Minh Level 1 of the Dungeon (0, 0, D:1) a +0 robe (3, 1, D:1) a bat skeleton (5, 28, D:1) a jackal skeleton (7, 6, D:1) a +0 club 2 stones (7, 29, D:1) a +0 club (12, 9, D:1) a +0 robe (13, 20, D:1) a +0 dagger a goblin skeleton (15, 27, D:1) 3 poisoned darts (23, 3, D:1) a ball python corpse (skeletalised by now) (23, 30, D:1) a +0 spear (25, 1, D:1) a rat corpse (skeletalised by now) (25, 34, D:1) a +0 club (30, 8, D:1) a +0 club a goblin skeleton (34, 7, D:1) a +0 ring mail (37, 27, D:1) a jackal corpse (skeletalised by now) a ball python corpse (skeletalised by now) (44, 1, D:1) a +0 leather armour (47, 43, D:1) a +0 club a goblin corpse (skeletalised by now) a ball python corpse (skeletalised by now) (52, 39, D:1) a rimehorn talisman (54, 24, D:1) a frilled lizard corpse (skeletalised by now) (56, 11, D:1) 5 poisoned darts (56, 34, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 hammer (10, -25, D:2) a rat skeleton (22, -31, D:2) a ball python skeleton (28, -20, D:2) a bat corpse (skeletalised by now) (28, 0, D:2) a frilled lizard skeleton (43, -18, D:2) a ball python corpse (skeletalised by now) (45, 1, D:2) a storm talisman (56, -26, D:2) an orb of guile