MesmerSkin Level 1 of the Dungeon [Shop] Yzaar's Antique Weapon Shoppe a +0 spear (48 gold) a +0 club (16 gold) a +0 hand axe (48 gold) a +0 spear (48 gold) a +0 short sword (48 gold) a +0 quarterstaff (64 gold) a +0 short sword (48 gold) a +2 hand axe of venom (249 gold) a +0 dagger (32 gold) (3, -19, D:1) a hobgoblin corpse (skeletalised by now) (7, 16, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (8, -12, D:1) a bat skeleton a bat skeleton a ball python skeleton (9, -11, D:1) a +0 club a goblin skeleton (10, -11, D:1) a +0 short sword a kobold corpse (skeletalised by now) (10, 9, D:1) a +0 whip 5 stones a kobold corpse (skeletalised by now) (11, 16, D:1) a +0 robe (16, 8, D:1) a +0 hand axe (21, -11, D:1) a bat corpse (skeletalised by now) (25, 18, D:1) a quokka corpse (skeletalised by now) (30, 8, D:1) a rat skeleton (38, 13, D:1) 5 large rocks (41, -14, D:1) a +0 club a jackal corpse (skeletalised by now) a goblin corpse (skeletalised by now) (44, -5, D:1) a +0 dagger a kobold corpse (skeletalised by now) (49, 6, D:1) a rat skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 quarterstaff (10, 13, D:2) 3 stones (11, -6, D:2) 9 stones (15, -33, D:2) a +0 short sword (15, -14, D:2) a +0 club a goblin skeleton (22, -28, D:2) a +0 dagger (29, -13, D:2) a rat skeleton (39, -16, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (8, 24, D:3) a +0 falchion (10, -18, D:3) a frilled lizard corpse (skeletalised by now) (29, 17, D:3) an adder corpse (skeletalised by now) (34, 7, D:3) a rat skeleton (39, -9, D:3) a +0 short sword a kobold corpse (skeletalised by now) (40, -17, D:3) the felid corpse of MesmerSkin (skeletalised by now) (43, 17, D:3) a ball python skeleton (53, -13, D:3) a hobgoblin skeleton (57, 22, D:3) a +0 whip (67, -4, D:3) a scroll of brand weapon Level 4 of the Dungeon (0, 0, D:4) the felid skeleton of MesmerSkin (2, -27, D:4) a +0 dagger (9, -45, D:4) a +0 dagger (10, -39, D:4) 4 stones (12, -42, D:4) 3 poisoned darts (12, -5, D:4) a +0 leather armour (15, -23, D:4) a +0 hand axe an orc skeleton (16, -31, D:4) a +0 club a goblin skeleton (21, -45, D:4) a +0 club a goblin corpse (skeletalised by now) (27, -46, D:4) a +0 club (27, 2, D:4) a +0 giant club (30, 1, D:4) a hobgoblin corpse (skeletalised by now) (31, -24, D:4) a +0 short sword a kobold corpse (skeletalised by now) (33, -14, D:4) a +0 cloak (34, -28, D:4) a +0 club a goblin skeleton (37, -47, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +1 dagger of venom a +0 robe a +0 short sword (0, 1, D:5) a +0 dagger a +0 robe (0, 4, D:5) a +0 dagger a +0 robe (1, 1, D:5) a +0 robe (1, 4, D:5) a +0 mace a +0 chain mail (12, 26, D:5) a +0 ring mail (20, 13, D:5) 3 stones (22, 41, D:5) a +0 ring mail (23, 30, D:5) an adder corpse (skeletalised by now) (24, 42, D:5) a +0 short sword (33, 45, D:5) 6 large rocks (43, 32, D:5) an iguana corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 trident (25, -23, D:6) a +0 robe (26, -22, D:6) 6 stones (44, -19, D:6) a +0 dagger (44, -17, D:6) 4 stones a +0 dagger (45, -19, D:6) 4 stones a +0 whip 3 poisoned darts a +1 short sword of draining (45, -18, D:6) 5 stones a +0 dagger a +0 dagger (50, 29, D:6) a +0 club 3 boomerangs a +0 club a +1 dagger of flaming a +0 club (53, 26, D:6) a +1 dagger of venom a +0 robe Level 7 of the Dungeon [Shop] Gehal's Armour Shop a +0 cloak (58 gold) the +2 helmet "Cimotrek" {rC+ Str+2} (425 gold) Str+2: It affects your strength (+2). rC+: It protects you from cold. a +0 plate armour (299 gold) a +0 ring mail (52 gold) a +2 robe of fire resistance (230 gold) a +0 robe (9 gold) a +0 leather armour (26 gold) the +3 ring mail "Buwacueg" {rC+ rCorr Dex+4 SInv} (665 gold) Dex+4: It affects your dexterity (+4). rC+: It protects you from cold. