Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 10317447545775666762 583 Mistercultist the Firebug (level 7, 50/57 HPs) Began as a Grey Draconian Fire Elementalist on Nov 6, 2024. Was a Follower of Vehumet. Quit the game on level 6 of the Dungeon. The game lasted 00:12:38 (3592 turns). Mistercultist the Firebug (DrFE) Turns: 3592, Time: 00:12:39 Health: 50/57 AC: 9 Str: 10 XL: 7 Next: 14% Magic: 9/12 EV: 12 Int: 18 God: Vehumet [*.....] Gold: 164 SH: 0 Dex: 17 Spells: 10/13 levels left rFire . . . z - +8 flail of Ethereal Duty {freeze, rC+ Dex+6} rCold + . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . q - +0 cloak rCorr . b - +0 pair of gloves SInv . w - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.29/turn (no ring) MPRegen 0.13/turn %: no passive effects @: no status effects A: mud breath, mud-swimmer, AC +6, amphibious, unfitting armour, cold-blooded a: Mud Breath, Renounce Religion You were on level 6 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 164 gold pieces. Inventory: Hand Weapons i - a +1 dagger of speed z - the +8 flail of Ethereal Duty (weapon) {freeze, rC+ Dex+6} (You found it on level 6 of the Dungeon) Dex+6: It affects your dexterity (+6). rC+: It protects you from cold. Armour b - a +0 pair of gloves (worn) q - a +0 cloak (worn) w - a +0 pair of boots (worn) Jewellery y - a ring of ice Scrolls e - 2 scrolls of poison f - 2 scrolls of noise h - 2 scrolls of brand weapon {unknown} k - a scroll of revelation l - 2 scrolls of blinking {unknown} m - 3 scrolls of teleportation {unknown} n - 3 scrolls of fear {unknown} o - a scroll of immolation p - 3 scrolls of enchant weapon {unknown} s - a scroll of torment {unknown} Potions a - a potion of magic c - 4 potions of curing {unknown} d - a potion of degeneration {unknown} g - a potion of lignification j - 2 potions of brilliance r - a potion of heal wounds {unknown} t - 2 potions of attraction {unknown} u - a potion of berserk rage {unknown} v - a potion of invisibility {unknown} x - a potion of resistance {unknown} A - a potion of might {unknown} Skills: + Level 3.2 Fighting + Level 3.5 Dodging - Level 2.0 Stealth + Level 3.6 Spellcasting + Level 3.4 Conjurations + Level 4.5 Fire Magic You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 68% 2x1d7 3% 1 b - Scorch Fire 38% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 36% 1d5 8% 1 Freeze Ice 12% 1d3 16% 1 Inner Flame Hex/Fire 11% N/A 19% 3 Volatile Blastmotes Fire/Tloc 22% 2d11 19% 3 Hailstorm Conj/Ice 9% 3d6 22% 3 Flame Wave Conj/Fire 17% 2d7 30% 4 Frozen Ramparts Ice 6% 1d1 43% 3 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:4 Altars: Ashenzari Elyvilon Fedhas Kikubaaqudgha Okawaru Qazlal Ru Sif Muna Uskayaw Vehumet Wu Jian Yredelemnul Shops: D:4 * D:5 ( Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations You can breathe torrents of mud. You are unimpeded by mud. Your dull grey scales are hard. (AC +6) You are amphibious. You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The jackal barely misses you. There is a stone staircase leading down here. The jackal closely misses you. The water moccasin barely misses you. The jackal barely misses you. You climb downwards. There is a stone staircase leading up here. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The water moccasin bites you but does no damage. The jackal bites you but does no damage. The water moccasin bites you. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the water moccasin. The water moccasin is heavily wounded. The water moccasin's fire resistance burns away. The foxfire hits the jackal. You kill the jackal! Vehumet accepts your kill. You feel your power returning. The foxfire hits the water moccasin but does no damage. The water moccasin is heavily wounded. The water moccasin bites you but does no damage. You barely miss the water moccasin. You tail-slap the water moccasin, but do no damage. The water moccasin is heavily wounded. The water moccasin bites you but does no damage. x2 You miss the water moccasin. The water moccasin is heavily wounded. The water moccasin bites you but does no damage. The water moccasin barely misses you. You thump the water moccasin! You freeze the water moccasin. You kill the water moccasin! Vehumet accepts your kill. You have reached level 7! Your scales start taking on a dull grey colour. You learn Air Magic much slower. You learn Earth Magic much quicker. You can breathe torrents of mud. You are unimpeded by mud. