MethLeopard Level 1 of the Dungeon (0, 0, D:1) a potion of degeneration (13, 6, D:1) a +0 short sword (15, 12, D:1) a +0 club (26, -26, D:1) a +0 robe (56, 16, D:1) a +0 dagger 3 stones (57, 12, D:1) a +0 club (60, 4, D:1) a +0 leather armour (61, -28, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) 12 stones (10, -9, D:2) a +0 dagger (11, -8, D:2) a +0 club (13, 19, D:2) 10 stones (21, 19, D:2) 27 stones (27, -4, D:2) a +0 robe (27, 6, D:2) a +0 short sword (29, -18, D:2) a +0 hunting sling (29, 1, D:2) a +0 club (34, -18, D:2) 15 stones (35, 14, D:2) a +0 hunting sling (37, 3, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (14, 10, D:3) a +0 club (14, 11, D:3) a +0 flail (15, 12, D:3) a +0 dagger a +0 hunting sling (18, 14, D:3) a +0 club (20, 23, D:3) a +0 dagger (22, 28, D:3) a +0 leather armour (23, 23, D:3) 5 stones a +0 whip (28, 15, D:3) a +0 dagger (32, 19, D:3) 16 stones (35, 25, D:3) a +0 ring mail (39, 25, D:3) a +0 club (55, 0, D:3) a +0 giant spiked club Level 4 of the Dungeon (0, 0, D:4) a scroll of teleportation (4, 16, D:4) a +0 flail (11, -29, D:4) a +0 club (12, 7, D:4) a +0 war axe (16, -6, D:4) a +0 short sword a +0 hand crossbow (19, 11, D:4) 5 stones a +0 club (19, 14, D:4) a +0 dagger (21, -6, D:4) a +0 whip of venom a +1 dagger of venom a +1 falchion a +0 robe (21, -5, D:4) a +0 short sword (22, -12, D:4) a +0 leather armour a +0 short sword (22, -9, D:4) a +0 trident a +0 leather armour (25, 13, D:4) a +0 robe (26, -6, D:4) a +0 ring mail a stone a +0 short sword (31, 8, D:4) a +0 club (33, 7, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 falchion (2, 14, D:5) a +0 leather armour (17, 8, D:5) the +2 leather armour of a bazaar {Int+3 Stlth+} Int: It affects your intelligence (+3). Stlth: It makes you more stealthy. (17, 15, D:5) a +0 leather armour (21, -18, D:5) a scroll of teleportation (21, -4, D:5) a +0 falchion (22, -18, D:5) a +2 spectral quarterstaff (22, -16, D:5) 4 stones (24, 13, D:5) a +0 rapier a +0 leather armour (33, -11, D:5) 21 stones (36, -22, D:5) a +0 mace (37, -18, D:5) a +0 club a +0 leather armour (37, -3, D:5) a scroll of teleportation (38, -18, D:5) a +0 halberd (39, -16, D:5) a +2 whip of venom (41, 10, D:5) a +0 flail a +0 chain mail (51, -21, D:5) a +2 flail of distortion a +0 scale mail (58, 19, D:5) a potion of degeneration Level 6 of the Dungeon (7, -16, D:6) a +0 leather armour (22, -45, D:6) a +0 whip (22, -44, D:6) a +0 short sword (22, -3, D:6) a +0 giant club (46, -15, D:6) a +0 club Level 7 of the Dungeon [Shop] Uxzaohez's Antique Weapon Shoppe a +1 vorpal war axe (341 gold) a +0 war axe (98 gold) a +0 morningstar (112 gold) a +0 vorpal quarterstaff (224 gold) a +2 vorpal battleaxe (607 gold) the +10 mace of Wirom {distort, MP+9 Stlth+} (2413 gold) It warps and distorts space around it, and may blink, banish, or inflict extra damage upon those it strikes. Unwielding it can cause banishment or high damage. MP: It affects your magic