MesmerSkin Level 1 of the Dungeon [Shop] Sefuwne's Weapon Shop the +0 arbalest "Mepticuw" {penet, ^Contam rElec rN+ Dex+4} (322 gold) Dex+4: It affects your dexterity (+4). rElec: It insulates you from electricity. rN+: It protects you from negative energy. ^Contam: It causes magical contamination when unequipped. the +6 trident of Fedhas, Hungering {heavy, Str+3} (496 gold) Str+3: It affects your strength (+3). a +0 mace (30 gold) 3 stones (3 gold) a +0 mace (30 gold) a +3 long sword of freezing (233 gold) a +0 rapier of protection (68 gold) a +2 heavy broad axe (192 gold) a +0 mace (30 gold) (0, 0, D:1) a bat skeleton (8, 4, D:1) a bat skeleton (9, 2, D:1) a +0 ring mail (12, 3, D:1) a +0 hand axe (14, 2, D:1) a ball python corpse (skeletalised by now) (14, 6, D:1) a hobgoblin corpse (skeletalised by now) (24, -5, D:1) a ball python skeleton (27, 13, D:1) a quokka corpse (skeletalised by now) (27, 23, D:1) a +0 dagger (30, 32, D:1) a +0 spear (30, 35, D:1) a quokka skeleton (30, 38, D:1) 4 large rocks (31, 36, D:1) a bat skeleton (32, 23, D:1) a rat skeleton (32, 34, D:1) a frilled lizard skeleton (33, -9, D:1) a +0 dagger a +0 dagger of electrocution a kobold skeleton (34, -6, D:1) a +0 mace (36, -8, D:1) a bat skeleton (44, 31, D:1) a rat corpse (skeletalised by now) (50, 2, D:1) a +0 leather armour (51, 1, D:1) a human corpse (skeletalised by now) (52, 2, D:1) a +0 battleaxe (55, 3, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 6 stones (1, 11, D:2) a rat skeleton (5, 23, D:2) 2 stones (9, 20, D:2) 2 stones (14, 15, D:2) a rat corpse (skeletalised by now) (19, 40, D:2) a +0 club a goblin corpse (skeletalised by now) (20, -3, D:2) a human skeleton (20, -1, D:2) a human skeleton (21, -4, D:2) a human skeleton (21, 38, D:2) 4 stones (22, -2, D:2) a human skeleton (22, -1, D:2) a human skeleton (23, 0, D:2) a human skeleton (23, 1, D:2) a human skeleton (23, 2, D:2) a human skeleton (23, 13, D:2) a +0 sling (24, 1, D:2) a human skeleton (24, 2, D:2) a minotaur skeleton (24, 11, D:2) a +0 robe (26, 18, D:2) a frilled lizard corpse (skeletalised by now) (27, 3, D:2) a +0 club a goblin skeleton (33, 19, D:2) a +0 short sword (36, 7, D:2) a ball python skeleton (42, 20, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 mace of protection an orc corpse (skeletalised by now) (6, 37, D:3) a +0 helmet (7, 30, D:3) a +0 leather armour (15, 38, D:3) a jackal skeleton (19, 30, D:3) a +0 leather armour (21, 16, D:3) a +0 chain mail (22, 29, D:3) 5 stones (27, 38, D:3) a ball python skeleton (30, 18, D:3) a +0 leather armour (37, 34, D:3) 3 poisoned darts (46, 1, D:3) a rat corpse (skeletalised by now) (49, 6, D:3) a +0 dagger (50, 35, D:3) 5 stones (56, 33, D:3) a quokka corpse (skeletalised by now) (59, 23, D:3) a +0 club a +0 ring mail (59, 24, D:3) a +0 dagger of electrocution a +0 robe an orc skeleton (60, 21, D:3) a +0 club an orc skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 club (0, 17, D:4) a +0 hand axe (9, -20, D:4) a +0 rapier (9, 23, D:4) the +2 ratskin cloak {*Rats rPois rN+ Str-1 Int-1 Dex+1} *Rats: When the wearer is hurt, rats may emerge from it to assist them. Str-1: It affects your strength (-1). Int-1: It affects your intelligence (-1). Dex+1: It affects your dexterity (+1). rPois: It protects you from poison. rN+: It protects you from negative energy. (29, -2, D:4) a ball python corpse (skeletalised by now) (29, 16, D:4) a +0 rapier (30, -14, D:4) a +0 dagger (31, -2, D:4) a +0 dagger 9 stones a +0 chain mail (40, -7, D:4) a +0 dagger a +0 robe (40, -6, D:4) a +0 flail a +0 flail a +0 robe (46, -8, D:4) 9 stones Level 5 of the Dungeon (0, 0, D:5) a frilled lizard corpse (skeletalised by now) (1, 8, D:5) a +0 chain mail (3, -2, D:5) a river rat corpse (skeletalised by now) (9, 11, D:5) a +0 mace an orc skeleton (26, 25, D:5) a +0 shortbow (26, 27, D:5) a jackal corpse (skeletalised by now) (28, 32, D:5) a +0 hand axe (29, 29, D:5) an adder corpse (skeletalised by now) (32, 42, D:5) a +2 flail of protection (36, 27, D:5) a +0 flail a gnoll corpse (skeletalised by now) (37, 28, D:5) a +0 flail a +0 club a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (37, 29, D:5) an amulet of faith (37, 31, D:5) a +0 club (38, 18, D:5) a +0 giant spiked club (40, 21, D:5) a +0 flail a +0 leather armour a +0 dagger a +0 robe an orc corpse (skeletalised by now) (41, 21, D:5) a +0 dagger a +0 chain mail an orc corpse (skeletalised by now) (48, 17, D:5) a +0 short sword an orc corpse (skeletalised by now) (62, 17, D:5) 6 poisoned darts Level 6 of the Dungeon (0, 0, D:6) a +0 pair of boots (1, 11, D:6) a +0 shortbow a centaur skeleton (3, 37, D:6) a +2 falchion of pain a +0 leather armour an orc corpse (skeletalised by now) (6, 38, D:6) a +0 falchion (6, 39, D:6) a +0 hand axe an orc corpse (skeletalised by now) (12, 16, D:6) a +0 scale mail (13, 40, D:6) a +0 dagger a +0 robe (14, -6, D:6) a +0 robe (14, 27, D:6) a +0 flail (23, 7, D:6) a +0 war axe a +0 robe (24, -3, D:6) a +0 sling (29, 7, D:6) a +2 morningstar a +0 robe a +3 great sword a +0 robe (31, 7, D:6) a +0 falchion a +0 robe (33, 7, D:6) a +0 war axe a +0 robe (38, 34, D:6) a +0 robe Level 7 of the Dungeon [Shop] Fasch's Distillery a potion of attraction (48 gold) a potion of mutation (128 gold) a potion of resistance (160 gold) a potion of degeneration (16 gold) 2 potions of attraction (96 gold) (0, 0, D:7) a +0 falchion (3, 19, D:7) a +0 whip (3, 20, D:7) 3 stones a +0 short sword (4, 18, D:7) 3 stones a +0 short sword 2 poisoned darts a +0 short sword (5, 18, D:7) 4 poisoned darts a +0 short sword a +0 short sword (5, 19, D:7) a +0 short sword (5, 28, D:7) a +0 morningstar a +0 shortbow a centaur corpse (skeletalised by now) (6, -5, D:7) a +0 kite shield (14, 19, D:7) a +0 dagger (16, 25, D:7) a +0 club (34, 21, D:7) 8 stones (40, 19, D:7) 5 stones (41, 16, D:7) 5 stones Level 8 of the Dungeon (0, 0, D:8) 