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..#.............### ..#......#.......# +..........(....# #.............<# #..............# #..............# ..##..............# ........(.......††...# ................@....# .....................# ########.....##.....## ########.##### #.# #.# ..# .. There were no monsters in sight! Vanquished Creatures A water moccasin (D:6) A centaur (D:4) A phantom (D:4) 2 scorpions An orc priest (D:4) An iguana (D:5) 7 adders A shadow imp (D:4) 2 dart slugs (D:4) 4 orcs (D:4) 9 ball pythons 4 bats 2 endoplasms 3 giant cockroaches 6 goblins 7 hobgoblins 10 jackals 5 quokkas 8 frilled lizards A goblin skeleton (D:6) 11 kobolds A kobold zombie (D:6) An orc zombie (D:6) 4 rats 93 creatures vanquished. Vanquished Creatures (others) 155 foxfires 155 creatures vanquished. Grand Total: 248 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mistercultist the Draconian Fire Elementalist began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 247 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 528 | D:1 | Reached XP level 3. HP: 24/27 MP: 4/6 1078 | D:2 | Reached skill level 1 in Fighting 1152 | D:2 | Reached XP level 4. HP: 35/35 MP: 4/7 1811 | D:3 | Noticed Grinder 1956 | D:3 | Learned a level 2 spell: Scorch 1973 | D:4 | Noticed a phantom 2100 | D:4 | Found a staircase to the Ecumenical Temple. 2107 | Temple | Entered the Ecumenical Temple 2111 | Temple | Became a worshipper of Vehumet 2316 | D:5 | Entered Level 5 of the Dungeon 2316 | D:5 | Noticed a water moccasin 2342 | D:4 | Found Cijulul's General Store. 2475 | D:4 | Reached XP level 5. HP: 41/41 MP: 4/9 2580 | D:4 | Noticed a centaur 2596 | D:4 | Killed a centaur 2745 | D:4 | Reached skill level 4 in Fire Magic 3049 | D:4 | Killed a phantom 3050 | D:4 | Reached XP level 6. HP: 50/50 MP: 3/10 3292 | D:5 | Noticed a yak 3292 | D:5 | Noticed a yak 3292 | D:5 | Noticed a yak 3300 | D:4 | Reached * piety under Vehumet 3300 | D:4 | Offered knowledge of Sting by Vehumet. 3503 | D:6 | Identified the +8 flail of Ethereal Duty {freeze, rC+ | Dex+6} 3566 | D:5 | Found Xululiomn's Weapon Emporium. 3572 | D:5 | Noticed a water moccasin 3591 | D:6 | Killed a water moccasin 3592 | D:6 | Your scales start taking on a dull grey colour. 3592 | D:6 | Reached XP level 7. HP: 50/57 MP: 9/12 3592 | D:6 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_doors, layout_rooms, minmay_misc_feat_chi, minmay_stone_trees_small, corexii_leaking_fountain, minmay_ruptured D:2: layout_basic D:3: layout_loops_ring, gammafunk_ghost_smash, uniq_grinder, uniq_sigmund, uniq_robin D:4: layout_basic, minmay_temple_entry_overgrown, serial_shops, nicolae_shop_stone, wad_woods_river_04 D:5: layout_cave_pools, serial_shops, shop, nicolae_the_louvre, uniq_crazy_yiuf_cottage, uniq_blorkula_the_orcula D:6: wad_river_or_something, layout_rooms, nicolae_tso_besieged_by_evil, grunt_gozag_statues Temple: nicolae_temple_x_marks_the_god Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Dodging | 2 3 | 3.5 Stealth | 2 | 2.0 Fighting | 1 2 3 | 3.2 Conjurations | 2 3 | 3.4 Spellcasting | 3 | 3.6 Fire Magic | 4 | 4.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 3 | | || 3 Club | 1 | | || 1 Dagger | 43 | 116 | || 159 Tailslap | 6 | 14 | || 20 Flail | | 5 | || 5 Cast: Foxfire | 39 | 58 | || 97 Scorch | | 15 | || 15 Use: Scroll | | 6 | || 6 Armour: Skin | 33 | 88 | || 121 Dodge: Dodged | 33 | 76 | || 109