MethLeopard Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (2, 5, D:1) a +0 whip a kobold corpse (skeletalised by now) (2, 6, D:1) a quokka corpse (skeletalised by now) (3, -7, D:1) a +0 club (4, 6, D:1) 5 large rocks (4, 13, D:1) a staff of conjuration (14, -10, D:1) a +0 dagger (15, 13, D:1) a rat skeleton (17, 10, D:1) a +0 leather armour (32, 20, D:1) a +0 flail (35, 18, D:1) a +0 spear Level 2 of the Dungeon (4, -2, D:2) a hobgoblin corpse (skeletalised by now) (15, -34, D:2) a +0 scale mail (15, -32, D:2) a +0 club (15, -31, D:2) a +0 club a goblin corpse (17, -32, D:2) a +0 short sword a +2 animal skin a +0 helmet a +0 club a +0 club a +0 club a +0 dagger a +0 dagger a goblin corpse a goblin corpse (18, -32, D:2) a +0 club a +0 club a goblin corpse (19, -31, D:2) a dart slug corpse (34, -20, D:2) the quill talisman of Salvation {Int+3} [quill talisman] Int+3: It affects your intelligence (+3). (41, -14, D:2) a hobgoblin corpse (41, 0, D:2) a +0 mace (43, -15, D:2) a +0 robe (47, -1, D:2) a +0 ring mail a +0 short sword (54, -34, D:2) a +0 club