MercyWheel Level 1 of the Dungeon (0, 0, D:1) a +0 pair of boots (1, -33, D:1) a +0 club a goblin skeleton (1, -17, D:1) a +0 club a goblin corpse (skeletalised by now) (2, -42, D:1) a rat corpse (skeletalised by now) (7, -44, D:1) a +0 club 4 stones (12, -13, D:1) a +0 club a goblin corpse (skeletalised by now) (16, -42, D:1) a +0 short sword (16, -13, D:1) 4 boomerangs (16, -12, D:1) a bat corpse (skeletalised by now) (17, -42, D:1) 5 large rocks (18, -43, D:1) a hobgoblin skeleton (22, -36, D:1) a rat skeleton (23, -36, D:1) a rat skeleton (25, 1, D:1) a rat corpse (skeletalised by now) (28, -14, D:1) a ball python corpse (skeletalised by now) (32, -44, D:1) a quokka corpse (skeletalised by now) (42, -22, D:1) a +0 short sword a rat corpse (skeletalised by now) (43, -20, D:1) a +0 club (51, -21, D:1) a +0 club (52, -21, D:1) a +0 short sword 5 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 5 poisoned darts (3, -7, D:2) an adder skeleton (10, -24, D:2) an adder skeleton (11, -21, D:2) a +0 dagger (14, -7, D:2) a +0 club (16, -45, D:2) a +0 quarterstaff (19, 2, D:2) a ball python corpse (skeletalised by now) (27, -28, D:2) a ball python corpse (skeletalised by now) (32, 1, D:2) a hobgoblin corpse (skeletalised by now) (40, -41, D:2) a +0 club a goblin corpse (skeletalised by now) (44, -13, D:2) an adder skeleton (50, -8, D:2) an adder corpse (skeletalised by now) (55, 3, D:2) a +0 dagger (57, -31, D:2) a +0 leather armour Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the ring "Weymed" {rF- rN+ Will++ MP+5} (4450 gold) [ring of positive energy] rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Will++: It greatly increases your willpower. MP+5: It affects your magic capacity (+5). the ring "Plog" {^Contam rPois rCorr Int+3 Dex+2} (3750 gold) [ring of poison resistance] ^Contam: It causes magical contamination when unequipped. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). the +2 robe of Qiehimoa {rCorr Str+3 Int+4 Dex+2} (4240 gold) rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the +6 mace "Jyliym" {heavy, rPois Int+3 Dex+3} (5920 gold) rPois: It protects you from poison. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the amulet "Lim Paek" {Wildshape rPois rF- Regen+ MP+5} (4470 gold) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Regen+: It increases your rate of health regeneration. MP+5: It affects your magic capacity (+5). the death talisman "Ofaugh" {rF+ rCorr Stlth+} (14220 gold) [talisman of death] rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. the +0 robe "Amnoishro" {rElec rPois rF++ Will- SInv} (3660 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. rF++: It greatly protects you from fire. Will-: It decreases your willpower. SInv: It lets you see invisible. It cannot be enchanted further. the necromancy staff of Kengo {rC+ rN+ Necro} (3900 gold) [staff of necromancy] rC+: It protects you from cold. rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. the +7 sling of Fiklaeroef {freeze, rElec rC+ Will+ Int+5} (7480 gold) rElec: It insulates you from electricity. rC+: It protects you from cold. Will+: It increases your willpower. Int+5: It affects your intelligence (+5). It cannot be enchanted further. the spider talisman of Acathas {Str-2 Int+8 Dex+2} (5330 gold) [spider talisman] Str-2: It affects your strength (-2). Int+8: It affects your intelligence (+8). Dex+2: It affects your dexterity (+2). the +6 dagger of Qekk {protect, rElec rC- rCorr Dex+2} (4920 gold) rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the ring of Taoxzayt {^Drain rPois rN+ Wiz} (3980 gold) [ring of wizardry] ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. rN+: It protects you from negative energy. Wiz: It increases the success rate of your magical spells. a +0 heavy broad axe (1820 gold) the ring "Heitiw" {rPois rF+ Will+ MP-6 Slay+4} (4720 gold) [ring of slaying] rPois: It protects you from poison. rF+: It protects you from fire. Will+: It increases your willpower. MP-6: It affects your magic capacity (-6). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the +3 short sword "Neshre" {freeze, rElec Will+ Str+2} (4420 gold) rElec: It insulates you from electricity. Will+: It increases your willpower. Str+2: It affects your strength (+2). It cannot be enchanted further. the ring of Surprise {rC+ Str+3 Dex+3} (4460 gold) [ring of protection from cold] rC+: It protects you from cold. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). a +0 orcbow of flaming (920 gold) the +1 scale mail of Qaumud {rElec Dex+5} (3350 gold) rElec: It insulates you from electricity. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. the +8 mace of Recklessness {flame, Bane +Blink Str+6 Int+3} (7830 gold) Bane: It inflicts you with a random bane when you equip it. +Blink: It lets you blink. Str+6: It affects your strength (+6). Int+3: It affects your intelligence (+3). It cannot be enchanted further. the air staff of Past Mistakes {rElec rF+ Fire Air} (4460 gold) [staff of air] rElec: It insulates you from electricity. rF+: It protects you from fire. Fire: It increases the power of your Fire spells. Air: It increases the power of your Air spells. (0, 0, D:3) a +0 hand axe (10, 1, D:3) a +0 club a goblin skeleton (11, -16, D:3) a +0 hand axe (12, -17, D:3) a +0 whip (16, 16, D:3) a +0 dagger a goblin corpse (skeletalised by now) (16, 17, D:3) a hobgoblin corpse (skeletalised by now) (20, 8, D:3) a ball python corpse (skeletalised by now) (20, 25, D:3) an adder corpse (skeletalised by now) (28, -17, D:3) a +0 club a goblin corpse (skeletalised by now) (29, 25, D:3) a hobgoblin corpse (skeletalised by now) (31, 24, D:3) a hobgoblin corpse (skeletalised by now) (32, 24, D:3) a hobgoblin corpse (skeletalised by now) (33, -21, D:3) a +0 dagger of electrocution a +0 whip a +0 leather armour a goblin corpse (skeletalised by now) (34, -19, D:3) a +0 hand axe a +0 leather armour a +0 dagger a +0 ring mail a +0 short sword a boomerang an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (35, 14, D:3) a +0 club a goblin skeleton (36, -2, D:3) a hobgoblin skeleton a frilled lizard skeleton (38, 12, D:3) a +0 dagger a goblin corpse (skeletalised by now) (39, 5, D:3) a bat skeleton (40, 11, D:3) a +0 dagger a +0 dagger (40, 21, D:3) a +0 club (41, 21, D:3) a +0 falchion a +0 animal skin a +2 helmet a +0 dagger a +0 sling the hobgoblin corpse of Robin (skeletalised by now) a goblin corpse (skeletalised by now) (42, 21, D:3) a +0 dagger (44, -17, D:3) an adder skeleton Level 4 of the Dungeon [Shop] The Oracle's Delphic Readings a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of amnesia (unknown) (48 gold) a parchment of Jinxbite (69 gold) a parchment of Malign Gateway (393 gold) a parchment of Fulminant Prism (156 gold) a scroll of fear (48 gold) a book of Callings (304 gold) a parchment of Passwall (105 gold) a scroll of revelation (90 gold) (1, -15, D:4) a +0 short sword (16, -8, D:4) a +0 cloak (19, -37, D:4) 2 poisoned darts (22, -8, D:4) a +0 dagger a +0 robe (24, -27, D:4) a +0 orcbow (27, -36, D:4) a +0 leather armour (27, -14, D:4) a hobgoblin corpse (skeletalised by now) (30, -39, D:4) a +0 spear (30, -7, D:4) a howler monkey corpse (skeletalised by now) (31, -9, D:4) an adder corpse (skeletalised by