Minh Level 1 of the Dungeon (0, 0, D:1) a +0 club (7, -10, D:1) a hobgoblin corpse (skeletalised by now) (7, -4, D:1) a +0 whip (8, -21, D:1) a +0 robe (8, -20, D:1) a ball python corpse (skeletalised by now) (10, 12, D:1) a rat corpse (skeletalised by now) (13, -3, D:1) a hive talisman (20, -5, D:1) a quokka skeleton (28, -12, D:1) a bat corpse (skeletalised by now) (30, -29, D:1) a +0 dagger a goblin skeleton (30, -28, D:1) a +0 dagger a goblin skeleton (31, -28, D:1) a +0 dagger a goblin skeleton (31, -13, D:1) a wellspring talisman (31, 15, D:1) a +0 leather armour (33, -23, D:1) 5 stones (45, -26, D:1) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (46, -20, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Plog's Armour Shoppe a +0 leather armour (20 gold) a +0 hat of intelligence (110 gold) a +0 ring mail (40 gold) a +0 pair of boots (45 gold) a +0 buckler (45 gold) a +0 robe (9 gold) (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (1, 0, D:2) a quokka corpse (skeletalised by now) (20, 9, D:2) the +1 ring mail of the Ten Friends {rElec rF+ rC- Slay+3} rElec: It insulates you from electricity. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (28, -5, D:2) an amulet of reflection (29, 23, D:2) a +0 sling (39, 1, D:2) a bat corpse (skeletalised by now) (39, 14, D:2) a +0 robe (41, -8, D:2) 4 poisoned darts (41, 0, D:2) a +0 scale mail (47, 4, D:2) 8 stones (50, 15, D:2) a frilled lizard corpse (57, -9, D:2) 5 stones Level 3 of the Dungeon (0, 0, D:3) 15 gold pieces (1, 5, D:3) a +0 club a gnoll corpse (3, 8, D:3) a +0 club (6, 11, D:3) a +0 flail a +0 club (8, 15, D:3) a +0 club a goblin corpse