4 stones (0, 6, D:8) a +0 dagger a +1 robe of cold resistance (1, -2, D:8) a +0 robe a +3 trident (4, 8, D:8) a +0 falchion a +0 robe (5, 10, D:8) a +0 robe a +0 long sword (12, 8, D:8) 3 stones (15, 18, D:8) a +0 shortbow (15, 25, D:8) a +0 scale mail (19, 6, D:8) 5 stones (19, 18, D:8) 8 poisoned darts a +0 short sword a +0 dagger (20, 19, D:8) 8 poisoned darts a +0 dagger (22, 19, D:8) a stone a +0 dagger (23, 18, D:8) a +0 dagger (23, 19, D:8) 5 stones a +0 short sword (24, -2, D:8) a +0 trident (24, 15, D:8) 2 poisoned darts a +3 dagger (24, 19, D:8) a +0 dagger (26, -18, D:8) a +0 ring mail (26, -9, D:8) 6 stones (26, 2, D:8) 3 poisoned darts a +0 club (26, 19, D:8) 7 stones (27, 12, D:8) 5 poisoned darts (29, 4, D:8) a +0 ring mail a +0 dagger a +0 whip (30, -7, D:8) a +4 war axe of freezing a +0 robe (34, 18, D:8) a +0 rapier Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail (0, 2, D:9) a +0 trident (5, 13, D:9) a +1 orcbow of flaming (11, -9, D:9) 2 stones (14, -14, D:9) 3 poisoned darts (15, 2, D:9) a +0 trident (19, -11, D:9) a +0 leather armour (27, 32, D:9) a +0 giant club a +2 robe of cold resistance (32, 13, D:9) a +0 chain mail (33, -12, D:9) a +0 orcbow (34, 11, D:9) a +0 chain mail a +0 trident (36, 9, D:9) a +0 ring mail a +0 dagger (37, 8, D:9) a +0 chain mail a +0 hand axe (39, 9, D:9) a +0 ring mail a +0 hand axe (44, -2, D:9) a +0 shortbow (44, 14, D:9) 8 stones Level 10 of the Dungeon [Shop] Quops's Assorted Antiques a +2 sling of freezing (308 gold) a +2 whip of venom (315 gold) 2 scrolls of fog (168 gold) a Gell's gravitambourine (2/2) (840 gold) a +3 halberd of distortion (567 gold) a +2 heavy war axe (384 gold) a potion of resistance (210 gold) a +2 chain mail of willpower (451 gold) [Shop] Tolap's Assorted Antiques the +8 arbalest "Cyenea" {penet, rF+ rC+ Int+2} (1986 gold) Int+2: It affects your intelligence (+2). rF+: It protects you from fire. rC+: It protects you from cold. a +1 robe (200 gold) a +2 pair of gloves of stealth (559 gold) a +2 falchion of protection (405 gold) a +2 robe (330 gold) a potion of haste (260 gold) a +1 vampiric double sword (1352 gold) (0, 0, D:10) a +0 club a +0 chain mail (1, -11, D:10) a +0 club 6 large rocks a +0 dagger a +0 robe (1, -6, D:10) a +0 hand axe a +0 plate armour (2, -10, D:10) a +0 flail a +0 leather armour (2, -4, D:10) a +0 club a +0 leather armour (3, -10, D:10) a +0 club a +0 chain mail (3, -9, D:10) a +0 club a +0 ring mail (4, 1, D:10) a +0 hand axe (6, -2, D:10) a +0 hand axe a +0 plate armour (8, 0, D:10) a +0 trident a +0 chain mail (11, 25, D:10) a ring of magical power (16, 38, D:10) a +0 mace (19, -8, D:10) a +0 chain mail (24, 18, D:10) a +0 flail (36, -8, D:10) a +0 battleaxe a +0 chain mail (37, -8, D:10) a +0 falchion (39, -10, D:10) a +0 hand axe (39, -9, D:10) a +0 dagger (39, -8, D:10) a +0 dagger (40, 26, D:10) a +0 hand axe a +0 leather armour (41, 25, D:10) a +2 short sword of speed 3 boomerangs (41, 26, D:10) a +0 short sword a +0 leather armour (42, 14, D:10) a scroll of brand weapon (45, 3, D:10) a +0 giant spiked club a +0 giant club (45, 22, D:10) 7 stones (57, -5, D:10) a +0 spear (58, -10, D:10) a +0 spear (58, -4, D:10) a +0 spear (58, 9, D:10) a +0 hand axe (58, 20, D:10) a +0 robe a +1 dagger of flaming (58, 21, D:10) a +0 dagger a +0 robe a +0 dagger (58, 23, D:10) a stone a +0 short sword (59, -3, D:10) a +0 spear (59, 19, D:10) a +0 short sword Level 11 of the Dungeon (0, 0, D:11) 2 poisoned darts (13, 12, D:11) a +0 short sword (14, 12, D:11) a +0 whip a +1 vampiric dagger (14, 13, D:11) a +0 scale mail a +0 whip a +0 robe a +0 dagger (19, 7, D:11) a scroll of enchant armour (25, 4, D:11) a +0 robe a +0 dagger (33, -13, D:11) a +0 whip (37, -20, D:11) a +0 trident (43, -36, D:11) a +0 spear (43, -1, D:11) a +0 short sword (44, 5, D:11) a +0 whip (46, 6, D:11) a +0 halberd a +0 plate armour Level 12 of the Dungeon (0, 0, D:12) a scroll of enchant weapon (9, -26, D:12) a +0 short sword (9, -25, D:12) a +0 plate armour a +2 dire flail of draining (10, -33, D:12) a +0 shortbow (10, -26, D:12) a +0 chain mail a +0 war axe a +0 leather armour a +0 whip (10, -25, D:12) a +0 hand axe (11, -27, D:12) a +0 chain mail a +0 mace (11, -26, D:12) a +0 short sword (12, -23, D:12) a +0 plate armour a +0 hand axe (14, -22, D:12) a +0 plate armour a +0 long sword (19, -9, D:12) a +0 ring mail (24, -13, D:12) a +0 shortbow (28, -42, D:12) a +0 club (32, -36, D:12) a +0 dagger (32, -35, D:12) a +0 chain mail a +0 falchion (32, -34, D:12) a +0 leather armour a +0 dagger (33, -36, D:12) a +0 plate armour a +0 halberd (35, -47, D:12) a +0 scale mail a +0 flail (36, -13, D:12) a +0 long sword (37, -29, D:12) a +0 club (38, -44, D:12) a +0 ring mail a +0 club (39, -29, D:12) a +0 broad axe a +0 plate armour Level 13 of the Dungeon [Shop] Covott's Jewellery Shop the amulet of the Lotus Blossom {Faith rF+ rC+ SInv} (1043 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. rF+: It protects you from fire. rC+: It protects you from cold. SInv: It lets you see invisible. an amulet of the acrobat (480 gold) a flux talisman (400 gold) a talisman of death (1280 gold) an amulet of reflection (480 gold) a ring of wizardry (480 gold) a ring of willpower (400 gold) an amulet of guardian spirit (480 gold) a blade talisman (480 gold) (7, 8, D:13) a +0 scale mail (9, 15, D:13) a +0 leather armour (15, 15, D:13) a +0 leather armour (21, 17, D:13) a throwing net (22, 0, D:13) 4 gold pieces (25, 0, D:13) 15 gold pieces (29, -5, D:13) a +0 robe (31, -5, D:13) a +0 ring mail (32, 3, D:13) a +0 shortbow (32, 5, D:13) a +0 robe (33, 0, D:13) 7 gold pieces (36, -2, D:13) a staff of alchemy (40, 21, D:13) 6 large rocks a +0 orcbow a +0 shortbow a +0 orcbow (46, 22, D:13) a +0 short sword Level 14 of the Dungeon [Shop] Ethibuex's Changing Room a potion of mutation (96 gold) a wand of polymorph (4) (67 gold) a