now) (34, -9, D:4) a +0 spear 4 stones a +0 robe a hobgoblin skeleton a kobold skeleton (36, -19, D:4) a +0 whip (40, -26, D:4) a +0 ring mail (43, -18, D:4) a +0 orcbow (47, -28, D:4) an adder corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (5, -3, D:5) an adder corpse (skeletalised by now) (5, 27, D:5) a +0 mace (6, 2, D:5) a +0 dagger (9, 12, D:5) a +0 ring mail (9, 15, D:5) a +0 dagger a +0 leather armour (13, 12, D:5) a hound corpse (skeletalised by now) (16, 11, D:5) a +0 ring mail (23, 2, D:5) an adder corpse (skeletalised by now) (25, 23, D:5) a +0 chain mail (26, 29, D:5) an orb of mayhem (28, 37, D:5) a +0 trident (32, 35, D:5) a rat skeleton (33, 36, D:5) a quokka corpse (skeletalised by now) (35, -5, D:5) a +0 giant club (35, 30, D:5) a +0 hand axe a +0 animal skin an orc skeleton (36, 36, D:5) a quokka corpse (skeletalised by now) (37, -4, D:5) a +0 whip (39, 42, D:5) a +0 hand axe a +0 dagger a +0 hand axe an orc skeleton an orc skeleton (40, 7, D:5) a +0 short sword (41, 0, D:5) an adder corpse (skeletalised by now) (41, 44, D:5) a +2 short sword of draining (43, 44, D:5) a +0 whip (55, 30, D:5) a +0 cloak Level 6 of the Dungeon (0, 0, D:6) a hound corpse (skeletalised by now) (11, -10, D:6) a +0 short sword an orc corpse (skeletalised by now) (13, -9, D:6) a +0 mace a +0 ring mail a +0 whip a +0 leather armour (13, -4, D:6) a +1 morningstar of protection a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (15, -37, D:6) an adder skeleton (17, 1, D:6) a +0 mace (24, -25, D:6) a +0 dagger an orc skeleton (24, -23, D:6) a +1 hand axe of freezing a +0 plate armour an orc corpse (skeletalised by now) (25, -31, D:6) a +0 ring mail a +0 short sword an orc skeleton (27, -27, D:6) a +0 robe a +0 dagger (34, -42, D:6) a +0 robe (35, -32, D:6) an iguana skeleton (40, -36, D:6) a +0 chain mail a +0 trident an orc skeleton (40, 1, D:6) a +2 whip of electrocution a +0 robe the kobold corpse of Pikel (skeletalised by now) (46, 5, D:6) a +0 robe (49, 12, D:6) a +0 ring mail (53, -19, D:6) a +0 club (57, -37, D:6) an orb of energy (58, -9, D:6) an iguana corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a +0 trident an orc corpse (skeletalised by now) (19, -51, D:7) a +0 leather armour (24, -30, D:7) a +0 dagger a +1 robe of cold resistance (24, -28, D:7) a +0 club a +0 chain mail (39, -53, D:7) a +0 hand axe a boomerang a +0 leather armour an orc corpse (skeletalised by now) (40, -53, D:7) a +0 club a +0 pair of boots an orc corpse (skeletalised by now) (40, -14, D:7) 2 darts of disjunction (42, -52, D:7) a +0 mace (45, -5, D:7) a +0 short sword (46, -28, D:7) a water moccasin skeleton (46, -25, D:7) a howler monkey corpse (skeletalised by now) (60, -52, D:7) a +0 club Level 8 of the Dungeon (3, -24, D:8) a +0 whip a +0 spear a +0 scale mail a +0 buckler a +0 club 3 boomerangs a +0 ring mail a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) an orc corpse (skeletalised by now) (3, -23, D:8) a +0 trident an orc corpse (skeletalised by now) (3, -22, D:8) a +0 club an orc corpse (skeletalised by now) (4, -26, D:8) a +0 hand axe an orc corpse (skeletalised by now) (4, -20, D:8) a +0 halberd a gnoll corpse (skeletalised by now) (7, -26, D:8) a +0 spear a gnoll corpse (skeletalised by now) (13, 6, D:8) a +0 trident (15, -7, D:8) a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) (19, -22, D:8) a +0 ring mail (20, -18, D:8) 6 poisoned darts (20, 5, D:8) 3 boomerangs (24, -1, D:8) a +0 club an orc skeleton (26, -13, D:8) an orb of energy (27, -19, D:8) +0 steam dragon scales a steam dragon corpse (skeletalised by now) (41, -21, D:8) the +1 leather armour "Qoezoagg" {rPois Str+3} rPois: It protects you from poison. Str+3: It affects your strength (+3). It cannot be enchanted further. (47, -13, D:8) a parchment of Hailstorm (47, -8, D:8) an orb of attunement Level 9 of the Dungeon (4, 24, D:9) a +0 troll leather armour a troll corpse (skeletalised by now) (6, 22, D:9) a +0 cloak of stealth (6, 27, D:9) a wyvern corpse (skeletalised by now) (10, 21, D:9) a +0 cloak (18, 0, D:9) a wyvern skeleton (21, 25, D:9) a +0 leather armour a +0 hand axe (22, 23, D:9) a +6 ring of intelligence a water moccasin skeleton (23, 22, D:9) a +0 robe a +0 dagger a +0 robe a +0 dagger (23, 23, D:9) a +0 leather armour a +0 whip an orc skeleton (24, 24, D:9) a +0 chain mail a +0 hand axe (28, 12, D:9) a +2 trident of venom a +0 ring mail a gnoll skeleton (29, 12, D:9) a +0 whip a +0 halberd (30, 12, D:9) a +0 spear (30, 17, D:9) a +0 chain mail (37, 1, D:9) 3 large rocks (39, -1, D:9) a +0 short sword (39, 21, D:9) 5 poisoned darts Level 10 of the Dungeon [Shop] Ywos's Jewellery Emporium a ring of magical power (unknown) (340 gold) a +6 ring of intelligence (612 gold) a ring of willpower (unknown) (425 gold) an amulet of wildshape (unknown) (510 gold) a ring of see invisible (unknown) (255 gold) a +4 ring of protection (612 gold) an amulet of the acrobat (unknown) (510 gold) (0, 0, D:10) a howler monkey corpse (skeletalised by now) (1, -29, D:10) a +0 pair of boots (2, 6, D:10) a +0 scale mail (14, 14, D:10) a +0 short sword (20, 14, D:10) a +0 flail (21, -21, D:10) a +0 club (21, 14, D:10) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (26, -12, D:10) a yak skeleton (26, -11, D:10) a +0 hand axe 3 boomerangs a +0 hand axe a yak skeleton an orc skeleton (27, -11, D:10) a +0 flail 3 boomerangs an orc skeleton (27, -10, D:10) a +0 dagger a +0 robe a +0 short sword an orc skeleton (29, -9, D:10) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (34, -21, D:10) a howler monkey corpse (skeletalised by now) a howler monkey corpse (skeletalised by now) (35, -23, D:10) a howler monkey corpse (skeletalised by now) Level 11 of the Dungeon [Shop] Viarage's Distillery a potion of haste (198 gold) a potion of lignification (59 gold) a potion of might (79 gold) 2 potions of heal wounds (316 gold) a potion of enlightenment (99 gold) 2 potions of moonshine (39 gold) a potion of haste (198 gold) (0, 0, D:11) a throwing net (10, 0, D:11) a komodo dragon skeleton (12, 7, D:11) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc skeleton (12, 8, D:11) a +0 trident an orc skeleton (15, 9, D:11) a +0 dagger a +0 leather armour an orc skeleton (18, 19, D:11) 4 boomerangs (22, -5, D:11) a +0 orcbow a centaur skeleton (22, -3, D:11) a +0 mace (28, 13, D:11) the felid skeleton of MercyWheel (41, 7, D:11) a +0 robe a +0 dagger (45, 21, D:11) a +0 mace (47, 14, D:11) a +0 spear Level 12 of the Dungeon (19, 33, D:12) an ugly thing corpse (skeletalised by now) (30, 20, D:12) a throwing net (31, 9, D:12) a +0 sling (44, 34, D:12) an ugly thing corpse (skeletalised by now) the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 18 gold pieces (5, 0, Lair:1) 7 gold pieces (9, -9, Lair:1) a +4 ring of slaying (12, -1, Lair:1) a +0 quarterstaff (12, 3, Lair:1) a scroll of identify (12, 29, Lair:1) a potion of heal wounds (13, 7, Lair:1) a +0 long sword (13, 25, Lair:1) the felid skeleton of MercyWheel (14, 15, Lair:1) 5 gold pieces (15, 25, Lair:1) the felid corpse of MercyWheel (16, 14, Lair:1) a parchment of Mercury Arrow (17, 10, Lair:1) a scroll of revelation (21, -3, Lair:1) a +0 trident (26, -3, Lair:1) a +0 robe (26, -1, Lair:1) 15 gold pieces (49, -2, Lair:1) 16 gold pieces