Minh Level 1 of the Dungeon (2, 17, D:1) a +0 hand axe (3, 20, D:1) a scarf of harm (9, 23, D:1) a bat corpse (skeletalised by now) (11, 17, D:1) a +0 spear (15, -8, D:1) a ball python corpse (skeletalised by now) (20, 0, D:1) a +0 club (21, 4, D:1) a +0 dagger (26, -4, D:1) 3 stones (26, 30, D:1) a +0 sling (28, 2, D:1) a kobold corpse (skeletalised by now) (34, 10, D:1) a +0 short sword (52, 25, D:1) 4 stones Level 2 of the Dungeon (2, 22, D:2) a +0 sling (2, 24, D:2) a +0 short sword (4, 2, D:2) a quokka skeleton (5, 7, D:2) a +0 cloak (7, 11, D:2) a +0 dagger 2 stones a kobold skeleton (7, 20, D:2) a +0 robe (9, 36, D:2) 7 stones (15, 16, D:2) a +0 dagger a goblin corpse (skeletalised by now) (16, 13, D:2) a quokka corpse (skeletalised by now) (18, 16, D:2) a +0 sling (23, 23, D:2) a +2 great sword of venom (24, 32, D:2) a +0 long sword (28, -1, D:2) 5 stones (32, 16, D:2) 5 large rocks (37, 0, D:2) a +0 mace (39, 26, D:2) a +0 leather armour (41, -4, D:2) 6 stones (45, 26, D:2) a +0 club a goblin corpse (52, 1, D:2) a quill talisman Level 3 of the Dungeon (2, -11, D:3) 15 gold pieces (3, 4, D:3) a +0 dagger a goblin corpse