MethLeopard Level 1 of the Dungeon [Shop] Qenupn's Jewellery Shoppe a ring of protection from cold (250 gold) the brooch of Shielding {Spirit SH+8} (650 gold) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. SH: It affects your SH (+8). an amulet of guardian spirit (300 gold) an amulet of reflection (300 gold) a +6 ring of intelligence (360 gold) a ring of wizardry (300 gold) a ring of poison resistance (200 gold) a ring of protection from fire (250 gold) a ring of wizardry (300 gold) a ring of poison resistance (200 gold) (0, 0, D:1) a +0 mace (0, 23, D:1) 5 stones (4, 23, D:1) a +0 club (10, -11, D:1) a +0 whip (15, 6, D:1) 8 stones (38, 18, D:1) a +0 club (50, -17, D:1) 5 stones Level 2 of the Dungeon (0, 1, D:2) a +0 dagger a stone (9, -6, D:2) a +0 long sword (20, -19, D:2) a +0 dagger (21, 7, D:2) a +0 robe (31, -22, D:2) a +0 club a stone (33, -32, D:2) a +0 dagger 2 stones (35, -26, D:2) 4 stones (37, -31, D:2) 3 stones (41, -23, D:2) 4 stones (51, -8, D:2) 5 stones (60, -20, D:2) a +0 whip (67, 12, D:2) 6 large rocks Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (16, 2, D:3) the +6 dagger of Nishru {holy, Contam Will+ Int+3 Stlth+} Int: It affects your intelligence (+3). Contam: It causes magical contamination when unequipped. Will: It increases your willpower. Stlth: It makes you more stealthy. (24, -10, D:3) a +0 sling (32, -8, D:3) a +0 club (36, -11, D:3) a +0 chain mail (41, -21, D:3) a +0 halberd (43, -21, D:3) a +0 flail (43, -17, D:3) a +0 leather armour (46, -25, D:3) a +0 robe (53, -2, D:3) a +0 club a stone a kobold corpse (skeletalised by now) (54, -27, D:3) a +0 short sword (60, 2, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 robe (9, 2, D:4) a scorpion corpse (43, 45, D:4) a +0 club an orc corpse (50, 36, D:4) a +0 whip a stone a kobold corpse