potion of mutation (96 gold) a potion of mutation (96 gold) a maw talisman (360 gold) a wand of polymorph (5) (84 gold) a potion of mutation (96 gold) a staff of alchemy (300 gold) (0, 0, D:14) a +0 scale mail 4 javelins a +4 war axe of electrocution (1, 10, D:14) a scroll of teleportation (4, 8, D:14) 22 gold pieces a +0 shortbow (5, 8, D:14) 18 gold pieces a +0 orcbow (8, 1, D:14) 32 gold pieces a +0 shortbow (12, -30, D:14) a +2 shortbow of flaming (24, 1, D:14) a scroll of brand weapon (33, -13, D:14) a +1 whip of electrocution a +0 robe (46, 11, D:14) a +0 bardiche a +0 orcbow (48, -28, D:14) a +0 shortbow (52, -23, D:14) a +0 shortbow (55, -24, D:14) a +0 orcbow (57, 0, D:14) a +0 orcbow (57, 17, D:14) 5 darts of dispersal (58, -1, D:14) a +0 shortbow (58, 0, D:14) a +0 orcbow Level 15 of the Dungeon (0, 0, D:15) a +0 glaive (9, 4, D:15) a +0 long sword (17, -5, D:15) 24 gold pieces (36, -6, D:15) 2 potions of curing (46, 3, D:15) a +0 ring mail the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Bogij's Distillery a potion of attraction (45 gold) a potion of brilliance (60 gold) a potion of enlightenment (75 gold) a potion of enlightenment (75 gold) (0, 0, Orc:1) a +0 giant spiked club (7, -9, Orc:1) a +0 leather armour a +0 dagger (8, -10, Orc:1) a +0 ring mail a +0 whip a +0 hand axe (11, 0, Orc:1) a +0 dire flail a +0 dire flail of holy wrath (13, -1, Orc:1) a +0 giant club (15, -14, Orc:1) a +0 battleaxe a +0 chain mail a +0 battleaxe a +0 chain mail (16, -1, Orc:1) a +0 whip (17, -16, Orc:1) a +0 flail (17, -1, Orc:1) a +0 flail (18, -18, Orc:1) a +0 long sword a +0 chain mail (19, 1, Orc:1) a +1 hand axe of electrocution (21, 3, Orc:1) a +0 robe a +0 dagger (24, -21, Orc:1) a +0 hand axe a +0 chain mail a +0 war axe (25, -21, Orc:1) a +0 flail (25, -20, Orc:1) a +0 dagger (25, -19, Orc:1) a +0 short sword (26, -20, Orc:1) a +0 battleaxe a boomerang a +0 plate armour (26, -19, Orc:1) a +0 giant spiked club (34, 3, Orc:1) a +0 dire flail Level 2 of the Orcish Mines [Shop] Pumoihunt's Antique Armour Shop a +0 leather armour (54 gold) a +1 cloak (310 gold) a +0 robe (18 gold) a +0 robe (18 gold) a +0 robe (18 gold) the +4 chain mail of Butwaw {-Cast Harm Dex+3 Stlth+} (907 gold) Dex+3: It affects your dexterity (+3). -Cast: It prevents spellcasting. Harm: It increases damage dealt and taken. Stlth+: It makes you more stealthy. the +3 robe of Clouds {*Thunder rCloud rElec} (801 gold) *Thunder: It occasionally creates storm clouds above nearby enemies. rCloud: It grants its wearer immunity to clouds. rElec: It insulates you from electricity. [Shop] Fyjan's Distillery a potion of enlightenment (75 gold) a potion of brilliance (60 gold) a potion of mutation (120 gold) a potion of ambrosia (120 gold) a potion of brilliance (60 gold) [Shop] Zaodghua's Antique Weapon Emporium a +0 morningstar (104 gold) a +0 battleaxe of flaming (356 gold) a +0 scimitar (104 gold) a +3 great sword (611 