Minkie Level 1 of the Dungeon (0, 9, D:1) a +0 hunting sling (17, 7, D:1) a +1 robe of cold resistance (18, -2, D:1) a +0 dagger (18, 22, D:1) 22 arrows (21, 7, D:1) a +0 club (23, 22, D:1) a +0 scale mail (23, 26, D:1) a +0 robe (24, 26, D:1) a +0 whip 3 stones (31, -5, D:1) a +0 club (32, -5, D:1) a +0 short sword of venom (32, 15, D:1) a +0 quarterstaff (39, -5, D:1) 18 stones Level 2 of the Dungeon [Shop] Icoenah's Book Shop a book of Ice (715 gold) a book of Cantrips (220 gold) the Tome of Hexes and Fire (330 gold) Spells Type Level Known a - Ensorcelled Hibernation Hexes/Ice 2 no b - Dazzling Flash Conjuration/Hexes 3 no c - Conjure Flame Conjuration/Fire 3 no d - Summon Guardian Golem Hexes/Summoning 3 no e - Fulminant Prism Conjuration/Hexes 4 no f - Metabolic Englaciation Hexes/Ice 5 yes a book of Necromancy (330 gold) a book of Callings (330 gold) a book of Minor Magic (220 gold) a book of Maledictions (275 gold) the Compendium of Hurtful Fire (375 gold) Spells Type Level Known a - Magic Dart Conjuration 1 no b - Dazzling Flash Conjuration/Hexes 3 no c - Conjure Flame Conjuration/Fire 3 no d - Sticky Flame Conjuration/Fire 4 no e - Hailstorm Conjuration/Ice 4 no f - Fulminant Prism Conjuration/Hexes 4 no a book of Air (385 gold) a book of Misfortune (220 gold) the Reference Book on the Birds (728 gold) Spells Type Level Known a - Shock Conjuration/Air 1 no b - Summon Lightning Spire Summoning/Air 4 no c - Lightning Bolt Conjuration/Air 5 no d - Conjure Ball Lightning Conjuration/Air 6 no a book of Hexes (550 gold) a book of Debilitation (440 gold) a book of Conjurations (330 gold) a manual of Transmutations (1214 gold) [Shop] Voaqe's Assorted Antiques a scroll of identify (52 gold) a +0 leather armour (52 gold) a +0 plate armour (598 gold) a box of beasts (1040 gold) a potion of curing (78 gold) the +0 leather armour "Qyrivi" {Int+3} (397 gold) It affects your intelligence (+3). a scroll of identify (52 gold) a wand of polymorph (11) (338 gold) [Shop] Dusuwus's Weapon Shoppe a +1 vorpal hand axe (138 gold) 15 sling bullets (90 gold) 13 stones (15 gold) a +0 quarterstaff (48 gold) a +0 mace (36 gold) a +0 quarterstaff (48 gold) 11 arrows (26 gold) 16 stones (19 gold) a +0 dagger (24 gold) a +0 short sword (36 gold) a +2 triple sword of draining (360 gold) (0, 0, D:2) a +0 dagger (14, -26, D:2) 23 stones (16, 3, D:2) a +0 club (27, -13, D:2) 23 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 club (0, 6, D:3) a +0 dagger of speed a +0 chain mail (4, -21, D:3) a +0 whip (9, -9, D:3) a +0 club (17, -4, D:3) 12 bolts (20, -14, D:3) a +0 war axe a +0 flail a +0 leather armour a +0 mace a +0 leather armour a +0 short sword (23, -19, D:3) a +0 leather armour (24, 6, D:3) a +0 club 27 stones (31, -11, D:3) a +0 ring mail Level 4 of the Dungeon (9, 49, D:4) a ball python corpse (skeletalised by now) (12, 2, D:4) an orc corpse (31, 15, D:4) 17 stones (34, 41, D:4) a +0 giant club (35, 47, D:4) a +0 flail (37, 50, D:4) a +0 robe (38, 47, D:4) 13 stones (56, 46, D:4) a +0 ring mail