MercyWheel Level 1 of the Dungeon (2, -7, D:1) a +0 flail a gnoll corpse (skeletalised by now) (2, 17, D:1) a rat skeleton (4, 9, D:1) a +0 leather armour (14, -10, D:1) a +0 dagger a goblin corpse (skeletalised by now) (27, 41, D:1) a quokka corpse (skeletalised by now) (28, 12, D:1) a +0 sling (50, -10, D:1) a rat corpse (skeletalised by now) (51, 8, D:1) a ball python corpse (skeletalised by now) (55, 5, D:1) a +0 ring mail Level 2 of the Dungeon (12, -9, D:2) an orb of guile (12, 18, D:2) a +0 dagger a kobold corpse (skeletalised by now) (13, -6, D:2) a +0 spear (13, 17, D:2) a quokka corpse (skeletalised by now) (16, 0, D:2) a +0 mace (19, -11, D:2) a rat skeleton (21, -8, D:2) a +0 club (28, -12, D:2) a +0 mace (38, -6, D:2) a bat skeleton (39, -9, D:2) a +0 whip (40, -7, D:2) a +0 leather armour (56, -11, D:2) a +0 dagger a +0 dagger a rat corpse (skeletalised by now) a goblin corpse (skeletalised by now) (60, -20, D:2) a +0 rapier Level 3 of the Dungeon (12, 11, D:3) a +0 short sword a kobold skeleton (17, 3, D:3) a +0 leather armour (19, -1, D:3) a +0 whip (19, 26, D:3) a +0 cloak (19, 39, D:3) the +7 whip of Wuyromeh {flame, rC+ rN+ Stlth+} rC+: It protects you from cold. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. It cannot be enchanted further. (28, 29, D:3) an adder corpse (skeletalised by now) (29, 37, D:3) a +0 dagger (30, 29, D:3) a +0 sling (35, -9, D:3) a quokka corpse (skeletalised by now) (36, 38, D:3) a rat corpse (skeletalised by now) (39, 36, D:3) a quokka corpse (skeletalised by now) a bat corpse (skeletalised by now) a bat corpse (skeletalised by now) (40, 13, D:3) a +0 ring mail (40, 36, D:3) a +0 whip an orc corpse (skeletalised by now) (42, -1, D:3) a +0 whip (42, 37, D:3) a staff of air (44, 14, D:3) a +0 short sword (44, 21, D:3) a +0 club (49, 39, D:3) an adder corpse (skeletalised by now) (50, 32, D:3) a +0 whip a +0 leather armour an orc corpse (skeletalised by now) (51, 16, D:3) a +0 whip (53, -4, D:3) a +0 falchion (54, -3, D:3) an adder corpse (skeletalised by now) (55, 47, D:3) the +3 leather armour of Tolapt {Rampage rF- SInv Stlth+} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rF-: It makes you vulnerable to fire. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. (57, -3, D:3) a +0 whip (57, 1, D:3) a +0 hand axe (59, 27, D:3) a +0 club a goblin skeleton (66, 23, D:3) a +0 dagger Level 4 of the Dungeon (3, -1, D:4) a parchment of Animate Dead (6, 26, D:4) a +0 club (9, 6, D:4) an iguana corpse (skeletalised by now) (11, 14, D:4) a +0 dagger (12, -1, D:4) a potion of mutation (12, 25, D:4) a quokka skeleton (20, -1, D:4) a scroll of identify (24, 13, D:4) a +0 spear of pain (26, -3, D:4) an inkwell talisman (26, 18, D:4) a +0 club a goblin skeleton (28, 28, D:4) an adder skeleton (29, 22, D:4) a +0 spear (30, -10, D:4) a +0 club (32, -10, D:4) a +0 flail a +0 leather armour (33, 19, D:4) a +0 ring mail (35, -1, D:4) a +0 short sword 3 poisoned darts a kobold corpse (skeletalised by