capacity (+9). Stlth: It makes you more stealthy. a +0 hand crossbow (98 gold) a +0 flail (98 gold) a +0 dagger (56 gold) (0, 0, D:7) 15 stones (0, 22, D:7) a +0 chain mail (3, -38, D:7) a +2 hand axe a +0 robe a +0 flail a +0 robe a +0 robe (4, -17, D:7) a +0 quarterstaff (16, -26, D:7) a scroll of torment 3 scrolls of noise (45, -26, D:7) a +0 giant club a +0 giant club (65, -34, D:7) a +0 giant club (71, 3, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) 2 potions of berserk rage (4, 0, D:8) a scroll of noise (7, 32, D:8) a +4 spear of flaming a +0 ring mail (8, 17, D:8) a +0 club (10, 15, D:8) a +0 hand axe a +0 leather armour (11, 23, D:8) a +0 dagger a +0 leather armour (12, 23, D:8) a +0 short sword (14, 1, D:8) a +0 dagger (14, 24, D:8) a +0 short sword (15, 27, D:8) a +0 short sword (15, 28, D:8) a +0 hand axe (19, 34, D:8) a +0 vorpal mace (20, 41, D:8) a +0 falchion (22, 12, D:8) a +0 short sword a +0 ring mail a +0 club a +0 dagger a +0 leather armour a +0 dagger a +0 robe (23, 11, D:8) a +0 flail (23, 17, D:8) a +0 spear (24, 29, D:8) a +0 spear (25, 29, D:8) a +0 whip a +0 robe a +0 club a +0 halberd (26, 29, D:8) a +0 flail (27, 28, D:8) a +0 flail (39, 29, D:8) a +0 spear (49, -6, D:8) a +4 flail a +0 robe (50, -6, D:8) a +0 short sword a +0 leather armour (50, -5, D:8) a +0 dagger a +0 robe (60, 2, D:8) 15 stones Level 9 of the Dungeon (0, 0, D:9) a +0 rapier (7, -16, D:9) a +0 trident (20, -1, D:9) a +0 hand axe 10 stones a +0 club a +0 war axe a +0 robe a +0 long sword a +0 plate armour (20, 0, D:9) a +0 whip (20, 1, D:9) a +0 short sword a +0 leather armour (20, 2, D:9) a +0 dagger a +0 club (29, 8, D:9) a +0 whip a +0 robe a +5 flail (29, 14, D:9) a +0 ring mail (30, 8, D:9) a +3 long sword a +0 robe (30, 9, D:9) a +0 robe a +0 flail (33, -12, D:9) a +0 dagger (41, 13, D:9) a +0 giant club a +0 giant spiked club (42, 16, D:9) a +0 robe (43, 1, D:9) 6 stones (46, 4, D:9) 16 stones Level 10 of the Dungeon (0, 0, D:10) a +0 rapier (4, 24, D:10) a +0 ring mail (8, 1, D:10) a +0 war axe (11, 3, D:10) 25 stones (13, 23, D:10) a +2 helmet (22, -6, D:10) a potion of degeneration (22, 25, D:10) 19 stones (23, 7, D:10) a +0 giant club a +0 giant club (25, 1, D:10) a +0 helmet (27, 42, D:10) a scroll of blinking (35, 25, D:10) a black bear corpse a bullfrog corpse (36, 24, D:10) a black bear corpse (39, 16, D:10) a +0 leather armour (43, 44, D:10) a +0 short sword a stone (44, 43, D:10) a +2 dagger of protection a +0 whip a +0 club a +0 short sword a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (44, 44, D:10) a +0 club 4 stones a kobold corpse (skeletalised by now) (45, 44, D:10) a +0 club Level 11 of the Dungeon (0, 0, D:11) 4 boomerangs (2, -3, D:11) a scorpion corpse (3, -3, D:11) a bullfrog corpse (7, -3, D:11) a +0 mace (11, -7, D:11) 2 poisoned darts (13, -7, D:11) a Young Poisoner's Handbook (14, -8, D:11) a poisoned dart (14, -7, D:11) a +0 helmet (27, -5, D:11) a potion of heal wounds