Minh Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (3, 15, D:1) a ball python corpse (skeletalised by now) (4, 23, D:1) a +0 club a kobold corpse (skeletalised by now) (11, 24, D:1) a staff of cold (12, -13, D:1) a quokka corpse (skeletalised by now) (17, 38, D:1) 7 stones (20, 34, D:1) a +0 club a goblin corpse (skeletalised by now) (21, 10, D:1) a +0 dagger (29, -1, D:1) a hobgoblin skeleton (33, 15, D:1) a +0 club (43, -5, D:1) 7 stones (44, -9, D:1) a ball python corpse (skeletalised by now) (46, -7, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (3, 8, D:2) a +0 robe (4, 18, D:2) a +0 club a goblin corpse (10, 10, D:2) an adder corpse (skeletalised by now) a bat corpse (skeletalised by now) (10, 11, D:2) an orb of energy (20, -1, D:2) a +0 whip (22, 13, D:2) a +0 whip (31, -8, D:2) a ball python skeleton (45, 1, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a ball python corpse (8, -11, D:3) a +0 hand axe a +0 leather armour an orc corpse (9, -11, D:3) a frilled lizard corpse (22, -1, D:3) a hound corpse (25, -6, D:3) 5 stones