gold) a +0 antimagic glaive (559 gold) a +0 mace (78 gold) a +0 war axe (91 gold) a +0 long sword (91 gold) [Shop] Erutapp's Antique Armour Shop a +2 pair of gloves of hurling (709 gold) a +0 plate armour (759 gold) a +0 chain mail of willpower (379 gold) the +3 warlock's mirror {omnireflect} (1320 gold) Omnireflect: It can block and reflect piercing ranged attacks and magical attacks against the wielder's willpower. a +1 chain mail of cold resistance (544 gold) the +2 buckler "Qukeb" {^Drain rC+ Str-4 Dex+7} (963 gold) Str-4: It affects your strength (-4). Dex+7: It affects your dexterity (+7). rC+: It protects you from cold. ^Drain: It drains your maximum health when unequipped. a +1 leather armour of poison resistance (363 gold) the +3 ring mail of the Sparrow {Str+5} (1204 gold) Str+5: It affects your strength (+5). the +2 scale mail of Gestures {Stlth+} (785 gold) Stlth+: It makes you more stealthy. a +0 plate armour (759 gold) (0, 0, Orc:2) a +0 arbalest (9, -12, Orc:2) a +0 giant club (13, -12, Orc:2) a +0 giant club (21, -5, Orc:2) a +0 giant club (22, -30, Orc:2) a +0 giant club (23, -30, Orc:2) a +0 giant club a +0 giant club (24, -11, Orc:2) a +0 giant club a +0 giant club (24, -10, Orc:2) a +0 scimitar a +0 chain mail (25, -13, Orc:2) a +0 club (26, -12, Orc:2) a +1 antimagic short sword (28, -14, Orc:2) a +0 dire flail (29, -15, Orc:2) a +0 war axe a +0 trident (29, -14, Orc:2) a +0 club (29, -13, Orc:2) a +0 dagger (30, -26, Orc:2) a +0 giant club (30, -22, Orc:2) a +0 dagger (30, -14, Orc:2) a +0 whip a +0 short sword a +0 plate armour a +0 whip a +0 giant club a +0 giant club (31, -27, Orc:2) a +0 flail a +0 leather armour (31, -23, Orc:2) a +0 whip a +0 leather armour (32, -26, Orc:2) a +0 giant club a +0 giant club (40, -56, Orc:2) a +0 giant club (42, -36, Orc:2) a +0 giant spiked club a +0 giant spiked club (42, -35, Orc:2) a +0 flail a +0 robe a +0 giant spiked club (43, -47, Orc:2) a +0 giant club a +0 dagger a +0 robe a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant spiked club (44, -48, Orc:2) a +0 giant spiked club (44, -45, Orc:2) a +0 dagger a +0 leather armour (45, -40, Orc:2) 5 large rocks (49, -50, Orc:2) a +0 leather armour a +0 dagger (51, -22, Orc:2) a +0 flail a +0 robe (55, -43, Orc:2) a +0 giant club (56, -46, Orc:2) a +3 battleaxe a +0 plate armour (56, -45, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe (56, -37, Orc:2) a +0 giant club (57, -46, Orc:2) a +0 falchion a +0 leather armour (57, -45, Orc:2) a +0 giant club (58, -43, Orc:2) a +0 giant spiked club a +0 giant spiked club (62, -33, Orc:2) 3 large rocks (63, -18, Orc:2) a +0 giant club a +0 dire flail Level 1 of the Lair of Beasts (0, 0, Lair:1) 15 gold pieces (0, 2, Lair:1) 6 javelins (1, 0, Lair:1) the ring "Loerrum" {rPois rC+} [ring of poison resistance] rC+: It protects you from cold. rPois: It protects you from poison. (unseen) (1, 2, Lair:1) 9 gold pieces (2, 0, Lair:1) the staff "Worm's Wrath" {rC+ Will+ Str-3 Int+2 Summ Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str-3: It affects your strength (-3). Int+2: It affects your intelligence (+2). rC+: It protects you from cold. Will+: It increases your willpower. Summ: It increases the power of your Summonings spells. