Minh Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (1, -1, D:1) a +0 whip 4 stones (4, -3, D:1) a +0 robe (6, -21, D:1) a +0 dagger 4 stones (11, -14, D:1) a +0 dagger of venom (15, -3, D:1) a +0 ring mail (16, -3, D:1) 5 stones (16, 0, D:1) a ball python skeleton (16, 1, D:1) a bat corpse (skeletalised by now) (17, 24, D:1) a hobgoblin corpse (skeletalised by now) (25, -20, D:1) a +0 whip (31, 7, D:1) a ball python skeleton (34, -18, D:1) a jackal skeleton (34, -17, D:1) a jackal skeleton (38, 21, D:1) a frilled lizard corpse (skeletalised by now) (45, -22, D:1) a +0 dagger a goblin corpse (skeletalised by now) (47, -2, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a bat corpse (4, 17, D:2) a +0 leather armour (10, -13, D:2) a +1 short sword of speed (11, -23, D:2) a bat corpse (skeletalised by now) (29, -14, D:2) a +0 robe (29, -2, D:2) 4 stones (36, -19, D:2) an adder corpse (skeletalised by now) (37, -19, D:2) a +0 short sword a kobold corpse