Dungeon Crawl Stone Soup version 0.16-a0-3303-g3c4fcab (webtiles) character file. 18403 Minkie the Jinx (level 12, -1/89 HPs) Began as a Vampire Enchanter on Dec 25, 2014. Was a Priest of Kikubaaqudgha. Slain by a hill giant ... wielding a +0 giant spiked club (23 damage) ... on level 13 of the Dungeon. The game lasted 01:23:33 (17529 turns). Minkie the Jinx (Vampire Enchanter) Turns: 17529, Time: 01:23:34 Health: -1/89 AC: 7 Str: 10 XL: 12 Next: 27% Magic: 10/25 EV: 18 Int: 26 God: Kikubaaqudgha [***...] Gold: 812 SH: 0 Dex: 14 Spells: 3 memorised, 17 levels left rFire + . . SeeInvis + n - +3 dagger (venom) rCold + + . Clarity . x - +2 robe {rF+} rNeg + + + SustAb + (no shield) rPois ∞ Gourm . g - +1 helmet rElec . Spirit . i - +0 cloak rCorr + Warding . (no gloves) rMut . Stasis . (no boots) MR +.... F - amulet of resist corrosion Stlth +++++..... a - ring "Smuwkuna" {rN+ Str+3 Int+5} t - ring of sustain abilities @: bloodless, non-regenerating, somewhat resistant to hostile enchantments, quite stealthy A: bottle blood, fangs 3, see invisible, unbreathing a: Bat Form, Receive Corpses, Renounce Religion You were on level 13 of the Dungeon. You worshipped Kikubaaqudgha. Kikubaaqudgha was most pleased with you. You were bloodless. You visited 3 branches of the dungeon, and saw 15 of its levels. You also visited: Ossuary. You collected 812 gold pieces. Inventory: Hand weapons n - a +3 dagger of venom (weapon) s - a +3 scimitar of flaming Missiles z - 8 tomahawks (quivered) Armour g - a +1 helmet (worn) i - a +0 cloak (worn) x - a +2 robe of fire resistance (worn) Jewellery a - the ring "Smuwkuna" (right hand) {rN+ Str+3 Int+5} (You found it on level 11 of the Dungeon) [ring of positive energy] It affects your strength (+3). It affects your intelligence (+5). It protects you from negative energy. t - a ring of sustain abilities (left hand) F - an amulet of resist corrosion (around neck) S - an uncursed ring of flight Magical devices c - a wand of draining (6) f - a wand of slowing (31) C - a wand of confusion (48) Scrolls e - a scroll of fear u - a scroll of recharging w - 9 scrolls of remove curse y - 2 scrolls of magic mapping A - a scroll of amnesia H - a scroll of teleportation R - 2 scrolls of fog Potions h - 2 potions of brilliance j - a potion of resistance k - 2 potions of agility {unknown} l - 3 potions of might m - 3 potions of restore abilities o - 3 potions of invisibility p - 11 potions of curing q - 3 potions of heal wounds r - 2 potions of flight {unknown} v - 2 potions of berserk rage {unknown} D - a potion of magic {unknown} G - a potion of haste {unknown} J - a potion of experience {unknown} M - a potion of ambrosia {unknown} O - a potion of cancellation {unknown} Books d - Kikubaaqudgha's Grimoire of Darkness (Kikubaaqudgha gifted it to you on level 11 of the Dungeon) Spells Type Level a - Excruciating Wounds Charms/Necromancy 5 b - Agony Necromancy 5 c - Cigotuvi's Embrace Necromancy 5 d - Dispel Undead Necromancy 5 e - Simulacrum Ice/Necromancy 6 L - Kikubaaqudgha's Reference Book on Unholy Secrets (Kikubaaqudgha gifted it to you on level 8 of the Dungeon) Spells Type Level a - Animate Skeleton Necromancy 1 b - Corpse Rot Necromancy 2 c - Sublimation of Blood Necromancy 2 d - Vampiric Draining Necromancy 3 e - Control Undead Necromancy 4 Miscellaneous b - a crystal ball of energy Skills: + Level 6.8 Fighting - Level 10.0 Short Blades + Level 10.3 Dodging + Level 8.8 Stealth - Level 6.0 Spellcasting + Level 14.1 Hexes + Level 6.3 Necromancy You had 17 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger b - Ensorcelled Hibernat Hex/Ice #####. 1% 2 None c - Confuse Hex ######.. 1% 3 None d - Animate Skeleton Necr N/A 1% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (13/15) Temple (1/1) D:6 Lair (1/8) D:10 Orc (0/4) D:9 Vaults: D:13-14 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Xom Yredelemnul The Shining One Shops: D:11 = Innate Abilities, Weirdness & Mutations You do not heal naturally. You can bottle blood from corpses. You have razor-sharp teeth. You have supernaturally acute eyesight. You can survive without breathing. Message History Aim: a scorpion (chance 81%) The scorpion appears confused. You hit the scorpion. The scorpion is poisoned. You bite the scorpion. The scorpion is moderately wounded. You hit the scorpion. You bite the scorpion, but do no damage. The scorpion is severely wounded. You hit the scorpion but do no damage. The scorpion looks even sicker. The scorpion is severely wounded. You kill the scorpion! Kikubaaqudgha accepts your kill. The hill giant gestures wildly. You catch the helpless hill giant completely off-guard! You bite the hill giant, and draw its blood! You feel better. You feel slightly less thirsty. You impale the hill giant!! The hill giant is poisoned. The hill giant is heavily wounded. The hill giant hits you with a giant spiked club!! You die... Kikubaaqudgha rasps: "You have failed me! Welcome... oblivion!" #.##..## ......# .....# #....### #......## +.......## #..