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a two-pawed weapon. (2, 3, Lair:1) 15 gold pieces (3, 2, Lair:1) the +0 helmet of Qeaxkicw {-Tele *Corrode rF++ rC+} rF++: It greatly protects you from fire. rC+: It protects you from cold. -Tele: It prevents most forms of teleportation. *Corrode: It may corrode you when you take damage. (3, 3, Lair:1) a staff of earth (7, -8, Lair:1) a +0 great sword (9, 6, Lair:1) a +0 short sword (27, 6, Lair:1) 4 stones (29, 28, Lair:1) a +0 quarterstaff (59, -14, Lair:1) a +0 trident Level 2 of the Lair of Beasts (1, -24, Lair:2) 11 gold pieces (28, -40, Lair:2) a +1 hat (29, 1, Lair:2) a beast talisman (29, 2, Lair:2) a beast talisman Level 3 of the Lair of Beasts [Shop] Pinuhil's General Store a scroll of identify (26 gold) a +3 spear of venom (267 gold) 3 atropa-tipped darts (35 gold) a +4 ring of protection (468 gold) a scroll of identify (26 gold) a scroll of torment (123 gold) a +6 halberd of holy wrath (509 gold) (7, -19, Lair:3) a scroll of enchant weapon (11, 7, Lair:3) a +0 sling (12, -7, Lair:3) a +0 leather armour (20, 6, Lair:3) 3 stones (22, -24, Lair:3) 3 poisoned darts (24, -19, Lair:3) a +0 ring mail (44, -42, Lair:3) a +0 glaive Level 4 of the Lair of Beasts [Shop] Wuuqonu's Assorted Antiques +0 ice dragon scales (2220 gold) a +4 antimagic orcbow (1202 gold) a scroll of acquirement (1924 gold) a +3 trident of protection (784 gold) a +2 plate armour of poison resistance (1369 gold) (13, 41, Lair:4) a +0 pair of boots (14, 50, Lair:4) a +0 battleaxe (17, 30, Lair:4) a stone (18, 18, Lair:4) a +0 chain mail (23, 51, Lair:4) a +0 whip (31, 51, Lair:4) a ring of wizardry an amulet of magic regeneration (32, 16, Lair:4) a +0 plate armour (46, 47, Lair:4) 9 stones (47, 47, Lair:4) 3 boomerangs (67, 52, Lair:4) a scroll of enchant armour Level 5 of the Lair of Beasts (0, 0, Lair:5) a +2 plate armour of willpower (1, -1, Lair:5) 20 gold pieces (1, 0, Lair:5) a potion of haste (2, -1, Lair:5) 7 stones (3, -1, Lair:5) a +0 falchion (4, -1, Lair:5) a potion of curing (4, 0, Lair:5) 9 gold pieces (5, 0, Lair:5) 27 gold pieces (10, -2, Lair:5) a +0 dire flail (13, 20, Lair:5) 3 large rocks (17, 32, Lair:5) 5 stones Level 1 of the Shoals [Shop] Dukhlif's Book Emporium a book of Spontaneous Combustion (494 gold) a book of Necromancy (442 gold) a book of Frost (260 gold) the Parchment of Bewitchment and Argyropoeia (390 gold) Spells Type Level a - Petrify Alchemy/Earth 4 b - Sticky Flame Fire/Alchemy 4 c - Anguish Hexes/Necromancy 4 a book of Decay (338 gold) a book of Sloth (416 gold) a Young Poisoner's Handbook (260 gold) a book of Flames (364 gold) a book