || 3 Animate Skeleton | 1 | | || 1 Wereblood | | 5 | || 5 Armor: Robe | 6 | 11 | || 17 Dodge: Dodged | 26 | 32 | 5 || 63