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. (0, 0, D:7) a +0 ring mail (2, -2, D:7) a +0 leather armour (8, -9, D:7) a +0 flail (21, 39, D:7) a +0 flail (23, 41, D:7) a +0 club (24, 39, D:7) a +0 whip a +0 robe (26, 2, D:7) a +0 giant club a +0 giant spiked club a stone (29, 2, D:7) a +0 long sword the +3 plate armour of Hurpheon {rElec rF+ Stlth+} rF+: It protects you from fire. rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. (30, 10, D:7) a +2 vampiric short sword a +0 short sword 5 poisoned darts a +0 robe (30, 12, D:7) a +0 dagger a +0 leather armour (31, 44, D:7) a +0 dagger (34, 1, D:7) a +0 club a +0 shortbow 5 stones (37, 36, D:7) a +0 whip (38, 9, D:7) a scroll of fog (38, 15, D:7) Maxwell's Memoranda Level 8 of the Dungeon [Shop] Rymialo's Firing Range 3 boomerangs (72 gold) a +0 triple crossbow (120 gold) a throwing net (36 gold) a +1 hand cannon of flaming (159 gold) 3 darts of dispersal (32 gold) the +7 sling "Cuisetij" {speed, rCorr} (625 gold) rCorr: It protects you from acid and corrosion. 4 large rocks (72 gold) 3 large rocks (54 gold) a +0 hand cannon of flaming (99 gold) (0, 0, D:8) the +1 dagger "Fufok" {holy, MP+5 Dex+3} Dex+3: It affects your dexterity (+3). MP+5: It affects your magic capacity (+5). (6, -5, D:8) a +2 vampiric dagger (7, -29, D:8) a +0 halberd of venom (7, 6, D:8) 8 stones (8, -30, D:8) a +0 spear (8, -29, D:8) a +0 spear (10, -16, D:8) a +0 dagger (12, -11, D:8) a +0 leather armour a +0 whip (14, -8, D:8) a +0 whip a +0 robe a +0 dagger a +0 robe a +0 dagger (14, -7, D:8) a +0 ring mail a +0 club (15, -7, D:8) a +0 club (18, -8, D:8) a +0 quarterstaff a +0 orcbow (18, -6, D:8) a +0 leather armour a +0 club a +0 robe a +0 dagger (20, -38, D:8) 7 stones (20, -14, D:8) a +2 whip of flaming a +2 robe of fire resistance (22, -4, D:8) 6 stones (25, -16, D:8) a +0 whip (27, -42, D:8) a +1 heavy war axe +0 steam dragon scales (28, -38, D:8) a throwing net (28, -35, D:8) a boomerang (29, -38, D:8) a stone (29, -37, D:8) a stone (30, -38, D:8) a stone (30, -35, D:8) a javelin (40, -11, D:8) a +0 mace a +0 leather armour (42, -11, D:8) a +0 quarterstaff a +0 scale mail (42, -10, D:8) a +0 hand axe a +0 chain mail (47, -13, D:8) a scarf of harm Level 9 of the Dungeon [Shop] Ufue's Antique Weapon Emporium a +0 long sword (87 gold) a +0 halberd (100 gold) a +0 club (25 gold) a +0 war axe (87 gold) a +0 rapier (100 gold) a +0 great mace (162 gold) a +0 flail (87 gold) a +0 dagger of electrocution (175 gold) the +6 whip "Murmur" {vamp, Str+4} (1322 gold) Str+4: It affects your strength (+4). (3, -19, D:9) a +0 hand axe (3, -18, D:9) a +0 short sword (4, -19, D:9) a +0 flail a +0 leather armour (4, -18, D:9) a +1 vampiric hand axe (5, -18, D:9) a +0 dagger a +0 robe (19, -8, D:9) a +0 shortbow (37, -20, D:9) a +0 mace (38, -7, D:9) a +0 robe (38, -5, D:9) a +0 barding (41, -21, D:9) a +0 club Level 10 of the Dungeon (0, 0, D:10) a potion of degeneration (13, 4, D:10) a +0 heavy spear (14, 3, D:10) a +0 halberd (14, 5, D:10) a +0 spear (15, 4, D:10) a +0 halberd (22, -17, D:10) a +0 orcbow Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 morningstar (2, -8, Lair:1) a +0 flail (2, -6, Lair:1) a wand of light (3) (2, -3, Lair:1) a scroll of enchant armour (29, 24, Lair:1) a +0 ring mail