Dungeon Crawl Stone Soup version 0.16-a0-3280-g3a29b53 (webtiles) character file. 256 Minkie the Sneak (level 5, -4/35 HPs) Began as a Vampire Enchanter on Dec 24, 2014. Slain by an orc wizard ... wielding a +0 dagger (5 damage) ... on level 4 of the Dungeon. The game lasted 00:13:49 (4207 turns). Minkie the Sneak (Vampire Enchanter) Turns: 4207, Time: 00:13:49 Health: -4/35 AC: 3 Str: 7 XL: 5 Next: 92% Magic: 0/9 EV: 13 Int: 18 God: Gold: 154 SH: 0 Dex: 14 Spells: 3 memorised, 2 levels left rFire . . . SeeInvis + q - +2 long sword (vamp) rCold + + . Clarity . b - +1 robe rNeg + + + SustAb . (no shield) rPois ∞ Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++++...... (no ring) (no ring) @: bloodless, non-regenerating, slowed, very slow, not resistant to hostile enchantments, stealthy A: bottle blood, fangs 3, see invisible, unbreathing a: Bat Form You were on level 4 of the Dungeon. You were bloodless. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 154 gold pieces. Inventory: Hand weapons d - a +3 dagger q - a +2 vampiric long sword (weapon) s - the +8 mace "Hadeahah" {flame, rF+ rN+, unknown} (You found it on level 4 of the Dungeon) It emits flame when wielded, causing extra injury to most foes and up to half as much damage over again against particularly susceptible opponents. It protects you from fire. It protects you from negative energy. Missiles l - 11 poisoned needles Armour b - a +1 robe (worn) Jewellery a - an uncursed amulet of guardian spirit Scrolls e - 4 scrolls of remove curse {unknown} i - 2 scrolls of fog {unknown} j - 2 scrolls of teleportation {unknown} k - a scroll of amnesia {unknown} m - a scroll of enchant armour {unknown} n - a scroll of identify {unknown} p - a scroll of noise {unknown} Potions f - a potion of brilliance {unknown} g - 2 potions of curing {unknown} h - 5 potions of heal wounds {unknown} o - 3 potions of cancellation {unknown} r - 2 potions of blood Books c - a book of Maledictions Spells Type Level a - Corona Hexes 1 b - Sure Blade Hexes/Charms 2 c - Ensorcelled Hibernation Hexes/Ice 2 d - Confuse Hexes 3 e - Dazzling Spray Conjuration/Hexes 3 f - Enslavement Hexes 4 Skills: * Level 4.1 Short Blades + Level 3.5 Dodging + Level 6.0 Stealth - Level 2.0 Spellcasting + Level 5.9 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 1% 1 #...... b - Ensorcelled Hibernat Hex/Ice ##.... 12% 2 ###.... c - Confuse Hex ###..... 6% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You do not heal naturally. You can bottle blood from corpses. You have razor-sharp teeth. You have supernaturally acute eyesight. You can survive without breathing. Message History The orc wizard is severely wounded. The orc wizard hits you but does no damage. The orc wizard hits you with a dagger. * * * LOW HITPOINT WARNING * * * The orc wizard hits you with a dagger. * * * LOW HITPOINT WARNING * * * Casting: Ensorcelled Hibernation Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a dagger and wearing a robe (severely wounded, fast, chance 43%) The orc wizard resists with some effort. The orc wizard hits you with a dagger. * * * LOW HITPOINT WARNING * * * The orc wizard barely misses you. You closely miss the orc wizard. The orc wizard is severely wounded. The orc wizard hits you but does no damage. The orc wizard hits you with a dagger. You die... .........# ### ####....## #.. # #.....# #.# # ##....# #.# ##.#.#######.#### #.#...........o# # #.#########.##.#.# #+# #.##.#.# #.@o...# ####.### ##.##.# # ####...#.# + +........# # ####.....# ##.#### #.# ###.####### You could see an orc wizard. Vanquished Creatures A phantom (D:4) An orc wizard (D:4) 3 adders 2 worms (D:3) 5 giant geckos 11 orcs 2 ball pythons 15 bats 9 goblins 11 hobgoblins 7 jackals (D:1) 4 kobolds 2 quokkas 4 giant cockroaches 3 giant newts 10 rats 90 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Minkie, the Vampire Enchanter, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 240 | D:1 | Reached XP level 2. HP: 11/19 MP: 4/4 244 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 741 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/6 1652 | D:3 | Reached skill level 5 in Stealth 2365 | D:2 | Reached XP level 4. HP: 28/30 MP: 7/7 2647 | D:3 | Reached skill level 5 in Hexes 3695 | D:4 | Reached XP level 5. HP: 35/35 MP: 9/9 3804 | D:4 | Got an iridescent mace 3885 | D:4 | Noticed a phantom 3940 | D:3 | Learned a level 3 spell: Confuse 3955 | D:4 | Killed a phantom 3955 | D:4 | Reached skill level 6 in Stealth 4206 | D:4 | HP: 1/35 [orc wizard/dagger (3)] 4207 | D:4 | Slain by an orc wizard Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 107 | 61 || 168 Long sword | | 35 || 35 Cast: Ensorcelled Hiber | 17 | 33 || 50 Confuse | | 3 || 3 Stab: Sleeping | 27 | 25 || 52 Confused | | 3 || 3