Minh Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (0, 12, D:1) a jackal corpse (skeletalised by now) (4, -13, D:1) a +0 short sword (5, 21, D:1) a ball python corpse (skeletalised by now) (9, 8, D:1) a +0 club (16, -28, D:1) a +0 dagger a goblin corpse (skeletalised by now) (17, -28, D:1) a hobgoblin corpse (skeletalised by now) (32, -21, D:1) a rat skeleton (36, 19, D:1) a bat skeleton Level 2 of the Dungeon (14, 14, D:2) a rat skeleton (22, 16, D:2) a hobgoblin corpse (25, 5, D:2) a +0 ring mail (35, -3, D:2) a ball python corpse (skeletalised by now) (35, 30, D:2) a +0 leather armour (39, -8, D:2) a +0 club (44, 27, D:2) a +0 trident (46, 26, D:2) a ball python skeleton (50, -5, D:2) a +0 short sword 3 stones (51, -9, D:2) a +3 short sword (53, 22, D:2) a +0 club a goblin corpse (skeletalised by now) a ball python corpse (skeletalised by now) (54, 34, D:2) an adder corpse (skeletalised by now) (55, 39, D:2) a +0 club a +0 club a +0 club a +0 dagger a goblin corpse (skeletalised by now) (56, 36, D:2) a +0 dagger a hobgoblin corpse (skeletalised by now) (56, 37, D:2) a +0 club a goblin corpse (skeletalised by now) (56, 38, D:2) a +0 dagger a goblin corpse (skeletalised by now) (56, 39, D:2) a +0 club a +0 animal skin a +2 helmet a hobgoblin corpse (skeletalised by now)