Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 11729897651039219520 9 MercyWheel the Trooper (level 2, 16/16 HPs) Began as a Felid Wanderer on June 16, 2026. Got out of the dungeon alive. The game lasted 00:01:23 (180 turns). MercyWheel the Trooper (Felid Wanderer) Turns: 180, Time: 00:01:24 Health: 16/16 AC: 1 Str: 8 XL: 2 Next: 3% Magic: 3/3 EV: 16 Int: 15 God: Gold: 28 SH: 0 Dex: 15 Spells: 1/1 levels left Lives: 0 Deaths: 1 rFire . . . (100%) (no amulet) rCold . . . (100%) (no ring) rNeg . . . (100%) (no ring) rPois . (100%) rElec . (100%) rCorr . (100%) SInv + Will ..... Stlth ++ HPRegen 0.22/turn MPRegen 0.08/turn %: no passive effects @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 28 gold pieces. Inventory: Scrolls g - a scroll of fog Potions A - a potion of attraction d - a potion of ambrosia {unknown} Baubles a - 5 flux baubles Skills: - Level 3.0 Fighting - Level 2.6 Dodging - Level 1.3 Stealth + Level 1.7 Unarmed Combat - Level 1.1 Evocations - Level 2.6 Shapeshifting You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 0% 2d3 38% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History You encounter a jackal. The jackal completely misses you. The quokka closely misses you. You scratch the jackal. The jackal is severely wounded. The jackal bites you. The quokka barely misses you. The jackal bites you. You barely miss the jackal. The jackal is severely wounded. The quokka closely misses you. The jackal closely misses you. You barely miss the jackal. The jackal is severely wounded. The quokka closely misses you. The jackal misses you. Sorry, you're not good enough to have a special ability. You crush the flux bauble in your paw and feel its energy flooding your body. Your body destabilises. You scratch the jackal but do no damage. The jackal begins to glow. The jackal is severely wounded. The jackal closely misses you. The quokka closely misses you. The jackal misses you. You barely miss the jackal. The jackal is severely wounded. The jackal completely misses you. The jackal misses you. The quokka closely misses you. The jackal completely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You scratch the jackal. You kill the jackal! The quokka misses you. The jackal barely misses you. The quokka misses you. You have reached level 2! You scratch the jackal. The jackal begins to glow. The jackal is lightly wounded. The jackal bites you. You die... Your shape twists and changes as you die. You encounter a ball python. Your body stabilises again. You rejoin the land of the living... There is an open door here. There is a staircase leading out of the dungeon here. You have escaped! #......####.)##.......... ....................###### #.####.#............# . #.###....##..### ####..###......>.# #.[..##.......##.# #....##.#.##'##..# #....##.#.#...######## #....##...#.@.#......# ...##....##.^.#...#.$....# #.....).#....##+##......### ####....#.#...#............ ..........#........hr...... #.#......##(.#..###†####?.. # #.........##.## #g# .. #.#.......##.####.###.... ...............#......h... There were no monsters in sight! Vanquished Creatures 2 jackals (D:1) A quokka (D:1) 2 ball pythons (D:1) 2 goblins (D:1) 3 rats (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MercyWheel the Felid Wanderer began the quest for the Orb. 0 | D:1 | MercyWheel set off with the following items: 6 flux | baubles, a scroll of fog, a potion of attraction. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 38 | D:1 | Reached skill level 1 in Unarmed Combat 160 | D:1 | Reached XP level 2. HP: 1/16 MP: 3/3 160 | D:1 | Slain by a jackal 160 | D:1 | Lost a life (0 lives remaining) 180 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_e, layout_rooms, ebering_ecumenical_altar_hall Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 1 | 1.7 Fighting | | 3.0 Dodging | | 2.6 Stealth | | 1.3 Evocations | | 1.1 Shapeshifting | | 2.6 Action || total ---------------------------++------- Attack: Normal || 29 Melee: Unarmed || 29 Bite || 2 Stab: Sleeping || 3 Armour: None || 8 Dodge: Dodged || 34