Mistercultist Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (4, -3, D:1) a rat corpse (skeletalised by now) (10, 5, D:1) 5 poisoned darts (14, -14, D:1) a quokka skeleton (15, -8, D:1) a ball python corpse (skeletalised by now) (18, 17, D:1) a +0 hand axe (19, 3, D:1) a +0 leather armour (21, -13, D:1) a rat skeleton (21, 21, D:1) a +0 dagger a kobold corpse (skeletalised by now) (25, -18, D:1) a flux talisman (25, 20, D:1) a +0 dagger (27, 23, D:1) 2 poisoned darts (28, -26, D:1) a quokka skeleton (28, 26, D:1) a +0 club 5 stones a kobold corpse (skeletalised by now) (29, -13, D:1) 5 poisoned darts (37, -20, D:1) a +0 whip a kobold corpse (skeletalised by now) (37, 10, D:1) 5 stones (37, 19, D:1) a +0 robe (39, -17, D:1) a ball python corpse (skeletalised by now) (39, -8, D:1) a hobgoblin corpse (skeletalised by now) (39, -7, D:1) a hobgoblin corpse (skeletalised by now) (41, 0, D:1) a +0 dagger (48, 8, D:1) a +0 club (49, -4, D:1) a +0 whip (52, -13, D:1) a bat corpse (skeletalised by now) (56, -6, D:1) a +0 robe (61, -4, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Guxzuq's Antique Weapon Shop the +1 dagger of Atzim {freeze, Dex+5 SInv} (696 gold) Dex+5: It affects your dexterity (+5). SInv: It lets you see invisible. a +0 vampiric dagger (184 gold) the +7 orcbow of the Warrior {freeze, Fly Stlth+} (1223 gold) Fly: It grants you flight. Stlth+: It makes you more stealthy. a +1 shortbow of flaming (285 gold) a +0 war axe (80 gold) a +0 dagger (46 gold) a +0 sling (34 gold) a +0 rapier (92 gold) the +13 scythe of Curses {drain, curses, ^Drain} (1840 gold) ^Drain: It drains your maximum health when unequipped. a +0 hand axe (69 gold) (0, 0, D:2) a +0 club (12, -28, D:2) 9 stones (12, 22, D:2) a +0 robe (18, 9, D:2) a +0 whip (19, 13, D:2) a bat skeleton (27, 5, D:2) a +0 rapier (39, -13, D:2) a +0 robe (42, -15, D:2) a +0 quarterstaff (43, -21, D:2) a +0 dagger a goblin corpse (skeletalised by now) (44, -16, D:2) a jackal corpse (skeletalised by now) (57, -15, D:2) a ball python skeleton (57, -3, D:2) a +0 mace Level 3 of the Dungeon [Shop] Wofycwih's Weapon Shoppe a +3 dagger of holy wrath (288 gold) the +6 dagger of the Scorned {flame, rElec MP+5 Int+9 Dex-2} (1019 gold) Int+9: It affects your intelligence (+9). Dex-2: It affects your dexterity (-2). rElec: It insulates you from electricity. MP+5: It affects your magic capacity (+5). 6 stones (8 gold) a +1 trident of flaming (186 gold) a +2 mace of holy wrath (243 gold) a +4 heavy great sword (471 gold) a +0 mace (42 gold) (0, 0, D:3) a bat corpse (skeletalised by now) (2, 26, D:3) a +0 quarterstaff (7, -3, D:3) a +0 club a goblin corpse (skeletalised by now) (15, 13, D:3) a +0 short sword a +0 dagger a kobold skeleton (20, 24, D:3) a +0 club (22, 15, D:3) a +0 dagger a kobold corpse (skeletalised by now) (22, 17, D:3) a +0 dagger 8 poisoned darts a kobold corpse (skeletalised by now) (25, 23, D:3) a quokka skeleton (25, 30, D:3) a +0 dagger a kobold corpse (skeletalised by now) (27, 42, D:3) the +3 hammer "Zikh" {freeze, Will++ Str+3 Dex-3 SInv} Str+3: It affects your strength (+3). Dex-3: It affects your dexterity (-3). Will++: It greatly increases your willpower. SInv: It lets you see invisible. (28, 15, D:3) a +0 dagger a kobold corpse (skeletalised by now) (29, 7, D:3) a black bear skeleton (31, 25, D:3) an adder corpse (skeletalised by now) (32, 18, D:3) a bat skeleton (33, 12, D:3) a goblin skeleton (34, 17, D:3) a hobgoblin skeleton (35, 13, D:3) a bat skeleton (35, 18, D:3) a human skeleton (48, 24, D:3) a +0 hammer (48, 26, D:3) a +0 hammer (49, 17, D:3) a +0 hammer (49, 18, D:3) a +0 hammer (49, 19, D:3) a +0 hammer (49, 22, D:3) a +0 hammer (49, 23, D:3) a +0 hammer (49, 25, D:3) a +0 hammer (50, 18, D:3) a +0 hammer (50, 20, D:3) a +0 cloak (50, 21, D:3) a +0 hammer (51, 10, D:3) a +0 club a kobold skeleton (51, 17, D:3) the +5 hammer "Vinkaez" {flame, rF+ Will+ Str+2} Str+2: It affects your strength (+2). rF+: It protects you from fire. Will+: It increases your willpower. a +2 hammer of draining (51, 18, D:3) a +0 hammer (54, 10, D:3) a +0 dagger 4 stones a +0 club a kobold skeleton a goblin skeleton (55, 13, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (9, -3, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a potion of attraction (16, -50, D:6) a +0 whip a gnoll corpse (17, -50, D:6) a +0 halberd (18, -50, D:6) a +0 spear (21, -50, D:6) an adder corpse