MercyWheel Level 1 of the Dungeon (8, 3, D:1) a +0 leather armour (12, -2, D:1) a rat corpse (skeletalised by now) (17, 31, D:1) a +0 ring mail (18, 10, D:1) a hobgoblin corpse (skeletalised by now) (25, 40, D:1) a quokka corpse (skeletalised by now) (27, 0, D:1) a rat corpse (skeletalised by now) (29, 32, D:1) a frilled lizard skeleton (29, 38, D:1) a quokka skeleton (31, 17, D:1) a +0 dagger a kobold skeleton (31, 18, D:1) a +0 dagger 4 stones a kobold skeleton (32, 17, D:1) the felid skeleton of MercyWheel (32, 28, D:1) a rat corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (36, 3, D:1) a rat skeleton (37, 10, D:1) a +0 club 5 stones (37, 36, D:1) a hobgoblin corpse (skeletalised by now) (41, 17, D:1) a +0 ring mail Level 2 of the Dungeon [Shop] Ebeid's Distillery a potion of heal wounds (unknown) (96 gold) a potion of curing (36 gold) a potion of ambrosia (unknown) (96 gold) a potion of berserk rage (unknown) (60 gold) a potion of resistance (120 gold) a potion of experience (unknown) (600 gold) a potion of haste (unknown) (120 gold) a potion of invisibility (unknown) (96 gold) a potion of invisibility (unknown) (96 gold) a potion of haste (unknown) (120 gold) a potion of heal wounds (unknown) (96 gold) a potion of attraction (36 gold) [Shop] Yzunt's Antique Armour Shop a +0 leather armour (54 gold) a +0 leather armour of fire resistance (243 gold) a +0 robe (24 gold) a +0 leather armour (54 gold) a +3 leather armour of willpower (648 gold) a +0 ring mail (108 gold) a +0 ring mail (108 gold) a +0 ring mail (108 gold) [Shop] Upsewiaj's Jewellery Shop an amulet of chemistry (unknown) (300 gold) the amulet "Emiokhem" {Reflect Harm rN++ Dex-5 SH+5} (370 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. Harm: It increases damage dealt and taken. rN++: It greatly protects you from negative energy. Dex-5: It affects your dexterity (-5). SH+5: It affects your SH (+5). a +4 ring of slaying (unknown) (360 gold) a +6 ring of intelligence (unknown) (360 gold) a +6 ring of dexterity (unknown) (360 gold) an amulet of regeneration (unknown) (300 gold) a ring of magical power (unknown) (200 gold) the ring of Asceticism {Fly rPois Str-2 Int+5 Stlth+} (382 gold) [ring of poison resistance] Fly: It grants you flight. rPois: It protects you from poison. Str-2: It affects your strength (-2). Int+5: It affects your intelligence (+5). Stlth+: It makes you more stealthy. the ring "Lull" {Will+ Dex+3 Slay+2} (467 gold) [ring of willpower] Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). a ring of flight (unknown) (175 gold) [Shop] Gutiali's Jewellery Boutique a ring of protection from cold (unknown) (350 gold) an amulet of the acrobat (unknown) (420 gold) a +5 ring of evasion (unknown) (504 gold) an amulet of the acrobat (unknown) (420 gold) a ring of protection from fire (unknown) (350 gold) the ring of Urhuczop {+Blink rCorr Int-5 Dex+3} (417 gold) [ring of resist corrosion] +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. Int-5: It affects your intelligence (-5). Dex+3: It affects your dexterity (+3). a +6 ring of dexterity (unknown) (504 gold) a ring of flight (unknown) (245 gold) a +6 ring of dexterity (unknown) (504 gold) [Shop] Pimahi Dong's Antique Armour Shop a +0 robe (26 gold) a +2 robe of willpower (519 gold) a +0 plate armour (522 gold) a +0 chain mail (174 gold) an orb of attunement (754 gold) a +0 robe (26 gold) a +0 leather armour (58 gold) a +2 robe of fire resistance (519 gold) a +4 plate armour of poison resistance (1218 gold) a +0 chain mail (174 gold) the +0 leather armour of the Well-Known Seers {Will+ Regen+} (423 gold) Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. a +0 robe (26 gold) (0, 0, D:2) a +0 short sword of venom (13, -2, D:2) 6 poisoned darts (21, 55, D:2) an amulet of faith (36, 4, D:2) the +2 ratskin cloak {*Rats rPois rN+ Str-1 Int-1 Dex+1} *Rats: When the wearer is hurt, rats may emerge from it to assist them. rPois: It protects you from poison. rN+: It protects you from negative energy. Str-1: It affects your strength (-1). Int-1: It affects your intelligence (-1). Dex+1: It affects your dexterity (+1). It cannot be enchanted further. (36, 9, D:2) a +0 whip a kobold corpse (skeletalised by now) (37, 40, D:2) a +0 mace (42, 39, D:2) a +0 robe (44, 24, D:2) a +0 whip 2 stones a kobold corpse (skeletalised by now) (51, 0, D:2) a ball python skeleton (52, 28, D:2) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (53, 19, D:2) a +0 club (58, 27, D:2) a +0 club 5 stones a kobold skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 robe (3, -4, D:3) a +0 quarterstaff (3, 9, D:3) a bat corpse (skeletalised by now) (9, -14, D:3) a rat skeleton (10, -15, D:3) a +0 short sword (10, 17, D:3) a +0 pair of gloves (15, -13, D:3) a +2 flail of protection an orc skeleton (20, 14, D:3) a +0 mace a bat corpse (skeletalised by now) (31, 15, D:3) a +0 leather armour (33, -18, D:3) a +0 whip (34, -2, D:3) a rat corpse (skeletalised by now) (34, 20, D:3) a +0 scale mail (37, 6, D:3) a ball python corpse (skeletalised by now) (41, 2, D:3) 3 poisoned darts (44, 7, D:3) a +0 leather armour Level 4 of the Dungeon (14, 1, D:4) 6 javelins (30, 28, D:4) a +0 dagger 5 stones a kobold corpse (45, 16, D:4) a +0 club (46, 18, D:4) a +0 whip (46, 19, D:4) the felid corpse of MercyWheel (47, 13, D:4) a +0 club an orc corpse