Minh Level 1 of the Dungeon (4, 1, D:1) a rat corpse (skeletalised by now) (24, 16, D:1) a bat skeleton (36, 11, D:1) a frilled lizard corpse (skeletalised by now) (38, 47, D:1) a +0 helmet (43, -2, D:1) a +0 club (45, 34, D:1) a bat skeleton (46, -1, D:1) a +0 leather armour (46, 36, D:1) a +0 whip 2 stones a kobold skeleton (61, 20, D:1) a +0 leather armour Level 2 of the Dungeon (1, -6, D:2) a +0 leather armour (6, -2, D:2) a +0 ring mail (8, -22, D:2) the +5 moon troll leather armour {Spirit, Regen++ MP+5} Regen++: It increases your rate of health regeneration. MP+5: It affects your magic capacity (+5). (8, 8, D:2) a +0 ring mail (14, -4, D:2) a +0 flail (19, 10, D:2) a bat corpse (skeletalised by now) (22, -4, D:2) a bat corpse (skeletalised by now) (38, -15, D:2) a jackal corpse (skeletalised by now) (46, -11, D:2) 3 stones Level 3 of the Dungeon (0, 0, D:3) a +0 robe (0, 5, D:3) a +0 shortbow (1, 6, D:3) a +1 dagger of flaming a +0 leather armour a +0 dagger a +0 robe a +0 hand axe (3, -14, D:3) a +0 whip an orc corpse (3, -13, D:3) a +0 war axe (3, 5, D:3) a +0 hand axe a +0 ring mail (4, -15, D:3) a +0 dagger a +0 robe an orc corpse (11, 11, D:3) a bat corpse (skeletalised by now) (11, 14, D:3) a +0 whip a kobold corpse (skeletalised by now) (15, -11, D:3) a +0 spear (15, 8, D:3) a hobgoblin corpse (skeletalised by now) (16, 9, D:3) a +0 club a goblin corpse (skeletalised by now) (16, 11, D:3) a bat corpse (skeletalised by now) (25, -30, D:3) a ribbon worm corpse (27, -4, D:3) a +0 dagger