Minh Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (3, 32, D:1) a bat corpse (skeletalised by now) (11, 35, D:1) a +0 hand axe (15, 32, D:1) a +0 club a goblin corpse (skeletalised by now) (16, 31, D:1) a +0 club (22, 10, D:1) 6 stones (22, 20, D:1) a +0 ring mail (25, 17, D:1) a +0 leather armour (31, 15, D:1) a +0 club (32, 6, D:1) a +0 dagger (34, 6, D:1) a +0 club a goblin corpse (skeletalised by now) (45, 1, D:1) a +0 robe (47, 25, D:1) a quokka skeleton (47, 29, D:1) a hobgoblin skeleton (50, 13, D:1) a +0 club a goblin skeleton (52, 14, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 club 3 stones (3, -2, D:2) a +0 club (11, -2, D:2) a +0 helmet (12, -6, D:2) a +0 spear a throwing net (17, -15, D:2) a +0 whip a kobold corpse (19, -20, D:2) a +0 short sword a goblin corpse (22, -6, D:2) a +0 dagger (22, -4, D:2) a +0 dagger a goblin skeleton (32, 23, D:2) a hobgoblin skeleton (35, 26, D:2) a +0 club (37, -4, D:2) a +0 dagger (38, 28, D:2) a ring of poison resistance (40, 12, D:2) a rat corpse (skeletalised by now) (41, 29, D:2) a +0 animal skin a +0 club (41, 31, D:2) a +0 dagger (43, 19, D:2) a +0 leather armour (44, 25, D:2) a +0 club a goblin skeleton Level 3 of the Dungeon (0, 0, D:3) 7 stones