now) (36, -7, D:4) a +0 robe (38, -2, D:4) the felid corpse of Natasha (skeletalised by now) (40, -12, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) the +0 leather armour "Buras" {Dex+3} Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (20, 0, D:5) a +0 quarterstaff (24, -3, D:5) a +0 flail (28, 7, D:5) an adder skeleton (31, 21, D:5) a +0 scythe a +0 robe (32, 3, D:5) a +0 war axe a +0 robe (36, 2, D:5) a throwing net (40, 49, D:5) a +0 short sword (46, 3, D:5) the felid corpse of MercyWheel (skeletalised by now) (48, 14, D:5) a +0 chain mail a +0 dagger (52, 13, D:5) a parchment of Foxfire (56, 37, D:5) a +0 orcbow a centaur corpse (skeletalised by now) (58, 17, D:5) a +0 battleaxe (60, 3, D:5) a +0 whip (61, 3, D:5) a +0 halberd a gnoll skeleton (61, 5, D:5) a +0 ring mail (63, 6, D:5) a quokka corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 robe (0, 3, D:6) a +0 ring mail (6, 11, D:6) an iguana corpse (skeletalised by now) (8, 23, D:6) a +0 morningstar (9, 21, D:6) a +0 hand axe (12, -7, D:6) a +0 giant spiked club an ogre skeleton (12, -6, D:6) a hound skeleton (14, -15, D:6) a +0 helmet (18, 28, D:6) a throwing net (19, 32, D:6) a +0 robe (29, -15, D:6) a +0 trident (30, 27, D:6) an iguana skeleton (31, 31, D:6) a +0 leather armour (39, 24, D:6) a +0 ring mail a +0 club a +0 flail a +0 halberd a gnoll skeleton (39, 25, D:6) a +0 whip (48, -3, D:6) a +2 longbow of freezing (53, 32, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) an orb of mesmerism (5, 8, D:7) 3 boomerangs (10, -5, D:7) a +0 short sword a +0 scale mail (11, -5, D:7) a +0 dagger a +0 robe (12, -5, D:7) a +0 club (13, -7, D:7) a +0 mace a +2 spear of freezing a +0 leather armour of cold resistance (13, -6, D:7) a +0 falchion a +0 hand axe (21, -9, D:7) a staff of cold (27, 30, D:7) a +0 leather armour (29, 9, D:7) a +0 dagger (29, 14, D:7) a +0 morningstar (30, 25, D:7) a +3 halberd of freezing a +0 robe (32, 7, D:7) a quill talisman (32, 25, D:7) a +1 whip of draining 3 boomerangs (32, 26, D:7) a +0 club a +0 leather armour (32, 27, D:7) a +0 club (35, 25, D:7) a +0 hand axe (37, 30, D:7) a +1 halberd of venom (39, 29, D:7) a +0 whip a +0 robe (40, 26, D:7) a +3 hand axe a +0 robe a +0 halberd a +0 robe (41, 26, D:7) a +0 great sword a +0 robe (41, 30, D:7) a +2 vampiric whip a gnoll skeleton (42, 26, D:7) a +0 club (42, 27, D:7) a +0 club a +0 leather armour (42, 28, D:7) a +0 halberd (43, 28, D:7) a +0 club (43, 29, D:7) the felid skeleton of MercyWheel (44, 26, D:7) a +0 whip (44, 27, D:7) a +0 halberd (51, 11, D:7) a +0 dagger a +0 robe (51, 20, D:7) the felid corpse of MercyWheel (skeletalised by now) (52, 10, D:7) a +0 dagger a +0 leather armour (53, 9, D:7) a +0 pair of boots (53, 10, D:7) a +0 whip a +0 leather armour (56, 10, D:7) a +0 whip a +0 leather armour Level 8 of the Dungeon (5, 31, D:8) a +1 short sword of speed (6, 30, D:8) a +0 club (6, 31, D:8) a +0 hand axe a +0 chain mail (7, 30, D:8) a +0 dagger a +0 robe (7, 31, D:8) a +0 dagger a +0 robe (13, -5, D:8) a +0 dagger a +0 robe (13, -3, D:8) a +0 dagger a +0 robe (16, 23, D:8) a +0 short sword (17, 23, D:8) a +0 short sword an orc skeleton (17, 25, D:8) a +0 mace a +0 leather armour (18, -3, D:8) a +0 club a +0 leather armour (18, 23, D:8) a +0 dagger a +0 robe (35, -10, D:8) a +0 great sword (37, 6, D:8) a +0 club (37, 7, D:8) a +0 dagger a +0 robe (37, 8, D:8) a +0 club a +0 dagger a +0 robe (42, 39, D:8) a +0 scale mail (56, 40, D:8) a +0 hand axe Level 9 of the Dungeon (0, 0, D:9) a +0 club (1, 0, D:9) a +0 dagger a +0 robe (3, -28, D:9) a +0 robe (5, -1, D:9) a +0 dagger (8, -4, D:9) a +0 orcbow (24, -15, D:9) a hound skeleton a hound skeleton (26, -11, D:9) a hound skeleton (29, -35, D:9) a +0 dagger a curare-tipped dart (30, -35, D:9) a +0 short sword 4 stones (30, -34, D:9) a +0 short sword (30, 10, D:9) a +0 war axe a +0 chain mail (31, 10, D:9) a +0 hand axe 2 boomerangs a +0 leather armour (31, 12, D:9) a +0 hand axe (39, 11, D:9) a +0 dagger a +0 robe (39, 12, D:9) a +0 hand axe (40, 13, D:9) a +0 dagger (41, 13, D:9) a +0 mace (53, -1, D:9) a +0 ring mail Level 10 of the Dungeon (9, -3, D:10) a +0 dagger (12, 7, D:10) a +0 pair of gloves (17, 14, D:10) a +0 great mace (20, 9, D:10) a +0 leather armour (24, 6, D:10) a +0 club (25, 12, D:10) a +0 short sword (32, -18, D:10) a book of Burglary (33, -24, D:10) a +0 plate armour (33, -18, D:10) 5 poisoned darts (33, -12, D:10) a +0 leather armour (34, 15, D:10) a +0 flail a +0 leather armour (35, 16, D:10) a +0 trident a +0 scale mail (35, 17, D:10) a +0 flail a +0 chain mail (36, 11, D:10) a +0 club a +0 leather armour (36, 16, D:10) a +0 whip a +0 chain mail (36, 17, D:10) a +0 hand axe a +0 chain mail (37, 11, D:10) a +0 club a gnoll corpse (skeletalised by now) (37, 12, D:10) a +0 mace (37, 17, D:10) the +6 quarterstaff of Tuwiesiu {heavy, rC+ Will+ Str+2 Int+3} rC+: It protects you from cold. Will+: It increases your willpower. Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 robe (39, 14, D:10) a +0 dagger a +0 robe (40, 12, D:10) a +0 whip (40, 14, D:10) a +0 dagger a +0 robe (41, 12, D:10) a +0 club (42, 12, D:10) a +0 flail a +0 scale mail an orc skeleton Level 1 of the Lair of Beasts (14, -14, Lair:1) 20 gold pieces (19, -15, Lair:1) a +0 battleaxe (21, -14, Lair:1) a parchment of Cause Fear (22, -13, Lair:1) 37 gold pieces (42, -26, Lair:1) a blink frog skeleton (42, -11, Lair:1) a +0 robe (43, 0, Lair:1) a +0 long sword (50, -32, Lair:1) a parchment of Swiftness Level 2 of the Lair of Beasts (28, -20, Lair:2) a +0 pair of gloves (42, -52, Lair:2) the felid skeleton of MercyWheel (43, -52, Lair:2) a +0 trident (43, -25, Lair:2) a +0 quarterstaff (46, -17, Lair:2) a +0 trident (51, -58, Lair:2) a +1 leather armour of poison resistance Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 ring mail (7, -11, Lair:3) a +0 chain mail (18, -9, Lair:3) a potion of haste (18, -8, Lair:3) 14 gold pieces (21, -7, Lair:3) a scroll of vulnerability