of Necromancy (442 gold) a manual of Maces & Flails (1040 gold) (0, 0, Shoals:1) a scroll of enchant armour (10, 31, Shoals:1) 6 stones (16, 18, Shoals:1) 6 stones (22, 8, Shoals:1) the +2 ring mail of Brilliance {rF- Str+4 Int+5} Str+4: It affects your strength (+4). Int+5: It affects your intelligence (+5). rF-: It makes you vulnerable to fire. (22, 36, Shoals:1) a +0 glaive (25, 2, Shoals:1) 2 boomerangs a +0 trident (25, 3, Shoals:1) a +0 trident (26, -5, Shoals:1) a +0 orcbow (26, 5, Shoals:1) a +0 sling a +0 club (27, 11, Shoals:1) 3 large rocks (30, 29, Shoals:1) 5 gold pieces (30, 38, Shoals:1) a +0 trident (31, 5, Shoals:1) a +0 cloak (32, 10, Shoals:1) a +0 club a +0 sling (38, 41, Shoals:1) a +0 dagger (41, 5, Shoals:1) a +0 falchion (43, 27, Shoals:1) a +0 pair of gloves (44, 3, Shoals:1) a +0 trident (44, 24, Shoals:1) a +0 chain mail Level 2 of the Shoals (0, 0, Shoals:2) 9 stones (1, 2, Shoals:2) a +0 club a +0 sling (6, 9, Shoals:2) a +0 pair of gloves (25, -2, Shoals:2) 2 boomerangs a +0 trident (29, 13, Shoals:2) a scroll of enchant armour (37, 10, Shoals:2) a staff of cold (38, -15, Shoals:2) a staff of earth (40, 9, Shoals:2) a +0 spear a +0 sling of draining (47, 5, Shoals:2) a +0 club a +0 sling (54, 2, Shoals:2) a +0 trident (54, 4, Shoals:2) a +0 spear a +0 sling (55, 5, Shoals:2) a +0 trident (55, 7, Shoals:2) a +0 club a +0 longbow Level 3 of the Shoals [Shop] Zygivewn's Assorted Antiques (Shop contents are unknown) (0, 0, Shoals:3) 15 gold pieces (1, -15, Shoals:3) a +0 short sword (3, -26, Shoals:3) a scroll of enchant weapon (4, -21, Shoals:3) a book of Blasting (4, -10, Shoals:3) a scroll of fog (5, -24, Shoals:3) the Precepts of the Sanguinary Tesseract Spells Type Level a - Lesser Beckoning Translocation 2 b - Borgnjor's Vile Clutch Necromancy/Earth 5 c - Death Channel Necromancy 6 d - Gell's Gavotte Translocation 6 (unseen) (7, -18, Shoals:3) 6 gold pieces a +0 short sword (8, -19, Shoals:3) 6 gold pieces a +2 short sword of distortion (9, -17, Shoals:3) a +1 dagger of venom a +0 leather armour a +0 long sword (9, -16, Shoals:3) a +0 scale mail a +0 long sword (11, -16, Shoals:3) a +0 long sword (13, -18, Shoals:3) a +0 leather armour a +0 short sword a +0 longbow (15, -24, Shoals:3) a +0 dagger (19, -21, Shoals:3) a +0 spear a +0 sling (20, -32, Shoals:3) a +0 quarterstaff a +0 longbow (20, -23, Shoals:3) a +2 vampiric spear a +1 heavy sling (20, -21, Shoals:3) a +0 trident (21, -21, Shoals:3) a +0 quarterstaff a +0 sling of freezing (27, -31, Shoals:3) 6 stones Level 4 of the Shoals (0, 0, Shoals:4) a +0 trident a boomerang (2, 8, Shoals:4) a +1 rapier of speed (8, 1, Shoals:4) 30 gold pieces (9, -1, Shoals:4) 23 gold pieces (11, -7, Shoals:4) 19 gold pieces (15, -19, Shoals:4) a +0 falchion (15, -9, Shoals:4) 11 gold pieces (18, 10, Shoals:4) a +0 leather armour (22, -21, Shoals:4) a +0 orcbow (22, -6, Shoals:4) a +0 scale mail (28, 13, Shoals:4) a +0 trident